Mod

Better Combat [Fabric & Forge]
Rank 395
Rank 279 among mods

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Better Combat [Fabric & Forge]

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1 rating (50%) · 3.0★
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1 rating (50%) · 5.0★
0.5★ 5★
Gameplay rating distribution
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Aesthetics rating distribution
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1 review (100%) · 4.5★
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1 review (100%) · 5.0★
0.5★ 5★

⚔️ Easy, spectacular and fun melee combat system from Minecraft Dungeons.

Medieval
Adventure/Exploration
Custom Weapons
QoL & Tweaks
API/Library
Mod Loaders
Forge
NeoForge
Fabric
Minecraft
26.2

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3.0
AstresEngine

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: July 4, 2026 at 9:19:44 PM UTC
5 hrs
Total hours played at time of review
MC 1.21
The version(s) the reviewer played
Gameplay
2.5
Aesthetics
4.5
Performance
5.0

Better Combat, in theory, should be a solid change to Minecraft's base combat mechanics, which are consistently described as lacking by many people. However, the fact that regular Minecraft is a 3D game and not a 2D game like Dungeons makes this mod hard to recommend due to things inherent to playing in first person.

Better Combat changes your sword swings to be two wide sweeps, and then a jab, each of which has a small windup slows you down a little bit. Spears and tridents always use the jab, and axes always use the swings. The hitboxes are accurate to where they swing, so you can hit multiple enemies with a critical hit. It also allows you to hold the button down to continuously swing, which I appreciate for accessibility.

The issues come in when all of these features combine in the context of fighting Minecraft mobs. Because your swing has a windup, you'll have to hit the button before you are within range of the enemy (when the red crosshair shows up). However, since judging depth in a 3D game is difficult, sometimes you'll completely miss, and then get hit with the movement speed penalty. Depending on the mob, this can be fine to really punishing. Zombies, with their large contact hitbox, will damage you. Enderman are too fast and will probably hit you too. Creepers are the worst; I've had times where one slightly mistimed swing will cause them to blow up no matter how well you get away.

Additional points:

  • Depending on your animation mods installed, the player animations from Dungeons can feel very out of place.
  • The mace doesn't have a windup animation, only snapping you directly to the recovery frames.
  • The AoE attacks make it near impossible to keep a jockey's mount alive using melee weapons.
  • Hitting air with an axe locks you into swinging until you unhold the button. Same deal with a sword if you're using it to break bamboo/cobweb.

This kind of combat works in Minecraft Dungeons because it's a top-down 2D game where getting hit doesn't matter as much, and the game is fully combat-focused. Unfortunately carrying it over to regular Minecraft doesn't really work out, as there are many contexts in which the combat actively hinders you from doing other things. While it's a polished mod, these points make it difficult to recommend installing it into a playthrough.

1
0
3.0
AstresEngine

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: July 4, 2026 at 9:19:44 PM UTC
5 hrs
Total hours played at time of review
MC 1.21
The version(s) the reviewer played
Gameplay
2.5
Aesthetics
4.5
Performance
5.0

Better Combat, in theory, should be a solid change to Minecraft's base combat mechanics, which are consistently described as lacking by many people. However, the fact that regular Minecraft is a 3D game and not a 2D game like Dungeons makes this mod hard to recommend due to things inherent to playing in first person.

Better Combat changes your sword swings to be two wide sweeps, and then a jab, each of which has a small windup slows you down a little bit. Spears and tridents always use the jab, and axes always use the swings. The hitboxes are accurate to where they swing, so you can hit multiple enemies with a critical hit. It also allows you to hold the button down to continuously swing, which I appreciate for accessibility.

The issues come in when all of these features combine in the context of fighting Minecraft mobs. Because your swing has a windup, you'll have to hit the button before you are within range of the enemy (when the red crosshair shows up). However, since judging depth in a 3D game is difficult, sometimes you'll completely miss, and then get hit with the movement speed penalty. Depending on the mob, this can be fine to really punishing. Zombies, with their large contact hitbox, will damage you. Enderman are too fast and will probably hit you too. Creepers are the worst; I've had times where one slightly mistimed swing will cause them to blow up no matter how well you get away.

Additional points:

  • Depending on your animation mods installed, the player animations from Dungeons can feel very out of place.
  • The mace doesn't have a windup animation, only snapping you directly to the recovery frames.
  • The AoE attacks make it near impossible to keep a jockey's mount alive using melee weapons.
  • Hitting air with an axe locks you into swinging until you unhold the button. Same deal with a sword if you're using it to break bamboo/cobweb.

This kind of combat works in Minecraft Dungeons because it's a top-down 2D game where getting hit doesn't matter as much, and the game is fully combat-focused. Unfortunately carrying it over to regular Minecraft doesn't really work out, as there are many contexts in which the combat actively hinders you from doing other things. While it's a polished mod, these points make it difficult to recommend installing it into a playthrough.

1
0
3.0
AstresEngine

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted: July 4, 2026 at 9:19:44 PM UTC
5 hrs
Total hours played at time of review
MC 1.21
The version(s) the reviewer played
1
0

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Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
3.2.1+26.2
Authors
CurseForge
Modrinth

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CurseForge ID
Modrinth ID

Resources

External Links

About

Description

Better Combat

⚔️ Easy, spectacular and fun melee combat system from Minecraft Dungeons.

Discord Environment: Client Environment: Server


✨ Explore Minecraft Dungeons inspired content!

