Mod
VeinMiner Mod
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Mine the whole vein on mining a single ore/block. Make the tedious mining experience to something satisfying and fun!
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Adds extra features or content to an existing mod.
Data Packs were introduced to vanilla Minecraft in version 1.13 and allow the server to modify data about the game, or run commands. Data Packs are compatible with all mod loaders.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Paper is a fork of Spigot that adds its own plugin API on top of the Bukkit API. All Spigot plugins are compatible with paper, not all paper plugins are compatible with Spigot.
Spigot is a popular software for running dedicated servers that can load Plugins created with the Bukkit API.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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About
Description
⛏️ Veinminer
Mine a single block to mine the whole vein! Highly configurable and works everywhere, even on your vanilla server. Make the tedious mining experience to something satisfying and fun!
Veinminer works server side, so all clients are supported. Even cross loaders & versions for addons!
Paper/Folia & DataPack versions can be found HERE
Versions below 1.13 can be found HERE
⚙️ Customization & Settings

Veinminer comes preconfigured for ores and pickaxes. Read below how to extend it.
Affordable Servers? In this time?! Clicking below supports me and saves you 10% + 2 Days free ♥️
#AD - Your support helps to keep this project alive :)
Base Commands
Veinminer is a server side Mod that works with Fabric/Quilt, Paper/PurPur/Folia & NeoForge servers/clients.
| Command | Permission | Short Description |
|---|---|---|
| /veinminer blocks | veinminer.blocks |
Edit blocks that are veinmineable with every tool |
| /veinminer groups | veinminer.groups |
Edit blocks & tools with precise rules |
| /veinminer toggle | veinminer.toggle |
Toggle Veinminer (server wide) |
| /veinminer settings | veinminer.settings |
Change settings like cooldown, max chain and more |
| /veinminer presets | veinminer.groups |
Quick setup some useful groups & settings |
General Settings
To change a setting, enter /veinminer settings ... [<new-value>]. To check the current state, leave out the new value argument.
| Setting | Description | Default |
|---|---|---|
mustSneak |
Players must sneak to veinmine | false |
cooldown |
Time between players are able to veinmine (in ticks) | 20 |
delay |
Time between each automated block breaking (in ticks) | 1 |
maxChain |
Max amount of blocks that can break from one source block | 100 |
needCorrectTool |
If blocks have a required tool, this must be used | true |
searchRadius |
Amount of blocks around connected blocks to search (max 5) | 1 |
permissionRestricted |
Only players with veinminer.use permission can veinmine |
false |
mergeItemDrops |
All item drops are merged to the source block | false |
autoUpdate |
Check for updates and download new version if available | true |
durabilityDecrease |
If each mined block should reduce durability | true |
miningSpeedModifier |
Increase block mining duration based on vein size | 0.0 |
Block Groups - Advanced Settings
Block groups can hold multiple blocks together that will be treated like the same block.
/veinminer groups create <name> [<block1>] [<block2>]
All blocks inside one group will be mined together. A block can be in multiple groups. New blocks can be added or removed from groups with the following commands:
/veinminer groups edit <name> add-block <block>
/veinminer groups edit <name> remove-block <block>
Groups can be limited to certain tools, for example group wood can only be mined by axes. If no tool is added to a group, all tools are allowed. If a block is in multiple groups, all tools from those groups are allowed.
(If a block is in one unlimited tool group and one limited to axes, only axes work for this block)
/veinminer groups edit <name> add-tool <item>
/veinminer groups edit <name> remove-tool <item>
Example (Logs)
1. /veinminer groups create Logs
2. /veinminer groups edit Logs add-block #minecraft:logs
3. /veinminer groups edit Logs add-tool #minecraft:axes
Block and item inputs allow block and item tags for easier editing. For example, to add all logs enter #minecraft:logs into any block input. Visit the wiki for a full list or look at a block with F3 under "looking at".
You can also modify the group file directly inside .../veinminer/default_groups.json (config/... for mods, plugins/... for plugins)
Setting Overrides - Too Advanced Settings
Overrides are optional settings, that will override the normal setting if the player is effected by it. See examples underneath for a better understanding, I don't blame you if you think "why…".
Client Overrides
Those settings will be applied to all users that use the client addon (hotkey).
E.g. you want to have mustSneak enabled in general, but disabled for hotkey users:
/veinminer settings mustSneak true- True for all/veinminer settings client override mustSneak false- False override for hotkey users
Group Overrides
Those settings will be applied to all users that mine a block from this specific group.
Each group can have a different override, if a block is in multiple groups, only the override from the oldest group count (this behavior may see improvement later).
E.g. you dont want that your sand & dirt group consumes durability:
/veinminer settings decreaseDurability true- True for all blocks/veinminer groups shovel edit override decreaseDurability false- False override for this group
If both, client and group overrides, collide the group override takes priority (normal < client < group). You can remove overrides with /veinminer ... override unset <setting>.
OP players will have all permissions. To manually grant permissions see Luckperms (NeoForge not supported yet).
Some Advice
- While Veinminer is running very lightweight, mining unnatural big veins can lag the client and the server through the amount of items
If you need any help or want to share some ideas to add, just hop on our Discord (dc.mutils.net)
⛏️ Veinminer
Mine a single block to mine the whole vein!
Highly configurable and works everywhere, even on your vanilla server.
Make the tedious mining experience to something satisfying and fun!
Veinminer works server side, so all clients are supported. Even cross loaders & versions for addons!
