Immersive Cavegen

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Immersive Cavegen

By tclprojectOwner

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Improves aspects of minecraft worldgen, namely caves, caverns etc.

No Theme
Adventure/Exploration
Cave Improvements
Misc Structures
World Gen Improvements
Foliage Improvements
Hostile Mobs
Mod Loaders
Forge
Minecraft

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Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
Custom License
Latest Version
ImmersiveCavegen Hotfix 5

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Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

immersivecavegenbanner.png

About

A mod aiming to improve certain aspects of minecraft worldgen, namely caves, caverns, mineshafts, and other underground features.

Disclaimer: By default, big epic caves and caverns are not that common! Do not be afraid to tweak the config file to make them more frequent!

Disclaimer 2: If something does not work, conflicts with another mod, etc. try disabling B:"Enable World Population Changes" and B:"Separate Flooded Y Level" in the configuration file before trying anything else.

World Generation Features:

  • Bigger caves, longer cave systems, different types of cave systems.
  • Bigger caverns, joined cavern systems, caverns can now spawn in any biome, different types of cavern systems.
  • Underground water lakes and oceans (the latter only spawning under Deep Oceans by default, but configurable). Note: this feature is known to conflict with world generation mods that add a custom world type, namely Realistic Terrain Generator, Highlands, etc. If they are used, you can turn off this feature (config entry B:"Separate Flooded Y Level") in the config and safely enjoy the rest of the mod.
  • Different types of stalactites, stalagmites, cave plants, huge glowing mushrooms, as well as vines, cobwebs and occasionally skulls appearing underground.
  • Mineshafts are longer / have more complex systems.
  • Improved sand generation.
  • Custom underground mobs (so far only 2), spawn rates configurable.
  • Every of the mentioned features are configurable through the config file, as well as the cave frequency multipliers, cavern frequency multipliers, big cave spawn chance, cave width multiplier, filled cave Y level, filled cave material, some structure generation toggles, and much more.

Note: If you're going to be making the caves *really* huge, I can recommend this mod's configuration options to give them more height to spawn.

Credit where it's due:

Some of this mod's code is taken from the amazing mod The Master Caver's Underground 4/2. Permissions: https://i.imgur.com/WiCwxNZ.png and https://i.imgur.com/pQVSNKe.png

 

Planned Features

TODO:

  • Suggest features in the comments!

F.A.Q

Q: When port to version x.x.x?

A: If you want to do it, go ahead, just credit me and The Master Caver.

 

Q: Modpacks?

A: Of course! No need to ask.

 

Q: There is a crash! / This mod doesn't work with X! / I found a bug!

A: You can always report it on the issue tracker and I'll try and take a look.

Links.png

Discord: Click!

About

A mod aiming to improve certain aspects of minecraft worldgen, namely caves, caverns, mineshafts, and other underground features.

Disclaimer: By default, big epic caves and caverns are not that common! Do not be afraid to tweak the config file to make them more frequent!

Disclaimer 2: If something does not work, conflicts with another mod, etc. try disabling B:"Enable World Population Changes" and B:"Separate Flooded Y Level" in the configuration file before trying anything else.

World Generation Features:

Bigger caves, longer cave systems, different types of cave systems.
Bigger caverns, joined cavern systems, caverns can now spawn in any biome, different types of cavern systems.
Underground water lakes and oceans (the latter only spawning under Deep Oceans by default, but configurable). Note: this feature is known to conflict with world generation mods that add a custom world type, namely Realistic Terrain Generator, Highlands, etc. If they are used, you can turn off this feature (config entry B:"Separate Flooded Y Level") in the config and safely enjoy the rest of the mod.
Different types of stalactites, stalagmites, cave plants, huge glowing mushrooms, as well as vines, cobwebs and occasionally skulls appearing underground.
Mineshafts are longer / have more complex systems.
Improved sand generation.
Custom underground mobs (so far only 2), spawn rates configurable.
Every of the mentioned features are configurable through the config file, as well as the cave frequency multipliers, cavern frequency multipliers, big cave spawn chance, cave width multiplier, filled cave Y level, filled cave material, some structure generation toggles, and much more.

Note: If you're going to be making the caves really huge, I can recommend Biome Height Tweaker's configuration options to give them more height to spawn.

Credit where it's due:

Some of this mod's code is taken from the amazing mod The Master Caver's Underground 4/2. Permissions: https://i.imgur.com/WiCwxNZ.png and https://i.imgur.com/pQVSNKe.png

F.A.Q

Q: When port to version x.x.x?

A: If you want to do it, go ahead, just credit me and The Master Caver.

Q: Modpacks?

A: Of course! No need to ask.

Screenshots

Gallery

  • Large Cavern
    Large Cavern Image of large cavern
  • Underground Ocean
    Underground Ocean An underground water ocean/river
  • Huge mushrooms
    Huge mushrooms Image of huge glowing mushrooms feature
  • Big Cave 6
    Big Cave 6 Image of big cave 6
  • Big Cave 5
    Big Cave 5 Image of big cave 5
  • Cave Width
    Cave Width Cave width multiplier set to 10
  • Plants
    Plants All the cave plantlife added
  • Branching Cavern
    Branching Cavern Image of branching cavern feature
  • Big Cave 3
    Big Cave 3 Image of big cave 3
  • Big Cave
    Big Cave Image of a big cave
  • Big Cave 2
    Big Cave 2 Image of a big cave 2
  • Underground Ocean
    Underground Ocean Image of underground ocean/river added
  • Large Lava Cavern
    Large Lava Cavern Image of a huge cavern added
  • Branching Cavern
    Branching Cavern Image of a branching cavern feature
  • Mushrooms
    Mushrooms Image of glowing mushrooms added
  • Big Caves+Caverns
    Big Caves+Caverns Image of another huge cave+cavern system
  • Cave Width
    Cave Width Cave width modifier set to 10
  • Plants
    Plants Cave plantlife added

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~220,000
Total Downloads
CurseForge
~56,000
Modrinth
~160,000
Last Updated
CurseForge
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CurseForge
Modrinth
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