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Beacon Overhaul
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Introduces a tier system and better effect scaling for beacons
Does not follow a specific thematic focus apart from vanilla Minecraft.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Introduces a tier system and better effect scaling for beacons
- Adds night vision, fire resistance, nutrition, long reach, and slow falling as beacon effects
- Adds a tier system for beacons, with diamond and netherite structures providing progressively increased effect potency
- Adds a higher potency of night vision, allowing the player to see everything with midday lighting (full bright) and no fog effects
- Adds 2 new effects to the game, Long Reach, increasing interaction reach, and Nutrition, passively restoring food levels
- Adds a dropping mechanic to slow falling, allowing sneaking to cause a fall at normal velocity whilst still negating damage
- Adds an increased step height to jump boost, allowing the player to step up blocks instantaneously when the effect is applied
In future releases, higher potency night vision, long reach, and nutrition may be separated into other mods for modularity
This mod is required on both the client and server, as it makes changes to the beacon's menu for clients

You can find me in my Discord server and on Twitter @HeckinChloe where I post updates and info.
Consider buying me a coffee on Ko-fi to help me with my workflow!
A mod for Minecraft that introduces a tier system and better effect scaling for beacons
- Adds night vision, fire resistance, nutrition, long reach, and slow falling as beacon effects
- Adds a tier system for beacons, with diamond and netherite structures providing progressively increased effect potency
- Adds a higher potency of night vision, allowing the player to see everything with midday lighting (full bright) and no fog effects
- Adds 2 new effects to the game, Long Reach, increasing interaction reach, and Nutrition, passively restoring food levels
- Adds a dropping mechanic to slow falling, allowing sneaking to cause a fall at normal velocity whilst still negating damage
- Adds an increased step height to jump boost, allowing the player to step up blocks instantaneously when the effect is applied
- Note: Auto-jump takes precedence, and will need to be disabled for this to have any effect
In future releases higher potency night vision, long reach, and nutrition may be separated into other mods for modularity.



Logo design by @voxel_dani
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