Mod
Blocks Tickrate Booster
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Boost your machines with Forge Energy
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Features machines that produce and store energy or resources.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
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Boosting blocks tickrate. Most importantly it won't destroy server TPS by someone abusing boosters, as it has config options for server lag prevention.
Note: Mana booster not exists in 1.21.1 version as botania not yet updated.
Booster Types
Tier 1 Booster
- Boost Rate: 2x speed (configurable)
- Energy Cost: 5,000 FE/tick (configurable)
- Range: 2 blocks: above and below
- Recipe: Iron Ingots + Clock + Emeralds + Redstone Dust
Tier 2 Booster
- Boost Rate: 5x speed (configurable)
- Energy Cost: 10,000 FE/tick (configurable)
- Range: up to 6 blocks
- Recipe: Gold Ingots + Tier 1 Booster + Emeralds + Redstone Dust
Tier 3 Booster
- Boost Rate: 10x speed (configurable)
- Energy Cost: 20,000 FE/tick (configurable)
- Range: Configurable radius (default 3 blocks, scans a cube area)
- Recipe: Diamonds + Tier 2 Booster + Emeralds + Redstone Dust
- Special Feature: Can boost multiple blocks within its scan radius
Mana Booster (Requires Botania)
- Boost Rate: 5x speed (configurable)
- Energy Cost: 100 Mana/tick (configurable)
- Range: Up to 6 blocks
- Recipe: Netherite Ingots + Tier 1 Booster + Emeralds + Redstone Dust
- Special Feature: Uses Botania's Mana instead of Forge Energy
Configuration Options
All configuration options can be found in config/blockbooster-common.toml:
General Settings
- boosters_per_chunk: Limit the number of boosters per chunk (default: 5, range: 1-20)
- Helps prevent server performance issues
Tier 1 Settings
- t1_fe_per_tick: Energy consumption per tick (default: 5000)
- t1_boost_rate: Speed multiplier (default: 2)
Tier 2 Settings
- t2_fe_per_tick: Energy consumption per tick (default: 10000)
- t2_boost_rate: Speed multiplier (default: 5)
Tier 3 Settings
- t3_fe_per_tick: Energy consumption per tick (default: 20000)
- t3_boost_rate: Speed multiplier (default: 10)
- t3_scan_radius: Cube scan radius for multi-block boosting (default: 3, range: 1-10)
Mana Booster Settings
- mana_per_tick: Mana consumption per tick (default: 100)
- mana_booster_rate: Speed multiplier (default: 5)
Control Settings
- deactivate_with_redstone: Disable booster when receiving redstone signal (default: true)
Whitelist/Blacklist
- white_list: List of block entities that can be boosted (higher priority, empty by default)
- Example:
["minecraft:furnace", "somemod:machine"] block tags supported: "#somemod:some/tag"
- Example:
- black_list: List of block entities that cannot be boosted (default:
["mekanism:bounding_block"])- Example:
["minecraft:furnace", "somemod:machine"] block tags supported: "#somemod:some/tag"
- Example:
Performance Protection
- enable_tps_protection: Enable TPS-based lag protection (default: true)
- Boosters automatically pause when server TPS drops below threshold
- min_tps_threshold: Minimum TPS for boosters to operate (default: 15.0, range: 1.0-20.0)
- Boosters stop working if server TPS falls below this value
Slow Block Prevention
- prevent_slow_blocks: Prevent boosting blocks that take too long to process (default: true)
- slow_block_threshold_ns: Threshold in nanoseconds for slow blocks (default: 5000000, range: 100000-100000000)
- Blocks taking longer than this threshold will be marked as slow and won't be boosted
- 1ms = 1,000,000ns, default is 5ms
How to get block id for the list?
Try command /booster_show_block_id

Use carefully as huge amount of boosters with big boost rate may create lag on your server. Do tests first.
Boosting blocks tickrate. Most importantly it won't destroy server TPS by someone abusing boosters, as it has config options for server lag prevention.
Booster Types
- Boost Rate: 2x speed (configurable)
- Energy Cost: 5,000 FE/tick (configurable)
- Range: Single block directly above
- Recipe: Iron Ingots + Clock + Emeralds + Redstone Dust
- Boost Rate: 5x speed (configurable)
- Energy Cost: 10,000 FE/tick (configurable)
- Range: Single block directly above
- Recipe: Gold Ingots + Tier 1 Booster + Emeralds + Redstone Dust
- Boost Rate: 10x speed (configurable)
- Energy Cost: 20,000 FE/tick (configurable)
- Range: Configurable radius (default 3 blocks, scans a cube area)
- Recipe: Diamonds + Tier 2 Booster + Emeralds + Redstone Dust
- Special Feature: Can boost multiple blocks within its scan radius
- Boost Rate: 5x speed (configurable)
- Energy Cost: 100 Mana/tick (configurable)
- Range: Single block directly above
- Recipe: Netherite Ingots + Tier 1 Booster + Emeralds + Redstone Dust
- Special Feature: Uses Botania's Mana instead of Forge Energy
All configuration options can be found in config/blockbooster-common.toml:
- boosters_per_chunk: Limit the number of boosters per chunk (default: 5, range: 1-20)
- Helps prevent server performance issues
- t1_fe_per_tick: Energy consumption per tick (default: 5000)
- t1_boost_rate: Speed multiplier (default: 2)
- t2_fe_per_tick: Energy consumption per tick (default: 10000)
- t2_boost_rate: Speed multiplier (default: 5)
- t3_fe_per_tick: Energy consumption per tick (default: 20000)
- t3_boost_rate: Speed multiplier (default: 10)
- t3_scan_radius: Cube scan radius for multi-block boosting (default: 3, range: 1-10)
- mana_per_tick: Mana consumption per tick (default: 100)
- mana_booster_rate: Speed multiplier (default: 5)
- deactivate_with_redstone: Disable booster when receiving redstone signal (default: true)
- white_list: List of block entities that can be boosted (higher priority, empty by default)
- Example:
["minecraft:furnace", "somemod:machine"]
- black_list: List of block entities that cannot be boosted (default:
["mekanism:bounding_block"])- Example:
["minecraft:furnace", "somemod:machine"]
- Example:
- Example:
- enable_tps_protection: Enable TPS-based lag protection (default: true)
- Boosters automatically pause when server TPS drops below threshold
- min_tps_threshold: Minimum TPS for boosters to operate (default: 15.0, range: 1.0-20.0)
- Boosters stop working if server TPS falls below this value
- prevent_slow_blocks: Prevent boosting blocks that take too long to process (default: true)
- slow_block_threshold_ns: Threshold in nanoseconds for slow blocks (default: 5000000, range: 100000-100000000)
- Blocks taking longer than this threshold will be marked as slow and won't be boosted
- 1ms = 1,000,000ns, default is 5ms
How to get block id for the list?
Try command /booster_show_block_id
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