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Block Explosion Damage
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Balances TNT so explosions will damage blocks, requiring multiple explosions to break.
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Runs entirely on the server. Also works in singleplayer.
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Block Explosion Damage
Make Minecraft explosions more strategic! Blocks now require multiple TNT hits to break, and will even heal overtime.

Config System
Control how explosions interact with blocks for balanced gameplay:
- Set healing speed for blocks over time.
- Adjust default explosion resistance by multiplying block hardness.
- Customize blocks:
- Custom blocks list → individualy tweak explosion resistance of blocks.
- Protective block list → blocks that don't get destroyed and will protect blocks behind them from explosions.
Commands
Manage your TNT balance easily without restarting the game:
/block_explosion_damage reload→ Reload the configuration./block_explosion_damage cleardamage→ Reset all TNT damage in the world.
Gamerule Support
Enable or disable automatic block healing to suit your needs:
/gamerule tntblockdamagedecay true|false→ Turn block healing on or off.- (1.21.11+):
/gamerule block_explosion_damage:tnt_block_damage_decay
Explosion Mechanics
Explosions now behave more realistically:
- Distance-based damage: Blocks closer to the blast take more damage.
- Wider range of destruction: Allows blocks like obsidian to be broken with enough explosions.
- Supports all explosion types, including TNT, creepers, beds, and custom explosions.

Server-Friendly TNT Balancing
Great for multiplayer and TNT cannons:
- Prevents one-hit destruction, allowing time for defense.
- Encourages creative strategies and makes TNT cannons feel more rewarding.

Sable Compatibility (1.21.1) Great for modpacks:
- Sub-levels for sable are affected by explosions just like normal blocks.
- For example contraptions from Create Aeronautics will break from multiple explosions.
- Needs to be enabled in the config with
sableCompatibilityEnabled = true
Other Mod Compatibility
- Most explosions from mods will work with this mod.
- If you find a mod that isn't compatible please report that on GitHub or Discord from the links section.
Mod Release Trailer
Block Explosion Damage
Make Minecraft explosions more strategic! Blocks now require multiple TNT hits to break, and will even heal overtime.

Config System
Control how explosions interact with blocks for balanced gameplay:
- Set healing speed for blocks over time.
- Adjust default explosion resistance by multiplying block hardness.
- Customize blocks:
- Custom blocks list → individualy tweak explosion resistance of blocks.
- Protective block list → blocks that don't get destroyed and will protect blocks behind them from explosions.
Commands
Manage your TNT balance easily without restarting the game:
/block_explosion_damage reload→ Reload the configuration./block_explosion_damage cleardamage→ Reset all TNT damage in the world.
Gamerule Support
Enable or disable automatic block healing to suit your needs:
/gamerule tntblockdamagedecay true|false→ Turn block healing on or off.- (1.21.11+):
/gamerule block_explosion_damage:tnt_block_damage_decay
Explosion Mechanics
Explosions now behave more realistically:
- Distance-based damage: Blocks closer to the blast take more damage.
- Wider range of destruction: Allows blocks like obsidian to be broken with enough explosions.
- Supports all explosion types, including TNT, creepers, beds, and custom explosions.

Server-Friendly TNT Balancing
Great for multiplayer and TNT cannons:
- Prevents one-hit destruction, allowing time for defense.
- Encourages creative strategies and makes TNT cannons feel more rewarding.

Sable Compatibility (1.21.1) Great for modpacks:
- Sub-levels for sable are affected by explosions just like normal blocks.
- For example contraptions from Create Aeronautics will break from multiple explosions.
- Needs to be enabled in the config with
sableCompatibilityEnabled = true
Other Mod Compatibility
- Most explosions from mods will work with this mod.
- If you find a mod that isn't compatible please report that on GitHub or Discord from the links section.
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