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Breeze Spawn
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💨 Adds a chance for breezes to spawn naturally everywhere in place of a blaze.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Adds or enhances hostile creatures and enemies.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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Breeze Spawn adds a chance for breezes to spawn naturally everywhere in the world in place of a blaze. They've been added in the Minecraft 1.21 update specifically for the trial chambers, but with the mod you'll be able to encounter them naturally where blazes can spawn. By default 1/10 blazes become a breeze, but this can be changed in the config. The wind charge can be quite challenging!
   All available config options:
chanceBlazeIsBreeze  default 0.1, min 0, max 1.0
The chance a blaze that has spawned is a breeze entity.
The breeze can spawn everywhere, but will be most challenging together with a blaze spawner:
You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
Comments are disabled as I'm unable to keep track of them across so many separate mod pages.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!
Breeze Spawn adds a chance for breezes to spawn naturally everywhere in the world in place of a blaze. They've been added in the Minecraft 1.21 update specifically for the trial chambers, but with the mod you'll be able to encounter them naturally where blazes can spawn. By default 1/10 blazes become a breeze, but this can be changed in the config. The wind charge can be quite challenging!
   All available config options:
Show Spoiler
chanceBlazeIsBreeze  default 0.1, min 0, max 1.0
The chance a blaze that has spawned is a breeze entity.
The breeze can spawn everywhere, but will be most challenging together with a blaze spawner:
You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!
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