Blood Hardcore Survival

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Blood Hardcore Survival

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A brutal hardcore survival overhaul mod. Adds temperature, thirst, bleeding, infection, 8 natural disasters, extended world depth to Y=-384, uranium radiation, 9 new ores, 5 armor tiers, dungeons, and much more.

Industrial
Arctic/Cold
Desert/Hot
Adventure/Exploration
Survival
Cave Improvements
Dungeons & Strongholds
Ores & Resources
Hunger & Stamina
Custom Armor
Custom Tools
Bosses
Hostile Mobs
NPCs
Weather & Environmental Effects
Realism & Immersion
Mod Loaders
Forge
Minecraft

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Mod
Latest Version
nightmare-difficulty-1.1.0-all.jar

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# Blood Hardcore Survival

**A brutal hardcore survival overhaul for Minecraft 1.20.1 (Forge)**

This mod transforms vanilla Minecraft into an unforgiving survival experience with realistic body mechanics, deadly environmental disasters, deep underground exploration, new ores, diseases, and much more.

---

## Features

### Survival Stats System
- **Temperature**: Dynamically changes based on biome, altitude, weather, time of day, and water exposure. Get too cold? Hypothermia. Too hot? Heatstroke.
- **Thirst**: Stay hydrated or suffer dehydration. Collect rain with Rain Collectors, purify dirty water with the Water Purifier.
- **Bleeding**: Physical damage has a 2% chance to cause bleeding. Use Bandages to stop it.
- **Infection**: Zombies can infect you with Blood Plague (25% chance, reduced with Gas Mask). Cure it before it progresses!

### 8 Dynamic Natural Disasters
Disasters strike randomly and without warning:
- **Earthquake** - Ground shaking, block disruption, screen shake
- **Tornado** - Destructive funnel entity that tears through the landscape
- **Meteor Shower** - Fireballs rain from the sky
- **Acid Rain** - Corrosive precipitation that damages players and blocks
- **Blizzard** - Heavy snowfall with freezing cold damage
- **Heat Wave** - Extreme temperature spikes causing heatstroke
- **Flood** - Rising water levels and drowning risk
- **Volcanic Eruption** - Lava bombs and terrain destruction

### Extended World Depth (Y = -384)
- The overworld extends down to Y=-384 (3x deeper than vanilla)
- Deeper mobs are stronger (scaled health, speed, and damage)
- Water pressure damages players in deep ocean areas
- Blocks become harder to mine the deeper you go
- Void damage triggers at Y=-384 instead of Y=-128

### Cancer & Radiation
- **Uranium Ore** spawns deep underground and glows
- Standing near uranium causes progressive cancer (Stage I → II → III)
- Wear a full **Hazmat Suit** for protection

### 9 New Ores & 5 Armor/Tool Tiers
| Ore | Special |
|-----|---------|
| Silver | 3x damage reduction vs undead |
| Tin | Early-game metal tier |
| Titanium | Diamond-level gear |
| Steel | Crafted in the Steel Blast Furnace |
| Corundum | Endgame tier, obsidian-level hardness |
| Uranium | Radioactive, causes cancer |
| Ruby / Sapphire | Double enchantment levels when used in enchanting table |
| Manganese | Industrial crafting material |
| Quality Coal | 3x burn time |

### Dungeons & Structures
- **Mega Dungeon** - Large underground complexes
- **Surface Dungeon** - Small overworld dungeons
- **Enemy Dungeon** - Hostile mob-filled lairs
- **Guerrilla Base** - Military outposts with armed soldiers
- **Deep Ocean Trench** - Underwater exploration zones
- Custom mobs: Dungeon Guard, Dungeon Archer, Dungeon Boss, Guerrilla Soldier

### Functional Blocks
- **Water Purifier** - Converts dirty water to purified water
- **Rain Collector** - Passively collects rainwater
- **Steel Blast Furnace** - Smelt steel ingots
- **Electric Furnace** - Advanced smelting
- **Reinforced Glass** - Blast resistance of 1200
- **Unlit Torches** - Must be lit with Flint & Steel

### Medical & Utility Items
- **Bandage** - Stops bleeding
- **Medical Kit** - Restores health
- **Blood Pack** - Emergency healing
- **Vaccine** - Temporary disease immunity
- **Cold Medicine** - Cures cold/flu
- **Thermometer** - Displays your body temperature
- **Double Jump Potion** - Grants permanent double jump
- **Backpack** - 27-slot portable inventory (press Y to open)

### Hardcore Mechanics
- Campfires are placed unlit — use Flint & Steel
- Nights are longer and more dangerous
- Wolves are always hostile
- Animals fight back when attacked (group aggro)
- Enchanting with Ruby/Sapphire doubles enchantment levels
- Corundum added to Piglin bartering loot

---

## Requirements
- Minecraft 1.20.1
- Forge 47.2.0+

Installation
1. Install Minecraft Forge for 1.20.1
2. Place the `.jar` file into your `mods` folder
3. Launch the game and survive... if you can.

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