BellNetwork
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BellNetwork is a server-side Fabric mod that lets you link bells together into directed networks. Ringing one bell will ring every bell it's connected to, no matter how far away or what dimension they're in.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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BellNetwork Ring Your World
BellNetwork lets you link bells across your world so that ringing one triggers every bell connected to it. Across rooms, across bases, or even across dimensions. Build alert systems, doorbell networks, synchronized clock towers, or raid warning chains with nothing but a piece of string.
How It Works Hold a piece of string and right-click any bell to select it. A column of particles appears above it and glowing lines trace out every bell it's connected to. Right-click a second bell to link them. The string is consumed and the connection is saved. That's it.
Connections are one-way by default: ringing the source bell triggers the target, but not vice versa. To make a two-way link, create one in each direction.
Use shears to remove all connections from a bell at once. Breaking a bell automatically cleans up its links.

Connections Are Directional Every link has a source and a target. When you select a bell:
White lines (End Rod particles) show bells this bell will ring Purple lines show bells that ring this bell Lines stay visible until you complete a link or shear the bell — no need to keep clicking just to see your network.

Ringing propagates through the whole chain: if A rings B and B rings C, ringing A will trigger both B and C. Cycles are handled safely — a bell will never ring itself into a loop.
Features One-way links — full control over signal direction Fan-out — one bell can ring any number of others Chain propagation — signals travel the full depth of your network Cross-dimension — link a bell in the Nether to one in the Overworld Persistent — networks survive restarts and are saved per world Server-side only — install on the server; vanilla clients connect without any issues [Image: Server diagram — one server box with BellNetwork installed, one modded client and one vanilla client both connected]
Crafting / Usage No crafting recipes. Everything works through vanilla items already in your inventory:
Item Action String Select a bell, then right-click another to link (consumes 1 string) Shears Remove all connections from the clicked bell Sneak + right-click Passes through to vanilla bell behaviour Compatible with Fabric · Minecraft 26.1.2 · Server-side only
Works well with https://modrinth.com/mod/village-bell-recipe
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