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Weapons of Miracles - epic fight
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Improve epicfight with more weapon, more animations, more skills, more epic and more FIGHT!
Themed around castles, knights, medieval weapons, and magic from the Middle Ages.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Introduces new enchantments and/or changes the vanilla enchantment system.
Adds skill trees or abilities for character progression.
Introduces new weapons, which may add unique mechanics or abilities.
Introduces new armor, which may add special properties.
Focuses on or is balanced for player versus player combat and competition.
Emphasizes combat mechanics and fighting gameplay.
Adds or enhances hostile creatures and enemies.
Includes new pets and tameable creatures.
Adds extra features or content to an existing mod.
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This is a addon for epic fight mod made by Yesman.
Weapons of miracles add 11 weapons , 27 skills , 4 armors (artefacts) and 1 enchantement and 1 entity.
There is also gamerules that:
- Make mob stronger the further they are.
- Mobs that have more than 20 health have a chance to drop emeralds and more xp. (no more useless battle)
- Skeleton have a settable chance to spawn with a stone melee weapon.
All weapons have unique animations and behaviors that have a lot of secrets and hidden techniques you can find and master through practice.
I made this for both PvP and PvE, however, i really try hard to balance PvP first.
Here is a list of the weapons it adds right now ( with where to get them ):
( Note that the way you acquier the weapon for now are all temporary, wom is still in progress ;) )
- Agony
The first weapon i made.
You can found it in Dungeon spawner with 10% chance in a loot chest.

- Torment
You can find this one in Pillager outpost with 5% chance or,
in Woodland Mansion with 10% chance in a loot chest.

- Ruine
You can find it in Stronghold with 10% chance in corridors and crossings loot chest.

- Staffs
Staffs are craftable weapons from wooden to netherite.



- Greataxe
Greataxes are also craftable weapons but from iron to netherite.



- EnderBlaster
EnderBlaster is a endgame weapon you can find in End City's with 5% chance.


- Antitheus
Antitheus is a endgame weapon you can craft with a Demon seal and a nether star on a smithing table.
You can find Demon seal in nether forteress with 5% chance in a loot chest,
and in Bastion with 10% chance in a loot chest.

- Satsujin
Satsujin you can craft with Demon seal and Uchigatana ( Epicfight katana ).

- Herrscher
you will be able to find both the sword and shield in Underwater Ruin with,
2% chance in a small ruin and 5% in the big one.
- Moonless
You will find in desert temple with 5% chance in each chest.

- Solar
Solar can be crafted with book of eternal fire wich drop from blaze and 5 netherite ingot shapped like a hopper.
There is a total of 27 skill:
- 5 guard
- 7 dodges
- 10 passives
- 3 identity
- 2 mover
All of them drop on mobs depending on the mob type. ( Zombie, Enderman, Spider ect )
4 set of new armors called Artefacts that replace half of damage reduction for health and have 0 weight:

To craft artefacts you'll need Ghast tears and the corresponding armor types in a smithing table.
For emeralds artefacts, it's the crafting recipies of the vanilla armor with a Ghast tear in the middle
1 entity :
Lupus Aureum
A powerful giant golden wolf companion for your greatest adventures.

How to find/ tame him ?
You can find some in old pine forest biomes, he can spwan as an adult or baby with equal chance.
if he is an adult you have to beat him until he reach 30% hp once this threshold is passed, he will start to pant, in this state you will be able to feed him with an enchanted golden apple which will make him take an oath of allegiance to you. You can't damage him will his panting but he can die if his not or if he is suffering from other type of damage (fire, poison, wither ....).
If you find him as a baby, you'll have to play with him. To do so you have to enter play-mode by sneaking and standing still near him. In play-mode, it will try to mimic you:
- By jumping, he will try to jump too ( the jump height is dependent on his jump power ).
- By running around him, he will try run around you ( the running speed is dependent on his movement speed power, you can also do a 360° around yourself).
- By performing any dodge ( step, roll, enderstep ...), he will try dodge.
You may need multiple attempt for him to learn each trick. Once they are all learned, you'll be able to feed him with an enchanted golden apple which will make him take an oath of allegiance to you. ( tamed this way will make your fluffy playful and he will keep his ability to play with you as an adult.)
Invigoration increase your stamina by 2 per level. ( max 5 lvl )
About that gamerule that increase mob health and damage. ( disable by default )
The further they are from x:0 and z: 0, for every 1000 block they wil gain x1.5 health and x1.2 damage.
They will have a chance to drop emeralds if they have more than 20 health and give more xp. ( disable by default )
Emeralds drop isn't affected by looting.
Skeletons will also spawn with melee weapon.
The percentage of that change to occure is changeble via gamerule. (50% by default )
I think i've covered much everything.
I have more weapon i'm really excited to make and more … everything ( skills, armor, structures, mobs, bosses …) ! (i don't know what word i could use).
Message me on discord: Reascer
Just so you wanna make shur i eat every day: Reascer's Patreon
And hum yeah if i could eat on previus days, it is thanks to my Patrons, and well, thanks to each and everyone of you from my soul for keeping me alive !
Enjoy !
(i'll make this look better i'm just still drowning in code

