Balanced Skeleton

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Balanced Skeleton

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Balanced Skeletons fixes that by making skeletons less oppressive while keeping them part of the game.

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About

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Type
Mod
License
All Rights Reserved
Latest Version
balancedskeletons-1.0.0.jar
Authors
CurseForge
Modrinth

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Description

Balanced Skeletons

Skeletons can be frustrating, especially in large modpacks. They shoot too fast, too far, and too accurately, making combat feel unfair even with good gear.

Balanced Skeletons fixes that by making skeletons less oppressive while keeping them part of the game.

Features

  • Reduces skeleton arrow damage
  • Slows down skeleton attack speed
  • Shortens attack range
  • Adds real inaccuracy (they miss more often)
  • Works with Skeletons and Strays
  • Optional Wither Skeleton support
  • Fully configurable

Skeleton Difficulty

Choose how strong skeletons should be:

  • Vanilla+ – Light nerf, close to vanilla
  • Balanced – Recommended default
  • Easy Mode – Strong nerf for hard modpacks
  • Custom – Use your own values

Changing the difficulty automatically updates all balance settings.


Config Options

  • Enable/disable the mod
  • Damage multiplier
  • Attack delay
  • Attack range
  • Inaccuracy multiplier
  • Toggle Strays / Wither Skeletons
  • Debug logging

Purpose

This mod is designed for players and modpacks that feel skeletons are too strong or annoying, especially when combined with many other mobs.

It keeps skeletons dangerous, but makes combat more fair.


Notes

  • Does not change drops, health, or spawn rates
  • Lightweight and performance-friendly
  • Safe to use in existing worlds

Balanced Skeletons

Skeletons can be frustrating, especially in large modpacks. They shoot too fast, too far, and too accurately, making combat feel unfair even with good gear.

Balanced Skeletons fixes that by making skeletons less oppressive while keeping them part of the game. Features

  • Reduces skeleton arrow damage
  • Slows down skeleton attack speed
  • Shortens attack range
  • Adds real inaccuracy (they miss more often)
  • Works with Skeletons and Strays
  • Optional Wither Skeleton support
  • Fully configurable
  • Skeleton Difficulty

Choose how strong skeletons should be:

  • Vanilla+ – Light nerf, close to vanilla
  • Balanced – Recommended default
  • Easy Mode – Strong nerf for hard modpacks
  • Custom – Use your own values

Changing the difficulty automatically updates all balance settings.

Config Options Enable/disable the mod Damage multiplier Attack delay Attack range Inaccuracy multiplier Toggle Strays / Wither Skeletons Debug logging Purpose

This mod is designed for players and modpacks that feel skeletons are too strong or annoying, especially when combined with many other mobs.

It keeps skeletons dangerous, but makes combat more fair.

Notes Does not change drops, health, or spawn rates Lightweight and performance-friendly Safe to use in existing worlds

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  • 2026-04-26_14.25.3.jpeg
    2026-04-26_14.25.3.jpeg 2026-04-26_14.25.3.jpeg
  • 2026-04-26_12.56.50.png
    2026-04-26_12.56.50.png 2026-04-26_12.56.50.png

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