Skip to content
By Order

Quick rating

Community listing page, reviews may not be monitored by the author.

By Order

No reviews yet

Faction dialogue, daily supplies, shops, quests and faction reactions for post-apocalyptic modpacks.

Mod Loaders
Minecraft

About

Description

Features

  • Dialogue-driven faction — talk to Order Administrator units, roamers, villagers and tiered NPCs; every conversation is scripted, not a generic trade window.
  • Badge system — Roamer, Tier 1, Tier 2 and Tier 3 badges, each unlocking dialogue, discounts, jobs and supplies.
  • Daily supplies — from Tier 1 onward, claim magazines and armor once per in-game day.
  • Faction shops — weapons, magazines, survival gear and ammo sold through a dialogue shop with tier-based discounts.
  • Quests — keep the order (kill pillagers), mutant research, tier-3 hunt, and a small story chain about the leaked power plant and the test dog K-7.
  • Faction reactions — attack villagers or Order members and you are marked a traitor; nearby units turn hostile and taunt you. Attack with a gun and it counts as treason immediately.
  • Protection — with a Tier 1+ badge, nearby Order units defend you from hostile mobs (iron golems excepted).
  • Bilingual — all text is translated; the client language decides between English and Simplified Chinese.
  • Compatibility patches — magazine crafting integration, raid sizing, and ParCool slide animations.

Requirements

  • Minecraft 1.20.1, Forge 47.x
  • P1nero's Dialogue Lib, Simple Enemy Mod, SDM Economy, TACZ, Curios (required)
  • ParCool (optional)

Notes

  • The mod is designed around the Simple Enemy Mod unit (simpleenemymod:ruunit) as the faction's soldier.
  • Text is stored in lang files; adding a translation is straightforward.