Armored Arms

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Armored Arms

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A small client mod that adds first-person rendering of armour on the hand

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Aesthetic Improvements
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NeoForge
Minecraft

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Client Required
Server Unsupported

About

Project Details

Type
Mod
License
MIT License
Latest Version
ArmoredArms-v1.5.3-1.12.2-release.jar
Authors
CurseForge
Modrinth

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Identifiers

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CurseForge ID
Modrinth ID

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About

Description

A small client mod that adds first-person visualization of armour on the hand, as well as enchantments.

Should be compatible with most armour.

If you find any incompatibility, write to me on GitHub or Discord and I'll fix it!

Files starting with ! have critical errors, do not download them.

Configs

  • [Disable rendering arm wear with armor equped] default: true.
    • If true then wear on hands with armor on will not be rendered
  • [Enable rendering arm wear for vanilla armor model] default: true.
    • If true then the wear on the hand will be drawn if the current armor uses the vanilla model
  • [Blackist armor for rendering] default: [].
    • Add to this list the armor that you do not want to see on your hands.
    • modid:* means all items from the mod, *:itemId means items from all mods with this id,
    • *:* means all items from all mods
    • example: galaxyspace:space_suit_chest
  • [Vanila armor model size] default: 0.4.
    • In vanilla by default 1.0, some mods use vanilla armor model, 
    • but it is too big and looks ugly, so 0.4
  • [Use chek by item] default: false.
    • It will be more optimized especially with electric armor,
    • but in theory if the stack changes its model while it is equipped
    • then the changes will not be displayed on the hand, but I have never met such a thing,
    • if you have met you can turn it ofof

Links

A small client mod that adds first-person visualization of armour on the hand, as well as enchantments.

Should be compatible with most armour.

If you find any incompatibility, write to me on GitHub or Discord and I'll fix it!

Files starting with ! have critical errors, do not download them.

Configs

[Disable rendering arm wear with armor equped] default: true.

  • If true then wear on hands with armor on will not be rendered

[Enable rendering arm wear for vanilla armor model] default: true.

  • If true then the wear on the hand will be drawn if the current armor uses the vanilla model

[Blackist armor for rendering] default: [minecraft:*].

  • Add to this list the armor id that you do not want to see on your hands.
  • modid:* means all items from the mod, *:itemId means items from all mods with this id.
  • example: galaxyspace:space_suit_chest

[Vanila armor model size] default: 0.4.

  • In vanilla by default 1.0, some mods use vanilla armor model, 
  • but it is too big and looks ugly, so 0.4

[Use chek by item] default: false.

  • It will be more optimized especially with electric armor,
  • but in theory if the stack changes its model while it is equipped then
  • the changes will not be displayed on the hand,
  • but I have never met such a thing,
  • if you have met you can turn it of

Screenshots

Gallery

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~410,000
Total Downloads
CurseForge
~400,000
Modrinth
~11,000
Last Updated
CurseForge
Modrinth
Created
CurseForge
Modrinth
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