BlockRandomizer

Quick rating

BlockRandomizer

No reviews yet

With your builders satchel in hand you can make your builds look more natural with ease.

Mod Loaders
Forge
Fabric
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
blockrandomizer-fabric-1.20.1-1.3.2.jar
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Block Randomizer

Build detailed walls, paths, ruins, roofs, and landscapes without manually
switching between every block. Block Randomizer adds tiered Builder's Satchels
that store a custom block palette and choose from it using natural weighted
randomization.

Blocks are consumed normally in Survival, while Creative mode
retains unlimited placement.

Required Mods: Architectury API

How To Use

  1. Craft a Leather Builder's Satchel.
  2. Hold the satchel and press Shift + left-click anywhere to open its palette.
  3. Place blocks or compatible usable items into the available palette slots.
  4. Hold the satchel and right-click a block face to place a naturally selected
    item from the palette.
  5. Add duplicate blocks or increase a slot's weight when a material should
    appear more frequently.

Middle-click a palette slot to cycle its weight between 1x and 4x.
Shift + middle-click a slot to lock or unlock it. Locked slots cannot be
removed, overwritten, or shift-clicked.

Satchel Tiers

  • Leather: 3 slots 
  • Iron: 5 slots
  • Gold: 7 slots
  • Diamond: 9 slots
  • Netherite: 12 slots and fire resistance

Crafting Recipes

Leather Builder's Satchel

Crafted in a Crafting Table using 7 Leather, 1 Copper Ingot, and 1 String:

Leather | Copper Ingot | Leather
Leather | String       | Leather
Leather | Leather      | Leather

Builder's Trowel

Crafted using 2 Copper Ingots, 1 Iron Nugget, and 2 Sticks:

Empty | Copper Ingot | Iron Nugget
Empty | Stick        | Copper Ingot
Stick | Empty        | Empty

The Trowel has 192 durability and can be repaired in an anvil with Copper
Ingots.

Satchel Upgrades

Iron, Golden, and Diamond satchels can be upgraded through either crafting or
smithing. All upgrade methods preserve stored contents, slot weights, slot
locks, enchantments, durability data, and custom names.

Crafting Upgrades

Place the previous-tier satchel in the center of a Crafting Table and surround
it with eight matching materials:

Material | Material         | Material
Material | Previous Satchel | Material
Material | Material         | Material
  • Iron Satchel: Leather Satchel + 8 Iron Ingots
  • Golden Satchel: Iron Satchel + 8 Gold Ingots
  • Diamond Satchel: Golden Satchel + 8 Diamonds

Netherite Satchels cannot be upgraded in a Crafting Table.

Rare Template Upgrades

Upgrade templates cannot be crafted. Finding one unlocks a cheaper alternative
upgrade requiring only one matching material.

Place the ingredients into a Smithing Table in this order:

Custom Satchel Template + Previous-Tier Satchel + Upgrade Material
  • Iron Satchel: Iron Satchel Upgrade + Leather Satchel + Iron Ingot
  • Golden Satchel: Golden Satchel Upgrade + Iron Satchel + Gold Ingot
  • Diamond Satchel: Diamond Satchel Upgrade + Golden Satchel + Diamond
  • Netherite Satchel: Netherite Satchel Upgrade + Diamond Satchel + Netherite
    Ingot

Netherite remains smithing-only.

Finding Templates

  • Iron Satchel Upgrade: dungeons, abandoned mineshafts, and village armorer or
    toolsmith chests
  • Golden Satchel Upgrade: ruined portals, desert pyramids, and jungle temples
  • Diamond Satchel Upgrade: stronghold corridors and libraries, ancient cities,
    and End city treasure chests
  • Netherite Satchel Upgrade: Bastion treasure and general Bastion chests, with
    a very rare chance in Nether Fortress chests

Higher-tier templates have lower appearance rates. The Netherite template is
exclusive to Nether structures.

Repairs

Repair each satchel in an anvil with its matching material:

  • Leather Satchel: Leather
  • Iron Satchel: Iron Ingot
  • Golden Satchel: Gold Ingot
  • Diamond Satchel: Diamond
  • Netherite Satchel: Netherite Ingot

Each material restores one-third of maximum durability, so a nearly broken
satchel requires no more than three repair materials.

Repairing uses normal anvil experience costs. Mending can also repair an
enchanted satchel when experience is collected while it is held.

Enchantments

  • Builder's Reach I-V: adds one block of placement reach per level on top of
    the player's existing reach.
  • Reinforced I-III: provides a 15% chance per level to avoid durability loss.
  • Variety I-III: reduces excessive repeats while preserving natural clusters.
  • Conservation I-III: a treasure enchantment with a 3%, 6%, or 9% chance not
    to consume a normally placed block.

Conservation only affects regular block items. It cannot preserve buckets,
spawn eggs, containers that return another item, or other unusual usable items.
As a treasure enchantment, Conservation does not appear directly in the
enchanting table and must be obtained as an enchanted book.

Builder's Trowel

The Builder's Trowel is a simpler early-game alternative:

  1. Put the desired blocks into occupied hotbar slots.
  2. Hold the Trowel.
  3. Right-click a block face.
  4. The Trowel randomly chooses one occupied hotbar slot containing a block.

It consumes blocks normally and loses one durability per successful Survival
placement. Unlike a satchel, it has no internal storage, slot weighting,
locking, reach bonuses, or satchel enchantments.

Compatibility

  • Minecraft 1.20.1
  • Fabric and Forge
  • Multiplayer-safe server-side selection
  • Supports vanilla and modded placeable items
  • Vanilla-style GUI follows compatible GUI resource packs
  • Recipe visibility through standard recipe viewers such as EMI and JEI

Screenshots

Gallery

  • 2026-06-13_11.52.27.jpg
    2026-06-13_11.52.27.jpg 2026-06-13_11.52.27.jpg
  • 2026-06-13_11.51.52.jpg
    2026-06-13_11.51.52.jpg 2026-06-13_11.51.52.jpg
  • 2026-06-13_11.51.52(3).jpg
    2026-06-13_11.51.52(3).jpg 2026-06-13_11.51.52(3).jpg
  • 2026-06-13_11.51.52(2).jpg
    2026-06-13_11.51.52(2).jpg 2026-06-13_11.51.52(2).jpg
  • 2026-06-13_11.51.52(1).jpg
    2026-06-13_11.51.52(1).jpg 2026-06-13_11.51.52(1).jpg

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works