Mod
Banduty's RolePlay
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Another Roleplay mod.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Includes gameplay or mechanics related to brewing systems, potions, or the transmutation of matter.
Adds or modifies hunger and stamina systems for more complex survival mechanics.
Introduces new weapons, which may add unique mechanics or abilities.
Introduces new armor, which may add special properties.
Introduces new tools, which may add enhanced capabilities.
Enhances social interactions and roleplaying elements, ideal for servers and communities.
Includes systems for trading and managing economies.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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About
Description


Features
ITEMS:
Judge Hammer: Makes a bang sound.
Police Baton: Hit to give slowness effect. Right Click for Jail.
Handcuffs: Restrict the movement of other player.
Anti-God Handcuffs: Restrict the movement of a player in creative and change his game mode to survival.
Handcuffs Key: The key to free them of the Handcuffs.
Poseidon's Talon: Creates a Shockwave.
Dune Caller: Invoke a Sandstorm.
Spectral Scanner: Detects invisible players.
HealKit:
- Blindness: 90 seconds | 0.1% chance
- Weakness: 40 seconds | 20% chance
- Nausea: 25 seconds | 5% chance
- Fire Resistance: 90 seconds | 100% chance
- Instant Health: 100% chance
InvKit:
- 1st stage:
- Invisibility: 20 seconds
- Speed III: 20 seconds
- Weakness IV: 20 seconds
- 2nd stage:
- Weakness II: 30 seconds
- Mining Fatigue I: 60 seconds
- Slowness III: 40 seconds
- Instant Damage
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Coins:
They can be earned by killing mobs or mining ores. They can also be placed as a block.
ARMORS:
Police Set:

- Stamina:
Early Game Stamina System
- Speed Boost III
- Duration: 60 ticks (3 seconds)
- Cooldown: 1200 ticks (60 seconds)
- Minimum Limit: 60 ticks (3 seconds)
- Additional Effects: None
Mid-Game Stamina System (Enter Nether)
- Speed Boost IV
- Duration: 120 ticks (6 seconds)
- Cooldown: 900 ticks (45 seconds)
- Minimum Limit: 60 ticks (3 seconds)
- Additional Effects:
- Jump Boost II
- Resistance I
End Game Stamina System (Kill Dragon)
- Speed Boost V
- Duration: 180 ticks (9 seconds)
- Cooldown: 600 ticks (30 seconds)
- Minimum Limit: 60 ticks (3 seconds)
- Additional Effects:
- Jump Boost III
- Resistance II
- Regeneration I
Protection Set:

- Remove Poison Effect
Masks:



- Add Invisibility
- If Handcuffed, doesn't make effect
Languages
- English (US)
- Español (España)
- Français (France)
Compatible with Mod Menu
FAQ
Q: Forge version?
A: Not at the moment, there is a lot more roleplay's mod for forge to enjoy. You can try Roleplay+ by Marzales23.
Q: Can I use your mod in my modpack?
A: Yes.
Q: I have a suggestion, where can I write you?
A: Curseforge comments, Discord, Twitter, or Instagram. If it's on Discord, I'll check it out faster.
Q: There is any item that I can't get in survival?
A: No. Except that they're disabled in ModConfigs.
Q: Can I use your code as reference for my mod?
A: Despite the fact that the mod's license is ARR, you can use Banduty's Roleplay code as reference. But, please, don’t just do plain Ctrl+C → Ctrl+V. It isn't allowed to port itself. If there's any discontinued or non-supported version, you can contact me to confirm it, you can make a port for that version.
Known Issues
None known.
Other Projects

Compatible with Mod Menu
Features
Spoiler
ITEMS
Judge Hammer:
- Makes a bang sound.
Police Baton:
- Hit to give slowness effect. Right Click for Jail.
Handcuffs:
- Restrict the movement of other player.
Anti-God Handcuffs:
- Restrict the movement of a player in creative and change his game mode to survival.
Handcuffs Key:
- The key to free them of the Handcuffs.
Poseidon's Talon:
- Creates a Shockwave.
Dune Caller:
- Invoke a Sandstorm.
Spectral Scanner:
- Detects invisible players.
HealKit:
Blindness: 90 seconds - 0.1% chance | Weakness: 40 seconds - 20% chance | Nausea: 25 seconds - 5% chance | Fire Resistance: 90 seconds - 100% chance | Instant Health: 100% chance
InvKit:
1st stage:
-
Invisibility: 20 seconds
-
Speed III: 20 seconds
-
Weakness IV: 20 seconds
2nd stage:
-
Weakness II: 30 seconds
-
Mining Fatigue I: 60 seconds
-
Slowness III: 40 seconds
-
Instant Damage
Coins:
They can be earned by killing mobs or mining ores. They can also be placed as a block.
ARMORS:
Police Set:
Stamina: Early Game Stamina System:
- Speed Boost III
- Duration: 60 ticks (3 seconds)
- Cooldown: 1200 ticks (60 seconds)
- Minimum Limit: 60 ticks (3 seconds)
- Additional Effects: None
Mid-Game Stamina System (Enter Nether):
- Speed Boost IV
- Duration: 120 ticks (6 seconds)
- Cooldown: 900 ticks (45 seconds)
- Minimum Limit: 60 ticks (3 seconds)
- Additional Effects: Jump Boost II | Resistance I
End Game Stamina System (Kill Dragon):
- Speed Boost V
- Duration: 180 ticks (9 seconds)
- Cooldown: 600 ticks (30 seconds)
- Minimum Limit: 60 ticks (3 seconds)
- Additional Effects: Jump Boost III | Resistance II |Regeneration I
Protection Set:
- Remove Poison Effect
Masks:
- Add Invisibility
- If Handcuffed, doesn't make effect
Languages
-
English (US)
-
Español (España)
-
Français (France)
Compatible with Mod Menu
FAQ
Spoiler
Q: Forge version?
A: Not at the moment, there is a lot more roleplay's mod for forge to enjoy. You can try Roleplay+ by Marzales23.
Q: Can I use your mod in my modpack?
A: Yes.
Q: I have a suggestion, where can I write you?
A: Curseforge comments, Discord, Twitter, or Instagram. If it's on Discord, I'll check it out faster.
Q: There is any item that I can't get in survival?
A: No. Except that they're disabled in ModConfigs.
Q: Can I use your code as reference for my mod?
A: Despite the fact that the mod's license is ARR, you can use Banduty's Roleplay code as reference. But, please, don’t just do plain Ctrl+C → Ctrl+V. It isn't allowed to port itself. If there's any discontinued or non-supported version, you can contact me to confirm it, you can make a port for that version.
Known Issues
None at the moment
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