This is a addon for epic fight mod made by Yesman.
Come talk on the Discord official server !! https://discord.gg/3RtJU84Rhs
Weapons of miracles add 11 weapons , 27 skills , 4 armors (artefacts) and 1 enchantement and 1 entity.
There is also gamerules that:
- Make mob stronger the further they are.
- Mobs that have more than 20 health have a chance to drop emeralds and more xp. (no more useless battle)
- Skeleton have a settable chance to spawn with a stone melee weapon.
All weapons have unique animations and behaviors that have a lot of secrets and hidden techniques you can find and master through practice.
I made this for both PvP and PvE, however, i really try hard to balance PvP first.
Here is a list of the weapons it adds right now ( with where to get them ):
Spoiler
- Agony
The first weapon i made.
You can found it in Dungeon spawner with 20% chance in a loot chest.
- Torment
You can find this one in Pillager outpost with 20% chance or, in Woodland Mansion with 33% chance in a loot chest.
- Ruine
You can find it in Stronghold with 33% chance in corridors and crossings loot chest.
- Staffs
Staffs are craftable weapons from wooden to netherite.
- Greataxe
Greataxes are also craftable weapons but from iron to netherite.
- EnderBlaster
EnderBlaster is a endgame weapon you can find in End City's with 20% chance.
- Antitheus
Antitheus is a endgame weapon you can craft with a Demon seal and a nether star on a smithing table.
You can find Demon seal in nether forteress with 5% chance in a loot chest and Bastion with 20% chance.
- Satsujin
Satsujin you can craft with Demon seal and Uchigatana ( Epicfight katana ) on a smithing table.
- Herrscher
You will be able to find both the sword and shield in Underwater Ruin with, 2% chance in a small ruin and 20% in the big one.
- Moonless
You will find in desert temple with 10% chance in each chest.
- Solar
Solar can be crafted with book of eternal fire wich drop from blaze and 5 netherite ingot shapped like a hopper.
There is a total of 27 skill:
5 guard 7 dodges 10 passives 3 identity 2 mover
All of them drop on mobs depending on the mob type. ( Zombie, Enderman, Spider ect )
4 set of new armors called Artefacts that replace half of damage reduction for health and have 0 weight:
To craft artefacts you'll need Ghast tears and the corresponding armor types in a smithing table.
For emeralds artefacts, it's the crafting recipies of the vanilla armor with a Ghast tear in the middle
1 entity :
Spoiler
Lupus Aureum

A powerful giant golden wolf companion for your greatest adventures.
How to find/ tame him ?
You can find some in old pine forest biomes, he can spawn as an adult or baby with equal chance.
if he is an adult you have to beat him until he reach 30% hp once this threshold is passed, he will start to pant, in this state you will be able to feed him with an enchanted golden apple which will make him take an oath of allegiance to you. You can't damage him will his panting but he can die if his not or if he is suffering from other type of damage (fire, poison, wither ....).
If you find him as a baby, you'll have to play with him. To do so you have to enter play-mode by sneaking and standing still near him. In play-mode, it will try to mimic you:
By jumping, he will try to jump too ( the jump height is dependent on his jump power ). By running around him, he will try run around you ( the running speed is dependent on his movement speed power, you can also do a 360° around yourself). By performing any dodge ( step, roll, enderstep ...), he will try dodge.
You may need multiple attempt for him to learn each trick. Once they are all learned, you'll be able to feed him with an enchanted golden apple which will make him take an oath of allegiance to you. ( tamed this way will make your fluffy playful and he will keep his ability to play with you as an adult.)
1 enchantement :
- Invigoration: increase your stamina by 2 per level. ( max 5 lvl )
About that gamerule that increase mob health and damage. ( disable by default )
They will have more health and deal more damage, depending on their distance from spawn.
Also, the more health point above 20 a mob have, the greater the chance he will drop emerald when killed. Exp drops also scale in this regards. ( disable by default ) Emeralds drop isn't affected by looting.
Skeletons will also spawn with melee weapon. The percentage of that change to occure is changeble via gamerule. (50% by default )
I think i've covered much everything.
I have more weapon i'm really excited to make and more ... everything ( skills, armor, structures, mobs, bosses ...) ! (i don't know what word i could use).
Oh and i almost forgot, i break any one in 1v1 ! challenge me if you think you are worthy !
Message me on discord: Reascer
Just so you wanna make shur i eat every day: Reascer's Patreon
And hum yeah if i could eat on previus days, it is thanks to my Patrons, and well, thanks to each and everyone of you from my soul for keeping me alive !
Enjoy !
(i'll make this look better i'm just still drowning in code)
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