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BlockSearch
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通过 /hunt 指令在游戏中高亮寻找方块、生物、结构以及袭击敌人,支持颜色、范围、数量上限与持续追踪。Highlight and search for blocks, entities, structures, and attacking enemies in-game via the /hunt command, supporting color, range, quantity limit and continuous tracking.
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Description
BlockSearch
一个 Minecraft Fabric 客户端模组,通过 /hunt 指令在游戏中高亮寻找方块、生物、结构以及袭击敌人,支持颜色、范围、数量上限与持续追踪。
- 作者:lan_qing(与 AI 共同完成)
- 适用版本:Minecraft 26.2(Fabric)
- 当前版本:1.7.3.8-26.2
- 加载方式:仅客户端(无需服务端安装,可进服务器)
功能特色
方块高亮
- 按方块 ID、手持物品、准星所指三种方式寻找
- 同时高亮两种方块,可分别指定颜色
- 自定义颜色、搜索半径(区块)、高亮上限(默认 4096)
keep持续追踪;方块被破坏后高亮自动消失
/hunt block <方块ID> [半径] [上限] | [颜色]
/hunt block <方块ID1> <方块ID2> [颜色1 颜色2]
/hunt hand [半径] [上限] | [颜色] (手持的方块)
/hunt crosshair [半径] [上限] | [颜色] (准星所指的方块)
/hunt block <方块ID> keep / notkeep (持续追踪 / 停止)
生物高亮
- 按生物 ID 寻找,多种生物可同时高亮(
and连接,分别配色) keep持续追踪,broadcast新出现的目标生物即时播报位置- 特殊支持鸡骑士:连同身上的小僵尸一起高亮,keep 时自动播报位置
/hunt glow all [半径] [上限]
/hunt glow <生物ID> [半径] [上限] [颜色] [keep|notkeep] [broadcast|notbroadcast]
/hunt glow <生物ID1> and <生物ID2> [颜色1 颜色2] [keep|notkeep] [broadcast|notbroadcast]
/hunt glow chicken_jockey [keep|notkeep] [broadcast|notbroadcast]
袭击高亮(1.6 新增,单人与服务器均可用)
- 打袭击时高亮袭击敌人:单人精确匹配袭击成员(与敲钟标记一致),服务器近似匹配周围 Raider 类型敌人
- 仅袭击进行中或有袭击之兆(Bad Omen)时生效
keep一波结束后下一波敌人继续高亮broadcast每 15 秒播报剩余敌人与坐标;下一波敌人出现时立即播报- 单人播报附带波数(第 X/Y 波,还剩 Z 波)
- 走出袭击范围高亮自动暂清,返回范围自动恢复
- 袭击胜利或失败后自动清除检测与高亮
/hunt glow raid [颜色] [半径] [上限] [keep|notkeep] [broadcast|notbroadcast]
结构显示(1.5 新增,1.7 起支持多人服务器)
- tweakeroo 风格半透明面 + 描边高亮整个结构(外层合并大框 + 内层各区块小框,最多两层)
- 单人精确读取世界结构数据;多人服务器通过客户端扫描已加载区块 + 方块指纹匹配定位结构(无需服务端安装,后台双线程不卡帧)
- 支持全部原版结构:村庄、下界要塞、末地城(含末地船、底座)、古城、要塞(含末地传送门)、废弃矿井等
- 末地传送门、末地船、末地城底座等特殊结构手写指纹精准检测
/hunt structure <结构ID> [半径] [上限] [keep|notkeep] [broadcast|notbroadcast]
颜色自定义
- 支持 16 色名与
#rrggbb十六进制
/hunt color block <颜色|#rrggbb> (方块高亮颜色)
/hunt color glow <颜色|#rrggbb> (生物发光颜色)
/hunt clear (清除全部高亮)
命令总览
/hunt block <方块ID> [半径] [上限]
/hunt block <方块ID> [颜色]
/hunt block <方块ID1> <方块ID2> [颜色1 颜色2]
/hunt block <方块ID> keep [半径] [上限] [颜色]
/hunt hand [半径] [上限] | [颜色] [+ keep/notkeep]
/hunt crosshair [半径] [上限] | [颜色] [+ keep/notkeep]
/hunt glow [半径] [上限] 开启/关闭
/hunt glow all [半径] [上限]
/hunt glow <生物ID> [半径] [上限] [颜色] [keep|notkeep] [broadcast|notbroadcast]
/hunt glow <生物ID1> and <生物ID2> [颜色1 颜色2] [keep|notkeep] [broadcast|notbroadcast]
/hunt glow chicken_jockey [keep|notkeep] [broadcast|notbroadcast]
/hunt glow raid [颜色] [半径] [上限] [keep|notkeep] [broadcast|notbroadcast]
/hunt structure <结构ID> [半径] [上限] [keep|notkeep] [broadcast|notbroadcast]
/hunt color block <颜色|#rrggbb>
/hunt color glow <颜色|#rrggbb>
/hunt clear
参数:半径以区块为单位(默认玩家视野区块);上限默认 4096;颜色支持 16 色名(black, dark_blue, dark_green, dark_aqua, dark_red, dark_purple, gold, gray, dark_gray, blue, green, aqua, red, light_purple, yellow, white)与 #rrggbb。
安装
- 安装对应版本的 Fabric Loader(Minecraft 26.2)
- 将
BlockSearch-1.7.3.8-26.2.jar放入.minecraft/mods - 启动游戏即可使用,无需服务端安装
提示:结构显示单人与多人服务器均可用(多人模式为客户端扫描已加载区块 + 方块指纹匹配);袭击高亮单人与服务器均可用(服务器为近似检测),其余功能全部正常。
许可
MIT 许可证,作者 _lan_qing_。
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