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BONK! - player collision physics
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Adds 3 unique types of collision physics to the game!
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Adds 3 different unique player collision physics:
- Bonking your head against a wall: Players can quickly look up and down against a solid block as if they are hitting their head against something, and will take half a heart of damage each time. DO NOT ATTEMPT IRL.
- Velocity collision: When running into a solid block, you will take damage based on how fast you are moving
- Punching physics: When punching a solid, hard block, the player will take half a heart of damage. The damage only occurs when the player punches/starts mining a block, and doesn't deal continuous damage
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