Better Biome Reblend

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Better Biome Reblend

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Updated version of Better Biome Blend, a mod that improves and fixes biome color blending

No Theme
No Genre
Cave Improvements
Aesthetic Improvements
Bug Fixes
Performance & Optimization
Client Utility
Mod Loaders
Forge
NeoForge
Fabric
Quilt
Minecraft

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Available Platforms

Compatibility

Supported Environments

Where It Runs
Client Only

Runs entirely on the client. Works on vanilla servers.

About

Project Details

Type
Mod
License
GNU Lesser General Public License v3.0 only
Latest Version
1.6.0 | 1.21.11 | Fabric

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Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

A updated version of BetterBiomeBlend for 1.21.x

The original is now up to date! Use that one instead!

FOR OLDER VERSIONS, USE THE ORIGNIAL Better Biome Blend

About

Better Biome Blend is a Client-Side performance and bug-fix mod. It adds support for smooth, large scale, sRGB correct biome color transitions. With the mod installed you can set the "Biome Blend" setting in your video options from 0x0 to 29x29. Compared to Vanilla, this setting no longer impacts performance.

About 1.18+

Better Biome Blend will always use a 29x29 biome blending radius (Unless on Sodium, which is forced 14x14.) This is because biomes are now 3D instead of 2D, which makes biome color calculation a lot harder. This required writing a more specialized algorithm, but in return the mod is still as fast as it is in 1.17. Better Biome Blend also completely supports grass, water and leaves in caves, while vanilla currently does not.

Compatibility

  • Sodium: Fully Compatible on 1.21.x with 0.6.x
  • Sodium: 0.4.11 compatible on 1.20, not 0.5.0.

Usage:

You may use this mod without worry in any modpack. Though, credit would be nice.

A updated version of BetterBiomeBlend for 1.21.x

FOR OLDER VERSIONS, USE THE ORIGNIAL Better Biome Blend

About

Better Biome Blend is a Client-Side performance and bug-fix mod. It adds support for smooth, large scale, sRGB correct biome color transitions. With the mod installed you can set the "Biome Blend" setting in your video options from 0x0 to 29x29. Compared to Vanilla, this setting no longer impacts performance.

About 1.18+

Better Biome Blend will always use a 29x29 biome blending radius (Unless on Sodium, which is forced 14x14.) This is because biomes are now 3D instead of 2D, which makes biome color calculation a lot harder. This required writing a more specialized algorithm, but in return the mod is still as fast as it is in 1.17. Better Biome Blend also completely supports grass, water and leaves in caves, while vanilla currently does not.

Compatibility

  • Sodium: Fully Compatible on 1.21.x with 0.6.x
  • Sodium: 0.5.x Compatible on 1.20.1/x

Usage:

You may use this mod without worry in any modpack. Though, credit would be nice.

Screenshots

Gallery

  • vanilla-maximum.jpg
    vanilla-maximum.jpg vanilla-maximum.jpg
  • better-biome-blend-maximum.jpg
    better-biome-blend-maximum.jpg better-biome-blend-maximum.jpg
  • vanilla-default.jpg
    vanilla-default.jpg vanilla-default.jpg
  • Maximum with mod
    Maximum with mod Highest biome blend with this mod installed, using old images made by the original creator
  • Vanilla Default
    Vanilla Default Default biome blend with vanilla, using old images made by the original creator
  • Vanilla Maximum
    Vanilla Maximum Highest biome blend in vanilla, using old images made by the original creator

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Statistics

13.4m
Total Downloads
CurseForge
10.8m
Modrinth
2.5m
Last Updated
CurseForge
Created
CurseForge
Modrinth
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