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Beasts Origins
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A plugin for the origins mod. It adds 6 origins themed around mythical beasts. Most have a high impact to the gameplay.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Themed around various myths and legends, featuring gods, mythical creatures, and ancient lore.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Adds skill trees or abilities for character progression.
Adds or enhances hostile creatures and enemies.
Introduces new magical creatures and beasts.
Adds extra features or content to an existing mod.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
Description
A plugin for the origins mod. It adds 6 origins themed around mythical beasts. Most have a high impact to the gameplay.
Requires Origins and Fabric API.
Features 6 Origins
Werewolf
- Werewolf Form: You can switch between your werewolf and human form if you have any werewolf power and hunger.
- Werewolf Strength: A bar that gets used by most of your abilities. Drains slower while in werewolf form and regenerates faster in human form at night.
- Transformation: When you transform into werewolf form you gain absorption. When transforming back you get weakness and slowness.
- Claws: Does increased damage with bare hands in werewolf form.
- Feral Beast: Killing a mob gains you some werewolf strength and hunger.
- Bestial Hunger: Hunger drains faster.
- Wolf Sprint: In werewolf form you can sprint at the cost of werewolf strength.
- Rage: Activate while in werewolf form to gain strength, regeneration, jump boost and resistance at the cost of werewolf strength.
Naga
- Cold Blooded: Gets slowness in cold biomes and regeneration in warm biomes.
- Dehydration: When out of water for to long you get weakness and start to exhaust until you rehydrate.
- Hydration Power: swims much faster in water gains speed in the rain.
- Venomous Touch: Hitting an enemy with your hand poisons them.
- Poison Shield: Immune to poison.
- Fragile Body: Has three hearts less.
Wendigo
- Endless Hunger: Has an increased hunger drain rate. Killing regenerates some hunger.
- Hunger Driven: When low on hunger gets strength.
- Rumbling Stomach: Gets weakness after eating food.
- Primal Appetite: Can only eat raw meat.
- Carnal Consumption: Raw meat restores more hunger and saturation. And is immune to the hunger effect.
- Night Eyes: Can see in the dark.
- Night Swiftness: Gains speed at night.
- Predatory Vision: Sneaking makes all nearby mobs glow.
- Limb Stalker: Hitting an enemy slows them and makes them glow.
- Shadows Stalker: Becomes invisible when sneaking in the darkness.
- Cold Friend: When in cold biomes gains resistance. But when in very hot biomes gets slowness.
- Fire Curse: Fire deals extra damage.
Vampire
- Night Stalker: Gains speed in the moonlight but gets weakness in the sunlight.
- Blood: The vampire needs blood just like hunger to survive.
- Blood Drainer: Killing an entity gains you some blood and heals a heart.
- Blood Nourishment: If you eat raw meat you gain one blood.
- Bloodlust: If you have enough blood you gain regeneration. If you have no blood you lose hunger and health and will be slowed.
- Bat Form: Can turn into a bat. While a bat your blood will slowly drain.
- Bat Strength and Vision: AS a bat can see in the dark but is heavily weakened.
- Cursed By The Sun: If standing in the sun will slow you and after some time you start to burn. Unless if in bat form.
- Carnivore: Can only eat meat.
Gargoyle
- Stone Skin: You have natural armor and knockback resistance but are slower. Arrows and projectiles do 50% less damage.
- Perch: Slowly regenerates health while sneaking.
- Statue: Can turn into a statue that takes no damage or knockback and cannot move. While a statue your armor breaks 5 times as fast. You get blindness. Explosions will break your statue form and damage your armor.
- Cursed Relic: The lower health the weaker you get. When you have four hearts or less you get mining fatigue. Two hearts, you get slowness II. One heart, you get blindness.
- Hollow Core: Takes double damage from explosions.
- Weighted Stone: Cannot swim or sprint.
Chimera
- Powers: You have five super powers. You will only be able to use one of the five at random. They will change every time you sleep or die.
- Super Strength: One of the five powers. This power gives you increased strength and resistance but heavily slows you and you need more food.
- Health Burst: While having super strength you can give yourself a health boost.
- Super Agility: One of the five powers. This power gives you increased speed, jump boost and haste but you get weakness and less health.
- Flight: One of the five powers. This power gives you wings and night vision but has less health.
- Shadow: One of the five powers. This power makes you translucent and you can become a ghost but you have lowered health.
- Ghost Form: While having the shadow power you can turn into an invisible ghost with speed and weakness.
- Burning Strength: One of the five powers. Immunity to fire and lava. Hit entities get set on fire. Water and rain damages you.
