Not Just Biomes
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A collection of modular enhancements to vanilla biomes and structures!
Does not follow a specific thematic focus apart from vanilla Minecraft.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features content that solely expands on Vanilla mechanics and gameplay.
Contains enhancements to cave generation, including ambience, decorative blocks, or changes to the noise generator itself.
Features structures with designs often found in RPG games, typically tiered and full of monsters or traps.
Features structures of no particular theme, or meant as background decoration.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Features new biomes or content focused on overhauling existing ones.
Enhances plant life and foliage in the game world.
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Runs entirely on the server. Also works in singleplayer.
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Not Just Biomes is a Fabric only mod that aims to alter and improve worldgen in a slightly different fashion than other worldgen mods. Instead of going far over the top and overloading the game with dozens new structures and biomes, this mod aims to introduce meaningful changes to the vanilla biomes and structures while keeping it like vanilla, in both style and simplicity.
Adventure through the revamped Taiga, Forest, and Birch Forest biomes, which now have fallen trees, natural clearings and more. Lurk around in the Swamp and Mangrove Swamp biomes where there's now pools of mud and more flowers.
Delve deep underground and find one of the several variants of the revamped dungeon, with new loot and decorations to discover in them. Venture into a Dark Forest, where you may find the rejuvenated Woodland Mansion with some more horrors and loot.
Modules
Birch Forest ~ All versions
Cherry Grove ~ All versions 1.19.4+
Dungeon ~ All versions
Forest ~ All versions
Woodland Mansion ~ All versions
Swamp ~ All versions 1.19+

Not Just Biomes is a mod that aims to alter and improve worldgen in a slightly different fashion than other worldgen mods. Instead of going far over the top and overloading the game with dozens new structures and biomes, this mod aims to introduce meaningful changes to the vanilla biomes and structures while keeping it like vanilla, in both style and simplicity.
Several biomes have been spruced up by this mod.
Forested biomes like the Taiga and Birch Forest have taller trees, fallen logs, rocks and other smaller features.
Swamps have been made a bit more wild, with small dripleaves and mud pools dotting the surface.
Cherry Groves are more lively, including bamboo and more flower variation.
In some of these biomes are smaller features that aren't quite on the scale of structures.
There is a new variant of ore veins, which are smaller and more abundant (albeit still pretty rare). Emerald veins spawn in mountain biomes, Gold veins spawn in Badlands biomes, and Nether Gold veins spawn in the Nether.
Badlands and Snowy biomes both have their own variants of the Desert Well, with special items hidden in Suspicious Gravel.
Dungeons have also been polished, with several new variants that utilize blocks that are newer than Cobblestone.
Structures also receive a fresh coat of paint.
Currently the only structure improved is the Woodland Mansion, which has much better loot and a whole new set of rooms that utilize many newer blocks.
This mod is entirely server-side as it introduces no new blocks, items, entities, or anything like that.
Modules
- Birch Forest, Dungeon, Forest and Taiga modules: All
- Mansion module: 1.18.2-1.20
- Swamp module: 1.19+
- Cherry Grove module: 1.19.4+
- Tectonic Trees, Ore Vein, Well modules: 1.20+
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