Community listing page, reviews here may not be monitored by the author.
Bookbinder's Almanac - Iron's Spells 'n Spellbooks
No reviews yet
Build your own spellbooks for Iron's Spells 'n Spellbooks from covers, pages, bindings and clasps made of mob skins and trophies.
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
📖 Bookbinder's Almanac
Create custom, fully modular spellbooks for Iron's Spells 'n Spellbooks! Hunt mobs, tan their hides, and craft unique covers, pages, and bindings tailored to your exact playstyle.
Tired of relying on pure loot RNG just to find a decent spellbook? Bookbinder's Almanac puts the power of spellbook crafting directly into your hands! Hunt down iconic creatures, harvest their hides and rare trophies, tan them into leather, and assemble custom spellbooks tailored specifically to your build.
Every book you create is visually unique featuring dynamic layered 3D models with distinct covers, bindings, clasps, and emblems that look amazing whether held in your hand, equipped on your hip, or placed on a lectern.
Requires Iron's Spells 'n Spellbooks.
🕹️ How It Works
-
Hunt & Tan 🏹
Defeat mobs like wolves, spiders, endermen, villagers, or the Warden to collect skins and rare trophies (fangs, elytra fragments, warden hearts). Place raw hides onto a Tanning Rack to process them into high-quality leather.
-
Bind Parts 🧪
Use the Binding Table to combine your tanned materials with Ink and Arcane Essence to forge four distinct book parts:
-
📔 Cover: Determines the book's magic school focus and Spell Power.
-
📄 Pages: Sets the number of available Spell Slots.
-
🧵 Binding: Boosts Max Mana, Cooldown Reduction, or Cast Speed.
-
🔒 Clasp (Optional): Adds extra passive bonuses, gem sockets, or double-edged curses.
-
-
Assemble 🛠️
Combine one Cover, one Pages, and one Binding (plus an optional Clasp) in any crafting grid to assemble your spellbook! Matching materials from the same magic school or mob family unlocks powerful Set Bonuses.
-
Unbind & Recycle ♻️
Want to tweak your build or reuse rare parts? The Binding Table's second tab lets you disassemble any spellbook. Books from this mod give back their exact components, while standard Iron's Spells books break down into matching parts and return their inscribed spells as scrolls!
💡 Pro Tip: Hold Shift over any bound book in your inventory to compare its stats directly with your currently equipped spellbook.
✨ Features
-
🎨 60+ Materials & 5 Rarities: Countless combinations with rewarding set bonuses for matching schools or mob families.
-
📐 Layered 3D Models: Dynamic visuals that visually reflect your choice of cover, pages, binding, clasp, and rarity level.
-
🏹 Looting Compatible: Mob skins drop naturally with Looting support (Villager skins only drop from adult villagers killed by a player!).
-
⚙️ Fully Customizable: Adjust balance, caps, drops, and materials using server configs, datapacks, or KubeJS.
-
🌐 Language Support: Fully translated in English and Polish.
🔌 Compatibility & Integrations
All integrations are completely optional and automatically activate when the corresponding mods are installed:
| Mod | Feature Highlights |
| Spell Atlas | Grants +1 Arcane Point for the first crafted part of each kind. |
| Artificer's Almanac | Adds extra bindings, a new clasp, and Arcane Dust when unbinding external books. |
| Apotheosis | Crafted books count as spellbooks; Epic clasps provide gem sockets. |
| JEI / EMI | Displays full recipe pages for binding, unbinding, tanning, set bonuses, and drop rates. |
| Jade / WTHIT / TOP | Shows real-time tanning progress on racks and book schools on lecterns. |
| Patchouli | Includes an in-game guide book for easy reference. |
| KubeJS | Full support for adding/disabling materials and custom drop logic. |
📌 Requirements & FAQ
-
Requirements: Iron's Spells 'n Spellbooks 3.16+ and Curios API.
-
Does it work on servers? Yes! Just make sure it is installed on both the server and the client.
-
Can I add custom materials? Absolutely. You can easily add or tweak materials using a Datapack or KubeJS script
-
Can I include this in a modpack? Yes, feel free to include it in any free modpack distributed through CurseForge or Modrinth!
Found a bug or have a suggestion? Report it on [GitHub](https://github.com/SolJodowana/mods-issues-and-suggestions/issues)
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
(opens in a new tab)
Get it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources