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Ballistic Missile Mod

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Ballistic Missile Mod

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Take control of the skies and redefine warfare in Minecraft.

Mod Loaders
Minecraft

About

Description

🚀 Ballistic Missile Mod

Ballistic Missile Mod adds long-range ballistic weapons to Minecraft Forge, replacing standard TNT mechanics with physics-driven projectile entities, dedicated animated launch platforms, and coordinate-based targeting.

Features

Missiles & Defense

Missiles are loaded directly into 3D launch platforms and transition into smooth, physics-based entities upon ignition:

  • Standard Missile: Tactical ballistic missile for medium-range engagements. Launches directly from the inclined rails.
  • Heavy Missile: High-yield strategic projectile. Requires the launcher to be raised vertically before firing. Climbs to high altitudes before entering a steep terminal descent. Features custom explosion physics, blinding flashes, and thermal burns that scorch the earth.
  • Interceptor Missile: Fast, automated counter-measure fired from Anti-Air systems to shoot down incoming threats, leaving realistic smoke trails in the sky.

Launch Infrastructure

  • Launch Pad: An animated 3D structure required to mount and ignite missiles.
  • Coordinate Terminal: Control block featuring an interactive interface to configure target coordinates.
  • Anti-Air System: An automated defensive system that launches interceptors at incoming targets. Highly effective at shooting down Standard Missiles, but struggles against the extreme armor and descent speeds of Heavy Missiles.

Targeting Modes

  • Coordinate Input: Set explicit X and Z world coordinates inside the Coordinate Terminal interface for blind long-range strikes.
  • Remote Control: Portable device to designate target blocks directly via line-of-sight.

Usage Guide

  1. Place the Launch Pad on a flat surface.
  2. Place the Coordinate Terminal adjacent to the pad (within a 5-block radius).
  3. Right-click the terminal, enter the desired target X and Z coordinates, and press Save Target.
  4. Right-click the Launch Pad holding a Standard or Heavy Missile to load it into the rails.
  5. (Heavy Missile Only): Right-click the loaded Launch Pad with an empty hand to raise the launcher into a vertical firing position.
  6. Place a button, lever, or redstone dust directly on the Coordinate Terminal and activate it to trigger the launch sequence! (Note: To defend your base, simply place the Anti-Air System nearby to automatically intercept incoming fire).

💬 Join my Discord Server for early updates!

Planned Features

  • Automated anti-air interception systems (CIWS/SAM).
  • Extended guidance options.
  • Sound overhaul and launch sirens.

Requirements

  • Minecraft: 1.20.1
  • Loader: Forge
  • Dependencies: GeckoLib (Required for 3D animations and rendering)

🚀 Ballistic Missile Mod

Ballistic Missile Mod adds long-range ballistic weapons to Minecraft Forge, replacing standard TNT mechanics with physics-driven projectile entities, dedicated animated launch platforms, and coordinate-based targeting.

Features

Missiles & Defense

Missiles are loaded directly into 3D launch platforms and transition into smooth, physics-based entities upon ignition:

  • Standard Missile: Tactical ballistic missile for medium-range engagements. Launches directly from the inclined rails.
  • Heavy Missile: High-yield strategic projectile. Requires the launcher to be raised vertically before firing. Climbs to high altitudes before entering a steep terminal descent. Features custom explosion physics, blinding flashes, and thermal burns that scorch the earth.
  • Interceptor Missile: Fast, automated counter-measure fired from Anti-Air systems to shoot down incoming threats, leaving realistic smoke trails in the sky.

Launch Infrastructure

  • Launch Pad: An animated 3D structure required to mount and ignite missiles.
  • Coordinate Terminal: Control block featuring an interactive interface to configure target coordinates.
  • Anti-Air System: An automated defensive system that launches interceptors at incoming targets. Highly effective at shooting down Standard Missiles, but struggles against the extreme armor and descent speeds of Heavy Missiles.

Targeting Modes

  • Coordinate Input: Set explicit X and Z world coordinates inside the Coordinate Terminal interface for blind long-range strikes.
  • Remote Control: Portable device to designate target blocks directly via line-of-sight.

Usage Guide

  1. Place the Launch Pad on a flat surface.
  2. Place the Coordinate Terminal adjacent to the pad (within a 5-block radius).
  3. Right-click the terminal, enter the desired target X and Z coordinates, and press Save Target.
  4. Right-click the Launch Pad holding a Standard or Heavy Missile to load it into the rails.
  5. (Heavy Missile Only): Right-click the loaded Launch Pad with an empty hand to raise the launcher into a vertical firing position.
  6. Place a button, lever, or redstone dust directly on the Coordinate Terminal and activate it to trigger the launch sequence! (Note: To defend your base, simply place the Anti-Air System nearby to automatically intercept incoming fire).

💬 Join Discord Server for early updates!

Planned Features

  • New Anti Air System
  • Optimization for smoother experience
  • Radar system

Requirements

  • Minecraft: 1.20.1
  • Loader: Forge
  • Dependencies: GeckoLib (Required for 3D animations and rendering)