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BodyHealth - Locational Health & Damage
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Simulate health per body part | highly customizable | scriptable effects | raytracing | API & Addons
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BodyHealth - Health Management Per Body Part!
BodyHealth introduces a new way to handle player health
by managing damage and healing per body part.
Built for compatibility, it works well with plugins like
Realistic Survival, MythicMobs, ProjectKorra
and their custom damage sources
Demo Server:
showcase.breweryteam.dev

Fine-Tuned Damage
Customize how different damage types
(fall, fire, drowning, etc.) affect specific body parts
In-Game Display
Integrates with PlaceholderAPI and BetterHud
for real-time body part health displays
Incorporates all factors
Fully supports armor, enchantments, potion effects,
and even attributes when calculating damage
Custom Effects
Script your own effects and specify exactly what
should happen under what circumstances
Raytracing
Uses raytracing for precision in determining which
body part is hit. For damage that isn't caused by entities,
vector calculations are used instead
Comprehensive config
You may even set different max health per body part
and have it depend on the players vanilla max health
Check it out here, the possibilities are endless!
API
Directly hook into BodyHealth with your own
plugin to further expand its functionality
(usage guide can be found here)
Addon System
Supports addons like this one that
directly integrate with BodyHealth
without 3rd party plugins
Plugin Hooks
Hooks into plugins like WorldGuard to
further enhance your experience using it
Performance
Safe to say this won't be the
plugin lagging your server

Official
LocationalArmorAddon
SkriptAddon
Community
RealisticBodyHealthAddon
Have an addon to share?
Contact me to have it listed here

/bodyhealth reload
reloads the plugins configuration, including effects and language files
/bodyhealth heal [player] [body part]
heal a player (sets the health value of all affected body parts to 100%)
/bodyhealth get [player] [body part]
retrieve a player's health (in percent) for a specific body part, or all
/bodyhealth set [player] [body part]
set a player's health for a specific body part (or all if not specified)
/bodyhealth add [player] [body part]
add health to all parts or the given one for a given player or yourself
/bodyhealth data <save/dump/erase/move> [...]
control BodyHealth's DataManager, managing data in all storage types
/bodyhealth debug <dump/toggle> [...]
dump debug information, or toggle debug- or development mode in game
/bodyhealth addon <info/list/reload/enable/disable/load/unload> [...]
manage BodyHealth addons while the server is running

bodyhealth.update-notify
notifications upon new updates
bodyhealth.reload
allows reloading the system
bodyhealth.heal
allows using the heal command
bodyhealth.get
allows using the get command
bodyhealth.set
allows using the set command
bodyhealth.add
allows using the add command
bodyhealth.data
allows using the data command
bodyhealth.debug
allows using the debug command
bodyhealth.addon
allows using the addon command

BodyHealth works seamlessly with PlaceholderAPI
for detailed health placeholders per body part
%bodyhealth_health_<BodyPart>%
(returns the current amount of health for a body part in percent)
%bodyhealth_health_<BodyPart>_rounded%
(same as the one above, just without decimal places)
%bodyhealth_state_<BodyPart>%
(returns the current state of a body part)

Please have a look at our Setup Guide
Cant't update to 1.21 yet?
Check out BodyHealthLegacy

Ask questions, request new features or report bugs either
here or on our Discord server (click the icon below to join)
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