Archers Paladins Wizards Arsenal Rogues Jewelry

☕️ Support me on Ko-Fi, if you like my projects 🎁

🗡 Features

slash stab slam

Fancy attack animations

This mod includes several one-handed, two-handed and dual wielded attack animation resources.

Accurate weapon collision detection

No more pixel hunting with your cursor, you can now just swing your weapon and hit whatever is in the way. Enjoy playing in third person view. :)

Natural look and feel

Attacks have an upswing phase before the hit is actually performed, like in real life.

Weapon combos

Some weapons have a sequence of different attacks.

Dual wield any combination

Dual wield any set of one handed weapons! Use the attack hotkey to alternately attack with main-hand and off-hand.

Two-handed weapons

Weapons marked as such, fully disable offhand slot, when held.

Reworked Sweeping Edge

Weapon swing hitting multiple enemies deal reduced damage. To deal full weapon damage against all targets, you need to have Sweeping Edge enchantment.

Hold to attack

Hold the attack hotkey to spam attacks on cooldown (configurable).

Swing thru grass

Attack instead of mining zero hardness blocks (configurable).

Support any item from any mod (with data files)

Automatic compatibility with most mods (weapons without attribute file, will be automatically assigned a matching weapon preset, based on item id).

Super easy to add dedicated compatibility, support via Discord for partnering modders.

🔨 Add compatibility to any weapon

Add uniquely created or out of the box behaviour to any weapon from any mod, by just creating JSON data files.

Check out our integration guide here.

🔧 Configuration

Client side settings can be accessed via the Mod Menu.

Server side config can be found at:

General properties: config/bettercombat/server.json5

Fallback compatibility: config/bettercombat/fallback_compatibility.json

Automatically created with default values, upon loading any game world for the first time.

⛓ Compatibility

With an open source and modular mindset, this project is aiming for maximal compatibility. However, mods trying to change the same mechanics will never be compatible (such as dual wielding mods).

🤝 Partnerships

These mods have dedicated compatibility with Better Combat, to fully utilise the all different attack styles:

Alexs' Armoury - Forge

Age of Weapons - Forge

Create Sabers

Dragonslayer Sword - Fabric

Epic Knights - Fabric & Forge

Epic Samurai's - Forge

Marium's Soulslike Weaponry - Fabric

MC Dungeons Weapons - Fabric

MCDoom - Fabric & Forge

MedievalWeapons - Fabric

Mythic Metals - Fabric

Rune Craft - Forge

Simply Swords - Fabric & Forge

Spectrum - Fabric

Spellblade - Forge

👀 Check out my other projects

Combat Roll

🧶 Ever wanted to roll/dodge/dash in Minecraft? Here is your chance!

Dungeon Difficulty

☠️ Increase the difficulty and get matching rewards

Better Combat

Easy, spectacular and fun melee combat system from Minecraft Dungeons.

Modloader Discord

✨ Looking for vanilla-friendly content? Try these!

ArchersPaladinsWizards Rogues Jewelry Arsenal

🗡 Features

slash stab slam

Fancy attack animations

This mod includes several one-handed, two-handed and dual wielded attack animation resources.

Accurate weapon collision detection

No more pixel hunting with your cursor, you can now just swing your weapon and hit whatever is in the way. Enjoy playing in third person view. :)

Natural look and feel

Attacks have an upswing phase before the hit is actually performed, like in real life.

Weapon combos

Some weapons have a sequence of different attacks.

Dual wielding

Dual wield any one handed weapons! Use the attack hotkey to alternately attack with main-hand and off-hand.

Reworked Sweeping Edge

Weapon swing hitting multiple enemies deal reduced damage. To deal full weapon damage against all targets, you need to have Sweeping Edge enchantment.

Hold to attack

Hold the attack hotkey to spam attacks on cooldown (configurable).

Swing thru grass

Attack instead of mining zero hardness blocks (configurable).

Support any item from any mod (with data files)

Automatic compatibility with most mods (weapons without attribute file, will be automatically assigned a matching weapon preset, based on item id).

Super easy to add dedicated compatibility, support via Discord for partnering modders.

🔨 Add compatibility to any weapon

Add uniquely created or out of the box behaviour to any weapon from any mod, by just creating JSON data files.

Check out our integration guide here.

🔧 Configuration

Client side settings can be accessed via the Mod Menu.

Server side config can be found at:

  • General properties: config/bettercombat/server.conf

  • Fallback compatibility: config/bettercombat/fallback_config.conf

Automatically created with default values, upon loading any game world for the first time.

⛓ Compatibility

With an open source and modular mindset, this project is aiming for maximal compatibility. However, mods trying to change the same mechanics will never be compatible (such as dual wielding mods).

🤝 Partnerships

We partnered up with the following mods, to fully utilise the JSON API of Better Combat:

Screenshots

Gallery

  • One handes stab 260
    One handes stab 260
  • One handed slam 280
    One handed slam 280
  • One handed stab 280
    One handed stab 280
  • One handed slash 280
    One handed slash 280
  • separator
    separator separator
  • logo
    logo logo
  • One handed slash
    One handed slash
  • logo
    logo
  • One handed slam
    One handed slam
  • One handed stab
    One handed stab

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89.1m
Total Downloads
CurseForge
74.4m
Modrinth
14.6m
Last Updated
CurseForge
Created
CurseForge
Modrinth
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