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Epic Fight - Battle Arts
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Expanding Epic Fight with Battle Styles and Combat Arts
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Check Out Visitors from Omneria featuring a new Hand-to-Hand Battle Style

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Squire: A battle style that is focused on the techniques of a mercenary, with a focus on swords, daggers, bows, and cavalry skills.
Recruit: A battle style focused on military techniques like spears, crossbows, shields, and the donning of armor to withstand hits.
Journeyman: A battle style that is based on the techniques of the civilian and fighters, wielding heavy weapons like axes, and even fighting unarmed. Repeated use of heavier weapons makes these people incredibly powerful and healthy.
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Ronin: A battle style that is focused on Japanese weaponry, they focus on doing high damage with speed bursts. With high-speed, high-power katana and tachi attacks. Quite fragile.


You are free to contribute to Battle Arts. All animations and visual works will be appropriately credited and will have the necessary licenses in place.
The source is available on GitHub.

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If you would like to support me financially so I can keep making content, you can do so here.



Squire: A battle style that is focused on the techniques of a mercenary, with a focus on swords, daggers, bows, alongside cavalry skills.
Recruit: A battle style focused on military techniques like spears, crossbows, shields and the donning of armor to withstand hits.
Journeyman: A battle style that is based off the techniques of the civilian and fighters, wielding heavy weapons like axes, and even fighting unarmed. Repeated use of heavier weapons makes these people incredibly powerful and healthy.

Ronin: A battle style that is focused on Japanese weaponry, they focus on doing high damage with speed bursts. With high speed high power katana and tachi attacks. Quite fragile.

You are free to contribute to Epic Fight Battle Styles. All animations and visual works will be credited and will have the right license given to them.
Source is available on GitHub

The source code is available under the MIT License. Animations and Textures made by Forixaim are CC-BY-SA. Any third-party assets will have their respective licenses if requested to have one.
If you would like to support me financially so I can keep making content you can do so here.
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