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Boulders
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Just boulders on the surface
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Runs entirely on the server. Also works in singleplayer.
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🏠 About
No more wasting time digging for your first resources! Boulders adds a little surface boulders filled with deepslate and ores, so you can gear up quickly and jump straight into the adventure.
- Find some ores right on the surface, no caves needed!
- Spend less time mining and more time discovering the world.
- Get tools and armor faster than ever!
The original idea behind this mod and part of its source code were shamelessly borrowed from the Oritech mod. All credit and thanks should go to the original author!
🔧 Configuration
Many aspects of boulder generation can be customized using datapacks. Each boulder is defined as a configured_feature,
and its properties can be overridden in the following JSON files:
data/boulders/worldgen/configured_feature/boulder_common.jsondata/boulders/worldgen/configured_feature/boulder_uncommon.jsondata/boulders/worldgen/configured_feature/boulder_rare.json
Available properties:
material– The material used to generate the boulder (block identifier).ratio– The proportion of the material compared to ores.radius– The minimum and maximum radius of the boulder. The min value must be at least 1, and max can go up to 64 ( creating an exceptionally large boulder!).ores– A list of ore identifiers. These can include both vanilla and modded ores.
📢 Feedback
Feel free to reach out in our Discord if you encounter any bugs, have questions, or would like to share suggestions for improving the mod: https://discord.gg/CJFGMTB6kN

🏠 About
No more wasting time digging for your first resources! Boulders adds a little surface boulders filled with deepslate and ores, so you can gear up quickly and jump straight into the adventure.
- Find some ores right on the surface, no caves needed!
- Spend less time mining and more time discovering the world.
- Get tools and armor faster than ever!
The original idea behind this mod and part of its source code were shamelessly borrowed from the Oritech mod. All credit and thanks should go to the original author!
🔧 Configuration
Many aspects of boulder generation can be customized using datapacks. Each boulder is defined as a configured_feature,
and its properties can be overridden in the following JSON files:
data/boulders/worldgen/configured_feature/boulder_common.jsondata/boulders/worldgen/configured_feature/boulder_uncommon.jsondata/boulders/worldgen/configured_feature/boulder_rare.json
Available properties:
material– The material used to generate the boulder (block identifier).ratio– The proportion of the material compared to ores.radius– The minimum and maximum radius of the boulder. The min value must be at least 1, and max can go up to 64 ( creating an exceptionally large boulder!).ores– A list of ore identifiers. These can include both vanilla and modded ores.
📢 Feedback
Feel free to reach out in our Discord if you encounter any bugs, have questions, or would like to share suggestions for improving the mod: https://discord.gg/CJFGMTB6kN
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