- Demon Form: While having burning strength you can turn into a demon with extra strength, speed and health. But you'll be slowed, get mining fatigue and need more food.
- Golden Curse: Takes extra damage from golden weapons and tools.
Description
A plugin for the origins mod. It adds 6 origins themed around mythical beasts. Most have a high impact to the gameplay.
Requires Origins and Fabric API.
Features 6 Origins
Werewolf
- Werewolf Form: You can switch between your werewolf and human form if you have any werewolf power and hunger.
- Werewolf Strength: A bar that gets used by most of your abilities. Drains slower while in werewolf form and regenerates faster in human form at night.
- Transformation: When you transform into werewolf form you gain absorption. When transforming back you get weakness and slowness.
- Claws: Does increased damage with bare hands in werewolf form.
- Feral Beast: Killing a mob gains you some werewolf strength and hunger.
- Bestial Hunger: Hunger drains faster.
- Wolf Sprint: In werewolf form you can sprint at the cost of werewolf strength.
- Rage: Activate while in werewolf form to gain strength, regeneration, jump boost and resistance at the cost of werewolf strength.
Naga
- Cold Blooded: Gets slowness in cold biomes and regeneration in warm biomes.
- Dehydration: When out of water for to long you get weakness and start to exhaust until you rehydrate.
- Hydration Power: swims much faster in water gains speed in the rain.
- Venomous Touch: Hitting an enemy with your hand poisons them.
- Poison Shield: Immune to poison.
- Fragile Body: Has three hearts less.
Wendigo
- Endless Hunger: Has an increased hunger drain rate. Killing regenerates some hunger.
- Hunger Driven: When low on hunger gets strength.
- Rumbling Stomach: Gets weakness after eating food.
- Primal Appetite: Can only eat raw meat.
- Carnal Consumption: Raw meat restores more hunger and saturation. And is immune to the hunger effect.
- Night Eyes: Can see in the dark.
- Night Swiftness: Gains speed at night.
- Predatory Vision: Sneaking makes all nearby mobs glow.
- Limb Stalker: Hitting an enemy slows them and makes them glow.
- Shadows Stalker: Becomes invisible when sneaking in the darkness.
- Cold Friend: When in cold biomes gains resistance. But when in very hot biomes gets slowness.
- Fire Curse: Fire deals extra damage.
Vampire
- Night Stalker: Gains speed in the moonlight but gets weakness in the sunlight.
- Blood: The vampire needs blood just like hunger to survive.
- Blood Drainer: Killing an entity gains you some blood and heals a heart.
- Blood Nourishment: If you eat raw meat you gain one blood.
- Bloodlust: If you have enough blood you gain regeneration. If you have no blood you lose hunger and health and will be slowed.
- Bat Form: Can turn into a bat. While a bat your blood will slowly drain.
- Bat Strength and Vision: AS a bat can see in the dark but is heavily weakened.
- Cursed By The Sun: If standing in the sun will slow you and after some time you start to burn. Unless if in bat form.
- Carnivore: Can only eat meat.
Gargoyle
- Stone Skin: You have natural armor and knockback resistance but are slower. Arrows and projectiles do 50% less damage.
- Perch: Slowly regenerates health while sneaking.
- Statue: Can turn into a statue that takes no damage or knockback and cannot move. While a statue your armor breaks 5 times as fast. You get blindness. Explosions will break your statue form and damage your armor.
- Cursed Relic: The lower health the weaker you get. When you have four hearts or less you get mining fatigue. Two hearts, you get slowness II. One heart, you get blindness.
- Hollow Core: Takes double damage from explosions.
- Weighted Stone: Cannot swim or sprint.
Chimera
- Powers: You have five super powers. You will only be able to use one of the five at random. They will change every time you sleep or die.
- Super Strength: One of the five powers. This power gives you increased strength and resistance but heavily slows you and you need more food.
- Health Burst: While having super strength you can give yourself a health boost.
- Super Agility: One of the five powers. This power gives you increased speed, jump boost and haste but you get weakness and less health.
- Flight: One of the five powers. This power gives you wings and night vision but has less health.
- Shadow: One of the five powers. This power makes you translucent and you can become a ghost but you have lowered health.
- Ghost Form: While having the shadow power you can turn into an invisible ghost with speed and weakness.
- Burning Strength: One of the five powers. Immunity to fire and lava. Hit entities get set on fire. Water and rain damages you.
- Demon Form: While having burning strength you can turn into a demon with extra strength, speed and health. But you'll be slowed, get mining fatigue and need more food.
- Golden Curse: Takes extra damage from golden weapons and tools.
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