Client Hotkey & Highlighting
Add the Hotkey Addon to only veinmine when pressing a hotkey & get a mining preview
Use as Enchantment?
Add the Veinminer Enchantment Addon to limit veinmining to only enchanted tools!
⚙️ Customization & Settings

Veinminer comes in two different versions
• Version 2.x -> Full customizable mod & plugin
• Version 1.x -> Light DataPack with vanilla & snapshot support
Both comes with preconfigured for ores and pickaxes. Read below how to extend it.
Affordable Servers? In this time?! Clicking below supports me and saves you 10% + 2 Days free ♥️
![]()
#AD - Your support helps to keep this project alive :)
Mod/Plugin Version (2.x)
The advanced (V2) version is a more powerful version that is only usable with Fabric/Quilt, Paper/PurPur/Folia & NeoForge servers.
| Command | Permission | Short Description |
|---|---|---|
| /veinminer blocks | veinminer.blocks |
Edit blocks that are veinmineable with every tool |
| /veinminer groups | veinminer.groups |
Edit blocks & tools with precise rules |
| /veinminer toggle | veinminer.toggle |
Toggle Veinminer (server wide) |
| /veinminer settings | veinminer.settings |
Change settings like cooldown, max chain and more |
| /veinminer presets | veinminer.groups |
Quick setup some useful groups & settings |
General Settings
To change a setting, enter /veinminer settings ... [<new-value>].
To check the current state, leave out the new value argument.
| Setting | Description | Default |
|---|---|---|
mustSneak |
Players must sneak to veinmine | false |
cooldown |
Time between players are able to veinmine (in ticks) | 20 |
delay |
Time between each automated block breaking (in ticks) | 1 |
maxChain |
Max amount of blocks that can break from one source block | 100 |
needCorrectTool |
If blocks have a required tool, this must be used | true |
searchRadius |
Amount of blocks around connected blocks to search (max 5) | 1 |
permissionRestricted |
Only players with veinminer.use permission can veinmine |
false |
mergeItemDrops |
All item drops are merged to the source block | false |
autoUpdate |
Check for updates and download new version if available | true |
durabilityDecrease |
If each mined block should reduce durability | true |
miningSpeedModifier |
Increase block mining duration based on vein size | 0.0 |
hungerPerBlock |
Drain saturation per veinmined block (vanilla 0.005) | 0.0 |
Block Groups - Advanced Settings
Block groups can hold multiple blocks together that will be treated like the same block.
/veinminer groups create <name> [<block1>] [<block2>]
All blocks inside one group will be mined together.
A block can be in multiple groups. New blocks can be added or removed from groups with the following commands:
/veinminer groups edit <name> add-block <block>
/veinminer groups edit <name> remove-block <block>
Groups can be limited to certain tools, for example group wood can only be mined by axes.
If no tool is added to a group, all tools are allowed. If a block is in multiple groups, all tools from those groups are allowed.
(If a block is in one unlimited tool group and one limited to axes, only axes work for this block)
/veinminer groups edit <name> add-tool <item>
/veinminer groups edit <name> remove-tool <item>
Example (Logs)
1. /veinminer groups create Logs
2. /veinminer groups edit Logs add-block #minecraft:logs
3. /veinminer groups edit Logs add-tool #minecraft:axes
Block and item inputs allow block and item tags for easier editing.
For example, to add all logs enter #minecraft:logs into any block input.
Visit the wiki for a full list or look at a block with F3 under "looking at".
You can also modify the group file directly inside .../veinminer/default_groups.json (config/... for mods, plugins/... for plugins)
Setting Overrides - Too Advanced Settings
Overrides are optional settings, that will override the normal setting if the player is effected by it. See examples underneath for a better understanding, I don't blame you if you think "why...".
Client Overrides
Those settings will be applied to all users that use the client addon (hotkey).
E.g. you want to have mustSneak enabled in general, but disabled for hotkey users:
/veinminer settings mustSneak true- True for all/veinminer settings client override mustSneak false- False override for hotkey users
Group Overrides
Those settings will be applied to all users that mine a block from this specific group.
Each group can have a different override, if a block is in multiple groups, only the override from the oldest group count (this behavior may see improvement later).
E.g. you dont want that your sand & dirt group consumes durability:
/veinminer settings decreaseDurability true- True for all blocks/veinminer groups shovel edit override decreaseDurability false- False override for this group
If both, client and group overrides, collide the group override takes priority (normal < client < group).
You can remove overrides with /veinminer ... override unset <setting>.
OP players will have all permissions. To manually grant permissions see Luckperms (NeoForge not supported yet).
DataPack Version (1.x)
The DataPack (V1) version is a simple version that is usable on every server and world. Enter the config command to open an interactive chat menu to edit all settings.
| Command | Permission | Description |
|---|---|---|
| /function veinminer:_config | OP/Cheats |
Access the full settings menu in chat |
If you get prompted something like {category:"pickaxe", namespace:"", id:""}, you need to fill in the item/block namespace & ID (press F3+H to see them), e.g. {category:"pickaxe", namespace:"minecraft", id:"sand"} for minecraft:sand
Some Advice
- To veinmine, your tool must be able to mine the block in normal conditions (unless disabled in V2)
- While Veinminer is running very lightweight, mining unnatural big veins can lag the client and the server through the amount of items
If you need any help or want to share some ideas to add, just hop on our Discord (dc.mutils.net)
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