Bekeric Enemies

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Bekeric Enemies

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Allows you to set health and attack damage to infinity.

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Mod
Latest Version
BekericEnemies-1.12.2-1.1.2.jar

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Description

This mod allows you to set entities' health to infinity.
Max attack damage is also able to be set to infinity, but you need to set "damageLimit" false to use this feature. Melee attack with infinite attack damage may cause a bug which makes the hurt entity invincible.


In addition, this mod adds items which change your health and strength. However, be aware that using "Max Health Bottle" when vanilla hearts are not hidden causes a crash.


Damage particles(DAMAGE_INDICATOR) are hidden to prevent crashes caused by high attack damage, but you can show damage particles by setting "showDamageParticle" true.
This mod also allows you to set integer damage limits, an integer health limit, random damage, random critical hits and a damage multiplier when a critical hit occurs.


In addition to these features, this mod adds hostile mobs and you can allow them to spawn. This is why this mod is named "Bekeric Enemies".

(以下日本語)

このModを入れるとHPの上限が∞まで上がります。
攻撃力の上限も∞まで上がりますが、攻撃力∞の状態だとHP∞のエンティティへの攻撃や剣の範囲攻撃によって無敵化バグが発生してしまうので、攻撃力の上限は「damageLimit」という設定を解除することで∞になるようにしています。
プレイヤーのHPや攻撃力を変更するためのアイテムも追加されますが、HPがハートで表示されている状態で「体力増強の瓶」を使うとクラッシュするので注意が必要です。HP限界突破時は必ずHPの表示方法を変更するModを入れましょう。
ダメージパーティクル(DAMAGE_INDICATOR)は高い攻撃力によるクラッシュを防ぐために非表示になっていますが、「showDamageParticle」という設定をオンにするとパーティクルを表示できます。
また、このModでは整数のダメージ制限、整数のHP制限、ランダムダメージ、ランダムクリティカル、クリティカル発生時のダメージ倍率も設定することができます。
これらに加えて、このModでは設定で敵対Mobを出現させることもできます。実はこのModが「Bekeric Enemies」という名前なのはこの機能をメインにするつもりで作ったからです(^A^;)

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