Beacon Overhaul

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Beacon Overhaul

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Introduces a tier system and better effect scaling for beacons

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Adventure/Exploration
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Minecraft

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Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
Apache License 2.0
Latest Version
Beacon Overhaul 1.8.4+1.20

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CurseForge ID
Modrinth ID

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About

Description

Introduces a tier system and better effect scaling for beacons

  • Adds night vision, fire resistance, nutrition, long reach, and slow falling as beacon effects
  • Adds a tier system for beacons, with diamond and netherite structures providing progressively increased effect potency
  • Adds a higher potency of night vision, allowing the player to see everything with midday lighting (full bright) and no fog effects
  • Adds 2 new effects to the game, Long Reach, increasing interaction reach, and Nutrition, passively restoring food levels
  • Adds a dropping mechanic to slow falling, allowing sneaking to cause a fall at normal velocity whilst still negating damage
    • Adds an increased step height to jump boost, allowing the player to step up blocks instantaneously when the effect is applied

In future releases, higher potency night vision, long reach, and nutrition may be separated into other mods for modularity

This mod is required on both the client and server, as it makes changes to the beacon's menu for clients

In-game screenshot of the beacon menu

You can find me in my Discord server and on Twitter @HeckinChloe where I post updates and info.
Consider buying me a coffee on Ko-fi to help me with my workflow!


   Logo design by @voxel_dani   69df6582-ec10-45a7-8fc7-872e8e4e97da?v=762dafaa6799eecd0cf1ba9d9525e252

A mod for Minecraft that introduces a tier system and better effect scaling for beacons

  • Adds night vision, fire resistance, nutrition, long reach, and slow falling as beacon effects
  • Adds a tier system for beacons, with diamond and netherite structures providing progressively increased effect potency
  • Adds a higher potency of night vision, allowing the player to see everything with midday lighting (full bright) and no fog effects
  • Adds 2 new effects to the game, Long Reach, increasing interaction reach, and Nutrition, passively restoring food levels
  • Adds a dropping mechanic to slow falling, allowing sneaking to cause a fall at normal velocity whilst still negating damage
  • Adds an increased step height to jump boost, allowing the player to step up blocks instantaneously when the effect is applied
    • Note: Auto-jump takes precedence, and will need to be disabled for this to have any effect

In future releases higher potency night vision, long reach, and nutrition may be separated into other mods for modularity.

In-game screenshot of additional effects in beacon menu

In-game screenshot of higher potency night vision

In-game screenshot of interaction with long reach

Logo design by @voxel_dani

Screenshots

Gallery

  • Additional Effects
    Additional Effects In-game screenshot of additional effects in beacon menu, including Night Vision, Long Reach, Nutrition, Fire Resistance, and Slow Falling
  • Long Reach
    Long Reach In-game screenshot of the long reach effect allowing the player to reach and interact with blocks and entities further away than normal
  • Night Vision II
    Night Vision II In-game screenshot of higher potency night vision fully illuminating the player's surroundings at night as if it were daytime

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4.9m
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