Better Spawner
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Create Customizable Spawners!
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Features machines that process raw materials or automation processes.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Provides a framework or library for other mods to use.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Must be installed on both the client and the server.
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Add configurable Spawners that will spawn exactly what you want and how you want it!
Customizable options include:
- total max mob amounts (for total mobs, not individual)
- whether to break after hitting max mob count
- whether it can spawn infinite mobs (overrides previous values)
- custom attribute modifiers (to modify attack damage, speed, etc, each can have chances to get applied)
- distance from spawner that mobs will spawn
- amount of mobs that will spawn of the batch spawn
- distance within the player has to be for the spawner to spawn
- mob types to spawn (can declare multiple)
- max amount of different types of mobs (negative values or not present mean infinite, still capped by total max mobs if not in infinite mode)
- spawner name (name of item)
- tick delay between batch spawns
- single use (whether to break/not function after one batch)
Add configurable Spawners that will spawn exactly what you want and how you want it!
Customizable options include:
- total max mob amounts (for total mobs, not individual)
- whether to break after hitting max mob count
- whether it can spawn infinite mobs (overrides previous values)
- custom attribute modifiers (to modify attack damage, speed, etc, each can have chances to get applied)
- distance from spawner that mobs will spawn
- amount of mobs that will spawn of the batch spawn
- distance within the player has to be for the spawner to spawn
- mob types to spawn (can declare multiple)
- max amount of different types of mobs (negative values or not present mean infinite, still capped by total max mobs if not in infinite mode)
- spawner name (name of item)
- tick delay between batch spawns
- single use (whether to break/not function after one batch)
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