Block Collapse

Quick rating

Community listing page, reviews may not be monitored by the author.

Block Collapse

No reviews yet

Adds physics-based collapses to unsupported blocks, bringing a new layer of danger to mining and building.

Mod Loaders
Minecraft

About

Description

Block Collapse

Bring structural failure to your builds. Block Collapse checks nearby blocks when you place or break a block and turns blocks that have lost support into falling blocks.

Features

  • Nearby blocks are checked after block placement and breaking.
  • Ordinary blocks use a horizontal support search. By default, blocks can collapse when their nearest supported column is 7 or more blocks away.
  • Blocks with custom support behavior, such as torches, are excluded from the structural search. They can still break normally if their supporting block falls.
  • Block entities and vanilla falling blocks can fall when the block directly below has an empty collision shape, including water.
  • Server settings limit the number of collapses per tick and the number of positions checked during a support search.

Requirements

  • Minecraft 1.21.1
  • NeoForge 21.1.235 or newer

Configuration

Server settings are stored in config/blockcollapse-server.toml.

  • maxCollapsePerTick (default: 100): maximum number of blocks moved into falling entities per tick.
  • maxSearchNodes (default: 64): maximum number of positions checked during a support search.

The structural distance threshold defaults to 7 and can be set with the MAX_DISTANCE environment variable when the mod starts. It is not currently an in-game config option.

Compatibility

Block entities use Minecraft's vanilla falling-block behavior. Their inventories or other data may not be preserved in every situation.