BlueMap-Towny

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BlueMap-Towny

By Antti

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BlueMap addon for showing your Towny towns on your beautiful map

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About

Project Details

Type
Mod
License
GNU General Public License v3.0 only
Latest Version
2.4.0

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Description

BlueMap-Towny

BlueMap addon for showing your Towny towns on your beautiful map

Configuration, placeholders and main features heavily inspired by Dynmap-Towny.
Has support for holes in claims and claims outside main town.
Does not have support for external plugins hooking into placeholders.

Installation

Put the plugin jar file inside your plugins folder and have both Towny and BlueMap installed. The plugin does not come with any default icons. I recommend just using Dynmap's marker icons

Config

# BlueMap-Towny configuration
# https://github.com/Chicken/BlueMap-Towny#config

# Seconds between checks for marker updates
update-interval: 30
# Display name of the marker set shown in BlueMap UI
marker-set-name: Towns
# Label for town markers, %name% is replaced with the town name
town-label: '%name%'
# Label for outpost markers, %name% is replaced with the town name, %index% with the outpost number
outpost-label: '%name% Outpost %index%'
# Set by /n set mapcolor
dynamic-nation-colors: true
# Set by /t set mapcolor
dynamic-town-colors: true
# HTML for town popup, placeholders documented in README
popup: '<span style="font-size: 120%">%name% (%nation%)</span><br><span>Mayor <strong>%mayor%</strong></span><br><span>Residents <strong>%residents%</strong></span><br><span>Bank <strong>%bank%</strong></span>'
# HTML for War popup(SiegeWar Only), placeholders documented in README
popup-siege: '<span style="font-size: 120%"><strong>Siege: %attacker% vs %defender%</strong></span><br><hr><span>Town <strong>%name%</strong></span><br><span>Type <strong>%siege_type%</strong></span><br><span>War Chest <strong>%war_chest%</strong></span><br><span>Siege Progress <strong>%sessions_completed%/%sessions_total%</strong></span><br><span>Siege Status <strong>%siege_status%</strong></span><br><span>Siege Balance <strong>%siege_balance%</strong></span><br><span>Banner Control <strong>%banner_control%</strong></span><br><span>Battle Points <strong>%battle_points_attacker% / %battle_points_defender%</strong></span><br><span>Battle Time Left <strong>%battle_time_left%</strong></span>'
# If you want claims with holes in them to show up as fully claimed if only the perimeter is claimed.
# This means that the map will LIE about the actual claim status of the area!!!
lie-about-holes: false
# For servers with a lot of towns, filter smaller ones out of the map, -1 to disable filter
min-town-blocks: -1
min-residents: -1
style:
  # Y-level to put area markers at, icons are at spawn positions
  y-level: 62
  # Use y level of town home for areas, fallback to y-level
  use-home-y: false
  # Town border settings
  border-color: '#FF0000'
  border-opacity: 0.8
  border-width: 3
  # Town fill settings
  fill-color: '#FF0000'
  fill-opacity: 0.35
  # Path to icons on web or a link
  # Town home
  home-icon-enabled: false
  home-icon: assets/house.png
  home-icon-anchor-x: 8
  home-icon-anchor-y: 8
  # Nation capital
  capital-icon-enabled: false
  capital-icon: assets/king.png
  capital-icon-anchor-x: 8
  capital-icon-anchor-y: 8
  # Icon during war
  war-icon-enabled: false
  war-icon: assets/war.png
  war-icon-anchor-x: 8
  war-icon-anchor-y: 8
  # Icon for ruined towns
  ruined-icon-enabled: false
  ruined-icon: assets/ruined.png
  ruined-icon-anchor-x: 8
  ruined-icon-anchor-y: 8
  # Icon for outposts
  outpost-icon-enabled: false
  outpost-icon: assets/tower.png
  outpost-icon-anchor-x: 8
  outpost-icon-anchor-y: 8

Label placeholders

town-label and outpost-label support the following placeholders:

Placeholder Content
%name% Town name
%index% Outpost number (outpost-label only)

Popup placeholders

Placeholder Content
%name% Town name
%mayor% Town mayor
%residents% Town residents
%assistants% Town assistants
%residentdisplaynames% Town residents but display names
%residentcount% Number of town residents
%founded% Town founding date
%board% Town board text
%trusted% Town trusted residents
%tax% Town tax
%bank% Town bank balance
%nation% Nation of the town
%nationstatus% Capital/Member of ...
%public% Town publicity status
%peaceful% Is the town peaceful
%flags% Flags of the town (pvp, mobs...)
%war% Has active war (Works for EventWar/FlagWar)
%town_culture% Culture of town, see https://github.com/TownyAdvanced/TownyCultures
%town_resources% Resources of town, see https://github.com/TownyAdvanced/TownyResources

SiegeWar Placeholders

Placeholder Content
%attacker% Attacking town/nation in war
%defender% Defending town/nation in war
%siege_type% Type of Siege (Conquest, Revolt etc)
%sessions_completed% Battle Sessions completed
%session_total% Total amount of Battle Sessions
%war_chest% War Chest (If economy is enabled for Towny)
%banner_control% the ones controlling the banner
%siege_status% Siege status
%siege_balance% Siege balance
%battle_points_attacker% Battle points on the attacker's side
%battle_points_defender% Battle points on the defender's side
%battle_time_left% Time left in the Battle Session

Screenshots

Gallery

  • Flat View
    Flat View Top-down BlueMap view of a town on the map with a popup, holes, extensions and an icon
  • Perspective View
    Perspective View

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