Brew Mania
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A Cool mod that focuses on Brewing Alcohol
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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Description
BrewMania
A comprehensive brewing system for Minecraft. Build a working brewery from grain to glass, craft 13 unique drinks across four categories, and manage a quality-driven production pipeline that rewards skill and patience.
Overview
BrewMania adds a full production chain for beer, wine, mead, and spirits. Every drink moves through specialized stations — milling, mashing, boiling, fermenting, aging, and bottling — with optional distillation for hard liquor. A 5-star quality system, per-player brewing skill, and a tiered drunkenness mechanic give your brews real consequences in the world.
Features
Seven Brewing Stations
- Mill — Crush wheat into malt.
- Mash Tun — Combine malt with water to create wort, or grapes/honeycomb to create must.
- Brew Kettle — Boil wort with hops or other ingredients (requires fuel).
- Fermentation Tank — Long-form fermentation.
- Aging Barrel — Rest your brew for higher quality.
- Bottling Station — Fill containers with the finished product.
- Distillery — Distill fermented liquid into spirits (requires fuel).
13 Built-In Drinks
- Beers — Pils, Weizen, Stout, IPA (Beer Mug)
- Wines — Red, White, Fruit (Wine Glass)
- Meads — Classic, Spiced (Bottle)
- Spirits — Whisky, Vodka, Fruit Brandy, Rum (Shot Glass)
Quality System (1–5 stars)
Quality is determined by recipe correctness, a touch of randomness, and your brewing skill. Higher-quality drinks have stronger, longer-lasting effects — a 5-star brew lasts six times longer than a 1-star one.
Brewing Skill (Levels 1–100)
Every successful brew grants XP, stored per-player via NeoForge attachments. Higher levels significantly improve your odds of producing premium drinks.
Effects
- Drunkenness — Five escalating levels: visual wobble, stumbling, blurred vision, and finally a blackout teleport that drops you somewhere within 50 blocks.
- Hangover — Triggers at sunrise after a heavy night. Applies Slowness, Mining Fatigue, and Nausea. Duration scales with how drunk you got.
Custom Crops
- Hops — A climbing plant that grows up fences. Used for beer.
- Grape Vines — A climbing plant that grows up custom Trellis blocks. Used for wine.
Datapack-Driven Custom Drinks
Define entirely new drinks via JSON — no Java required:
{
"translationKey": "item.mypack.cherry_ale",
"color": "0xCC3333",
"drunkennessMultiplier": 1.2,
"category": "beer",
"additionalEffects": [
{ "effect": "minecraft:regeneration", "duration": 200, "amplifier": 0 }
]
}
Set color, drunkenness scaling, category, and any number of additional potion effects. Definitions are loaded server-side and synced to clients automatically.
Configurable
All brewing times, hangover duration, and the blackout teleport range are exposed in the config file.
Requirements
- Minecraft 26.1.1
- NeoForge 26.1.1.0-beta or newer
- Java 25
Compatibility
No external mod dependencies. Designed to coexist with other content mods — uses its own creative tab and namespace.
BrewMania
A comprehensive brewing system for Minecraft. Build a working brewery from grain to glass, craft 13 unique drinks across four categories, and manage a quality-driven production pipeline that rewards skill and patience.
Overview
BrewMania adds a full production chain for beer, wine, mead, and spirits. Every drink moves through specialized stations — milling, mashing, boiling, fermenting, aging, and bottling — with optional distillation for hard liquor. A 5-star quality system, per-player brewing skill, and a tiered drunkenness mechanic give your brews real consequences in the world.
Features
Seven Brewing Stations
- Mill — Crush wheat into malt.
- Mash Tun — Combine malt with water to create wort, or grapes/honeycomb to create must.
- Brew Kettle — Boil wort with hops or other ingredients (requires fuel).
- Fermentation Tank — Long-form fermentation.
- Aging Barrel — Rest your brew for higher quality.
- Bottling Station — Fill containers with the finished product.
- Distillery — Distill fermented liquid into spirits (requires fuel).
13 Built-In Drinks
- Beers — Pils, Weizen, Stout, IPA (Beer Mug)
- Wines — Red, White, Fruit (Wine Glass)
- Meads — Classic, Spiced (Bottle)
- Spirits — Whisky, Vodka, Fruit Brandy, Rum (Shot Glass)
Quality System (1–5 stars)
Quality is determined by recipe correctness, a touch of randomness, and your brewing skill. Higher-quality drinks have stronger, longer-lasting effects — a 5-star brew lasts six times longer than a 1-star one.
Brewing Skill (Levels 1–100)
Every successful brew grants XP, stored per-player via NeoForge attachments. Higher levels significantly improve your odds of producing premium drinks.
Effects
- Drunkenness — Five escalating levels: visual wobble, stumbling, blurred vision, and finally a blackout teleport that drops you somewhere within 50 blocks.
- Hangover — Triggers at sunrise after a heavy night. Applies Slowness, Mining Fatigue, and Nausea. Duration scales with how drunk you got.
Custom Crops
- Hops — A climbing plant that grows up fences. Used for beer.
- Grape Vines — A climbing plant that grows up custom Trellis blocks. Used for wine.
Datapack-Driven Custom Drinks
Define entirely new drinks via JSON — no Java required:
{
"translationKey": "item.mypack.cherry_ale",
"color": "0xCC3333",
"drunkennessMultiplier": 1.2,
"category": "beer",
"additionalEffects": [
{ "effect": "minecraft:regeneration", "duration": 200, "amplifier": 0 }
]
}
Set color, drunkenness scaling, category, and any number of additional potion effects. Definitions are loaded server-side and synced to clients automatically.
Configurable
All brewing times, hangover duration, and the blackout teleport range are exposed in the config file.
Requirements
- Minecraft 26.1.1
- NeoForge 26.1.1.0-beta or newer
- Java 25
Compatibility
No external mod dependencies. Designed to coexist with other content mods — uses its own creative tab and namespace.
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