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Bulking
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A Diet plugin that turns the tedium of constantly nibbling on carrots into a daily quest for deliciousness!
Focuses on cooking, recipes, and food-related mechanics.
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Description
Bulking
A mod about mad gains
Bulking is a Diet plugin inspired by Spice of Life: Valheim Edition, written with the intention of making food more interesting and unique.

Where is my health!?
Bulking introduces a harsh penalty to your default maximum health. You will no longer start with ten hearts: now it's only three! But worry not, you can recover them, along with many more bonuses, by eating balanced meals. Not only has your maximum health been reduced, but natural regeneration is also disabled. This may seem harsh, but eating meals will gradually restore your health cap, and now, just like in Beta Minecraft, you can heal instantly by eating snacks!
Meals and snacks
Foodstuffs have been divided into two different categories: meals and snacks.
Snacks represent small, easy to eat pieces of food that are usually easy to find; this includes things like apples, carrots, or sweet berries. Snacks are handy little things that will restore part of your health the moment you finish eating them, so make sure to keep a healthy stack of them in your hotbar, because you are not getting health back from anywhere else!
Meals, on the other hand, represent elaborate cuisine meant to be enjoyed slowly, possibly at home or sitting next to a campfire. These will contribute to your nutrition values, which will aid you in recovering your lost health, among other things! The default Diet suite offers various attribute boosts and long-lasting effects based on how diverse (or specialized) your diet is. Discover your favourite meals!
Digestion
In addition to the contents of your stomach, your previous days' diet will also influence your current status. If you go to bed with a full stomach, you will keep some of yesterday's nutritional values, which can help you break through some of those higher nutrient requirements, or simply help you have a more varied diet. The number of days that are taken into account and the importance they have over the "theoretical maximum" are configurable.
Furthermore, if you go to bed with a full belly, you will wake up feeling better than ever! For the following 20 minutes (a Minecraft day), you will enjoy a 10% to all stats thanks to the Sumptuous Feast effect. The stats Sumptuous Feast boosts are configurable via a data pack, so you can boost modded stats too!
Configurable?
Yes, many aspects of the mod can be configured, one way or another. The health penalty, the number of days that the digestion mechanic takes into account, whether to keep the contents of your stomach after death… all of these can be configured through Bulking's settings system. Diet configurations are also respected where possible, and the size of your stomach is actually an attribute you could modify with other commands or mods! In addition, whether something is a snack or not can be configured via datapacks by adding the tag bulking:snack to them.
Dependencies
- Architectury API
- Kotlin (Fabric Language Kotlin for Fabric, Kotlin for Forge for Forge)
- Forge Config API port (Fabric only)
- Fabric API (Fabric only)
- Forge Config Screens (optional, for configuration)
- Diet
FAQ
What if I ate a meal I didn't want?
You can eat Rotten Flesh to empty the contents of your stomach and clear your status effects, but beware: it's nasty, and you could die of puke damage.
Can I use this in my modpack?
Of course! It's MIT licensed! If you end up using it, though, I would love to hear about it.
Bulking
A mod about mad gains
Bulking is a Diet plugin inspired by Spice of Life: Valheim Edition, written with the intention of making food more interesting and unique.

Where is my health!?
Bulking introduces a harsh penalty to your default maximum health. You will no longer start with ten hearts: now it's only three! But worry not, you can recover them, along with many more bonuses, by eating balanced meals. Not only has your maximum health been reduced, but natural regeneration is also disabled. This may seem harsh, but eating meals will gradually restore your health cap, and now, just like in Beta Minecraft, you can heal instantly by eating snacks!
Meals and snacks
Foodstuffs have been divided into two different categories: meals and snacks.
Snacks represent small, easy to eat pieces of food that are usually easy to find; this includes things like apples, carrots, or sweet berries. Snacks are handy little things that will restore part of your health the moment you finish eating them, so make sure to keep a healthy stack of them in your hotbar, because you are not getting health back from anywhere else!
Meals, on the other hand, represent elaborate cuisine meant to be enjoyed slowly, possibly at home or sitting next to a campfire. These will contribute to your nutrition values, which will aid you in recovering your lost health, among other things! The default Diet suite offers various attribute boosts and long-lasting effects based on how diverse (or specialized) your diet is. Discover your favourite meals!
Digestion
In addition to the contents of your stomach, your previous days' diet will also influence your current status. If you go to bed with a full stomach, you will keep some of yesterday's nutritional values, which can help you break through some of those higher nutrient requirements, or simply help you have a more varied diet. The number of days that are taken into account and the importance they have over the "theoretical maximum" are configurable.
Furthermore, if you go to bed with a full belly, you will wake up feeling better than ever! For the following 20 minutes (a Minecraft day), you will enjoy a 10% to all stats thanks to the Sumptuous Feast effect. The stats Sumptuous Feast boosts are configurable via a data pack, so you can boost modded stats too!
Configurable?
Yes, many aspects of the mod can be configured, one way or another. The health
penalty, the number of days that the digestion mechanic takes into account,
whether to keep the contents of your stomach after death... all of these can be
configured through Bulking's settings system. Diet configurations are also
respected where possible, and the size of your stomach is actually an attribute
you could modify with other commands or mods! In addition, whether something is
a snack or not can be configured via datapacks by adding the tag bulking:snack
to them.
FAQ
What if I ate a meal I didn't want?
You can eat Rotten Flesh to empty the contents of your stomach and clear your status effects, but beware: it's nasty, and you could die of puke damage.
Can I use this in my modpack?
Of course! It's MIT licensed! If you end up using it, though, I would love to hear about it.
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