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Breaking Place [Block Particle Control]
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Adds satisfying destruction particles when placing blocks, with full control over block breaking particles! Boost FPS or amplify your visuals.
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Runs entirely on the client. Works on vanilla servers.
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Note: The latest release (v2.1.0) featuring advanced physics, particle velocity control, and interactive in-game filters is currently available for NeoForge (1.21 to 1.21.11) for testing and feedback. Updates for other loaders and versions will follow.
What does this mod do?
Every time you place a block, the mod triggers native destruction particles around it, adding dynamic weight and making building feel much more satisfying.
Additionally, the mod gives you complete control over block particles: adjust breaking particle amounts, customize particle velocity, filter specific blocks, or turn particles off entirely for an instant FPS boost.
Key Features:
- Placement Particles: Spawns native particles upon block placement with 360-degree spherical physics. Accurately adapts to custom shapes (slabs, carpets, stairs, fences) and synchronizes multi-block structures like doors, beds, and chests.
- Break Particle Control: Independent slider from 0.0x to 10.0x (2.0x matches Vanilla) along with dedicated on/off switches. Setting it to 0.0x completely disables all break, punch, and crack particles to maximize performance.
- Particle Velocity Control: Dedicated speed slider from 0.0x to 3.0x, allowing you to tune particles from subtle drifting dust to high-speed explosive bursts.
- In-Game Whitelist & Blacklist: Interactive filter screen directly in game. Easily add or remove blocks, register the block currently held in your hand with one click, and seamlessly let filtered blocks fall back to Vanilla logic.
- Multiplayer & FPS Guard: Includes an adaptive FPS Guard to prevent lag spikes during fast mining, plus an option to display particles exclusively for the local player.
- Shader Friendly & Performance: Built-in surface offsets prevent dark or black particle lighting glitches under shaders (Iris, Oculus). 100% Client-Side, zero impact on server performance, and safe for all multiplayer servers.
Note: The latest release (v2.1.0) featuring advanced physics, particle velocity control, and interactive in-game filters is currently available for NeoForge (1.21 to 1.21.11) for testing and feedback. Updates for other loaders and versions will follow.
What does this mod do?
Every time you place a block, the mod triggers native destruction particles around it, adding dynamic weight and making building feel much more satisfying.
Additionally, the mod gives you complete control over block particles: adjust breaking particle amounts, customize particle velocity, filter specific blocks, or turn particles off entirely for an instant FPS boost.
Key Features:
- Placement Particles: Spawns native particles upon block placement with 360-degree spherical physics. Accurately adapts to custom shapes (slabs, carpets, stairs, fences) and synchronizes multi-block structures like doors, beds, and chests.
- Break Particle Control: Independent slider from 0.0x to 10.0x (2.0x matches Vanilla) along with dedicated on/off switches. Setting it to 0.0x completely disables all break, punch, and crack particles to maximize performance.
- Particle Velocity Control: Dedicated speed slider from 0.0x to 3.0x, allowing you to tune particles from subtle drifting dust to high-speed explosive bursts.
- In-Game Whitelist & Blacklist: Interactive filter screen directly in game. Easily add or remove blocks, register the block currently held in your hand with one click, and seamlessly let filtered blocks fall back to Vanilla logic.
- Multiplayer & FPS Guard: Includes an adaptive FPS Guard to prevent lag spikes during fast mining, plus an option to display particles exclusively for the local player.
- Shader Friendly & Performance: Built-in surface offsets prevent dark or black particle lighting glitches under shaders (Iris, Oculus). 100% Client-Side, zero impact on server performance, and safe for all multiplayer servers.
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