Mod
BotaniaCombat
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New Botania weapons, integrated with BetterCombat
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Introduces new weapons, which may add unique mechanics or abilities.
Adds or overhauls bosses to the game.
Emphasizes combat mechanics and fighting gameplay.
Adds extra features or content to an existing mod.
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BotaniaCombat
BotaniaCombat seeks to create a variety of weapons using Botania's metals, and integrate Botania with BetterCombat as well as some other combat library mods.
This mod does the following:
- Adds a Dagger for Elementium and Terrasteel (Manasteel equivalent is Botania's Soulscribe)
- Adds the Slaughtersaw, a Manasteel weapon for harvesting livestock and usable as a knife (for example, with FarmersDelight)
- Adds the Soulstaff, a battlestaff version of the Soulscribe
- Adds a Spear for Elementium and Terrasteel
- If you are a patron of Vazkii, terrasteel weapons will emit mana beams with a random color from your Psi CAD colorizer colors
- Adds additional post-Gaia weapon, the Gaia Greatsword, which can use all of your Patreon colors
- Buffs player-spawned pixies by making them always have the +2 damage bonus that would normally only be applied when the player is holding the Elementium Sword
- Adds Gaia Gifts: "secret" weapon(s) obtained by defeating Gaia II under specific conditions
- 2.2.0 Adds "Angry Angry Bozu", an "evil upgrade" to Botania's Teru Teru Bozu that can summon thunderstorms. Useful for Channeling Tridents and Thundercaller
If Better Combat is installed, it also does the following:
- Adds offhand pixie spawn chance attribute to Elementium weapons (including Elementium Sword)
- Adds pixie spawn chance attributes to the Elementium Axe
- Makes Terrasteel weapons (including Terra Blade) shoot a beam at the start of a BetterCombat swing; also works with offhand swings
- Reduces Thundercaller attack range to 1.5 (from BetterCombat's default 2.5), electricity range is unaffected
If Fabric Shield Lib is installed, it also does the following:
- Adds the Manasteel Buckler
- Adds the Elementium Shield
- Adds the Terra Tower Shield
- Adds shield Gaia Gift
If Ranged Weapon API is installed, it also does the following:
- Adds Pull Time and Projectile Damage attributes to Botania's bows
- Adds Livingwood Crossbow
- Adds Crystal Crossbow
- Adds bow Gaia Gift
NOTE: To ensure that the Lexica and subtitles from Botania are accurate, this mod includes an enabled-by-default resource pack that overrides some of Botania's lang file. This mod only supports en_us.json currently.
Credits / Thanks:
- Daedulus_dev for making Ranged Weapon API
- arkosammy12 for helping with the Elementium Axe mixin
- Adarsh and everyone else on the Violet Moon forums giving me feedback and ideas
- June (of BasicWeapons) for letting me use that mod's method for dynamic item renders in the older versions
If you like this mod, consider supporting me on ko-fi ^_^
FAQ
Will you make a Forge version?
Maybe, but I am going to have to learn Architecturey first. Considering this uses a lot of Fabric libraries, I'm not sure that will happen without some outside help.
Does this work with Sinytra Connector?
idk try it ¯\(ツ)/¯ If it does, then support for it is low priority
How much damage does the mana beam from the new weapons do?
7 (or 3.5 hearts), same as Terra Blade's.
Why so many optional dependencies?
A couple of reasons, but mostly these are mods I already use myself, and I don't like doing mixin on vanilla when there's just a library I could use that does it
Why doesn't my Starcaller work like it should?
Unfortunately, the Starcaller works by checking if the vanilla swing timer is equal to 1/6 every tick. There's probably some workaround with invasive mixins to get it to work with BetterCombat swings, but I'm not sure what that would be.
BotaniaCombat
BotaniaCombat seeks to create a variety of weapons using Botania's metals, and integrate Botania with BetterCombat as well as some other combat library mods.
This mod does the following:
- Adds a Dagger for Elementium and Terrasteel (Manasteel equivalent is Botania's Soulscribe)
- Adds the Slaughtersaw, a Manasteel weapon for harvesting livestock and usable as a knife (for example, with FarmersDelight)
- Adds the Soulstaff, a battlestaff version of the Soulscribe
- Adds a Spear for Elementium and Terrasteel
- If you are a patron of Vazkii, terrasteel weapons will emit mana beams with a random color from your Psi CAD colorizer colors
- Adds additional post-Gaia weapon, the Gaia Greatsword, which can use all of your Patreon colors
- Buffs player-spawned pixies by making them always have the +2 damage bonus that would normally only be applied when the player is holding the Elementium Sword
- Adds Gaia Gifts: "secret" weapon(s) obtained by defeating Gaia II under specific conditions
- Adds "Angry Angry Bozu", an "evil upgrade" to Botania's Teru Teru Bozu that can summon thunderstorms. Useful for Channeling Tridents and Thundercaller
If Better Combat is installed, it also does the following:
- Adds offhand pixie spawn chance attribute to Elementium weapons (including Elementium Sword)
- Adds pixie spawn chance attributes to the Elementium Axe
- Makes Terrasteel weapons (including Terra Blade) shoot a beam during a BetterCombat swing; also works with offhand swings
- Makes Starcaller work similar to Terrasteel weapons
- Reduces Thundercaller attack range to 1.5 (from BetterCombat's default 2.5), electricity range is unaffected
If Fabric Shield Lib is installed, it also does the following:
- Adds the Manasteel Buckler
- Adds the Elementium Shield
- Adds the Terra Tower Shield
- Adds shield Gaia Gift
If Ranged Weapon API is installed, it also does the following:
- Adds Pull Time and Ranged Damage attributes to Botania's bows
- Adds Livingwood Crossbow
- Adds Crystal Crossbow
- Adds Ranged Damage attribute to Mana Blaster with Damage lens (which deals magic damage)
- Adds bow Gaia Gift
NOTE: To ensure that the Lexica and subtitles from Botania are accurate, this mod includes an enabled-by-default resource pack that overrides some of Botania's lang file. This mod only supports en_us.json currently (translations wanted).
Credits / Thanks:
- Unilock for cleaning up the code and fixing compat with Sinytra Connector
- Daedulus_dev for making Ranged Weapon API
- arkosammy12 for helping with the Elementium Axe mixin
- Adarsh and everyone else on the Violet Moon forums giving me feedback and ideas
- June (of BasicWeapons) for letting me use that mod's method for dynamic item renders in the older versions
- brokenk3yboard for helping me understand Fabric networking API
If you like this mod, consider supporting me on ko-fi ^_^
FAQ
Will you make a Forge version?
Maybe in future Minecraft versions. This is unlikely to happen in 1.20.1
Does this work with Sinytra Connector?
It should, thanks to Unilock's PR. Support for it is lower priority than support for Fabric/Quilt.
How much damage does the mana beam from the new weapons do?
8 (or 4 hearts), same as Terra Blade, although this can be configured
Why so many optional dependencies?
A couple of reasons, but mostly these are mods I already use myself, and I don't like doing mixin on vanilla when there's just a library I could use that does it
Is there a config?
Yes, and a quite extensive one at that. It can be configured via ModMenu. Values pertaining to BotaniaCombat weapons can be changed, and certain Botania items can be nerfed (or buffed) as well.
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