better-boat-movement

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better-boat-movement

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Improves (ice) boating by allowing you to step up blocks

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Player Movement
QoL & Tweaks
Player Transport
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NeoForge
Fabric
Quilt
Minecraft
26.2

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About

Project Details

Type
Mod
License
GNU General Public License v3.0 only
Latest Version
v2.5.4-26.1+neoforge
Authors
CurseForge
Modrinth

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About

Description

Better Boat Movement

Jump your boat! Adds the ability to jump with boats and customize some boat behavior for a more dynamic water adventure.
Take control of your voyage with new boat-jumping mechanics and personalizable settings!


✨ Features

  • Boat Jumping: Make your boat leap out of the water by pressing a key or by approaching obstacles.
  • Customizable Keybind: Assign your preferred key for jumping with your boat.
  • Adjustable Behavior: Fine-tune how boat jumping works to best fit your play style.
  • Multiplayer Friendly: Works perfectly on both servers and singleplayer.

🎬 Demo - See the boat jump

Settings: stepHeight = 0.4, extraCollisionDetectionRange = 2.0 Ice Boating preview


⚙️ Configuration

Configure your boat-jumping experience via /config/better-boat-movement.json:

{
    "version": 7, // just ignore this, this is for migration purposes only
    "config": {
        "stepHeight": 0.35, // The number of blocks you are going to be boosted when triggering a boost.
        "playerEjectTicks": 200.0, // The ticks the game waits before kicking you out of a boat after the player lost control.
        "boosting": {
            "boostStates": [
                "UNDER_WATER",
                "ON_LAND",
                "UNDER_FLOWING_WATER"
            ], // Sets the preferences under which states the boat should be boosted.
            "allowedSupportingBlocks": [], // Defines the blocks the boat has to lie on to be able to be boosted. If the list is empty, there is no restriction.
            "allowedCollidingBlocks": [], // Defines the blocks the boat has to collide with to be able to be boosted. If the list is empty, there is no restriction.
            "onlyForPlayers": true, // Toggles, whether a boat should only be boosted when carrying a player.
            "extraCollisionDetectionRange": 0.5 // Changes the detection range of a collision. Increasing this will boost a boat x blocks before actually touching the block it approaches. You may encounter weird behavior when changing this value to big numbers.
        },
        "keybind": {
            "allowJumpKeybind": true, // Toggles, whether a player should be able to jump with a boat via a keybind.
            "keybindJumpHeightMultiplier": 1.5, // Specifies the multiplier that will be applied to the jump height when a player uses the keybind to jump.
            "onlyKeybindJumpOnGroundOrWater": false // Decides whether you are allowed to jump midair by keybind or not. CAUTION: This option combined with a high keybind jump multiplier will result in extreme boosts as the boat will be boosted every tick you hold the keybind.
        }
    }
}

Changes require a server or game restart to take effect.


ℹ️ Note on Multiplayer Safety

Prior to v1.1.1 it is possible to get flagged by anti-cheat on multiplayer servers.
Please use v1.1.1 or higher to be on the safe side.


💬 Support & Feedback

  • Open an issue for bugs or suggestions.
  • Join our Discord for help and community.

Better Boat Movement

Jump your boat! Adds the ability to jump with boats and customize some boat behavior for a more dynamic water adventure.
Take control of your voyage with new boat-jumping mechanics and personalizable settings!


✨ Features

  • Obstacle-Aware Jumping: Boats automatically jump reachable obstacles using their actual collision shapes instead of trying to boost over walls that are too tall.
  • Optional Manual Jumping: Enable the jump keybind to jump once per keypress; it defaults to H and can be reassigned.
  • Adjustable Behavior: Fine-tune how boat jumping works to best fit your play style.
  • Multiplayer Friendly: Servers validate movement and synchronize their gameplay settings to connected players.

🎬 Demo - See the boat jump

Settings: stepHeight = 0.4, extraCollisionDetectionRange = 2.0 Ice Boating preview


⚙️ Configuration

Configure your boat-jumping experience via /config/better-boat-movement.json:

{
    "version": 7, // just ignore this, this is for migration purposes only
    "config": {
        "stepHeight": 0.35, // Sets the upward velocity applied by an automatic boost.
        "playerEjectTicks": 200.0, // Sets how many ticks the game waits before ejecting a player who has lost control of a boat.
        "boosting": {
            "boostStates": [
                "UNDER_WATER",
                "ON_LAND",
                "IN_WATER",
                "UNDER_FLOWING_WATER"
            ], // Sets the preferences under which states the boat should be boosted.
            "allowedSupportingBlocks": [], // Restricts boosts to boats resting on these block IDs or #tags. An empty list allows every block.
            "allowedCollidingBlocks": [], // Restricts boosts to the nearest block ID or #tag hit by the boat's path. An empty list allows every block.
            "onlyForPlayers": true, // Restricts automatic boosts to boats carrying a player.
            "extraCollisionDetectionRange": 0.5, // Looks this many blocks farther along the boat's path so it can boost before contact.
            "heightTolerance": 0.25 // Allows an obstacle to exceed the boat's predicted rise by this many blocks and still trigger a boost.
        },
        "keybind": {
            "allowJumpKeybind": false, // Enables manual boat jumping with the configurable keybind.
            "keybindJumpHeightMultiplier": 1.2, // Specifies the multiplier applied to stepHeight for a manual jump.
            "onlyKeybindJumpOnGroundOrWater": true // Prevents manual jumping while the boat is in the air.
        }
    }
}

Changes made in the local or singleplayer configuration screen apply when saved. A remote server's gameplay configuration is shown read-only and is authoritative. Dedicated-server file changes require a restart.

Detailed behavior

For the precise automatic-boost, collision, manual-jump, and multiplayer authority rules, see the gameplay behavior reference.


ℹ️ Note on Multiplayer Safety

Prior to v1.1.1 it is possible to get flagged by anti-cheat on multiplayer servers. Please use v1.1.1 or higher to be on the safe side.


💬 Support & Feedback

  • Open an issue for bugs or suggestions.
  • Join our Discord for help and community.

Screenshots

Gallery

  • bbm-ice-boating.webp
    bbm-ice-boating.webp bbm-ice-boating.webp
  • bbm-step-up.gif
    bbm-step-up.gif bbm-step-up.gif
  • Ice Boating preview
    Ice Boating preview Shows the mod working with settings: stepHeight = 0.4 and extraCollisionDetectionRange = 2.0
  • Step up block preview
    Step up block preview Shows the mod's feature of stepping up blocks with a boat.

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~170,000
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Modrinth
~150,000
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