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CampfireOverhaul+
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update version of the campfire overhaul mod by ZanderMeister
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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🔥 CampfireOverhaul+
"For comfy nightstands out in the wilderness."
A community port of the original Campfire Overhaul by ZanderMeister to Minecraft 1.20.x and 1.21.x.
Transforms the vanilla campfire from an expensive, slow, and pretty much useless 4-slot smoker into an actual utility with new mechanics, recipes, and overall increased immersion.
✨ Features
🪵 New Crafting Recipe
Both normal and soul campfires can now be crafted in a 2x2 grid - no crafting table needed!
- Normal campfire: 2 logs + 2 sticks
- Soul campfire: 1 log + 1 soul soil/sand + 2 sticks
Perfect for survival situations when you don't have a crafting bench nearby.
🍳 New Campfire Recipes
Cook up to 4 items at once directly on the campfire (slower than a furnace, but no fuel needed):
- 🪵 Burn logs → Charcoal
- 🔥 Craft torches from sticks
- 🧽 Dry wet sponges back to dry
- 🧱 Bake clay into bricks
🌑 Campfire Placed Unlit (configurable)
Both campfire types are now created unlit by default.
Light them up vanilla-style: flint & steel, flaming arrows, fire charges - or use the new methods below.
🪨 Two-Flint Ignition (configurable)
A new way to light campfires without flint & steel:
- Hold Flint in your main hand
- Hold Flint in your offhand (press F to swap)
- Right-click the unlit campfire
- Has a 1/3 (33%) chance of success by default
You can configure the success chance or disable this mechanic entirely. Note: only works on campfires, not regular blocks.
⏳ Campfire Lifetime System (configurable)
Campfires now have a fuel lifetime - when they run out of fuel, they die out.
Refueling:
- Throw (Q) any burnable item onto the campfire to add fuel
- All vanilla fuels are supported, most modded fuels too
- Throwing a Lava Bucket works too - the empty bucket is returned
- Fuel items give the same amount of time as they do in a furnace
- Set a fuel multiplier to make fuel last longer or shorter
Special mechanics:
- Right-click with Dragon's Breath (item configurable) to make the campfire burn forever
- Right-click with empty hands to check remaining fuel in seconds
- Soul campfires have infinite lifetime by default (configurable) to make them feel more unique
- World-generated campfires (e.g. villages) are infinite by default
Burnout behavior (configurable):
- Campfire simply extinguishes (default)
- Or campfire completely breaks and drops its items
⚙️ Configuration (temporary)
Config file location:
saves/[world_name]/serverconfig/campfire_overhaul-server.toml
Normal Campfire
| Option | Default | Description |
|---|---|---|
campfireCreatedUnlit |
true |
Placed campfire starts unlit |
campfireDefaultLifeTime |
2000 ticks |
Starting fuel when placed (20 ticks = 1 second) |
campfireMaxLifeTime |
MAX |
Maximum fuel limit |
campfireInfiniteLifeTime |
false |
Override — never burns out |
campfireDestroyedOnBurnout |
false |
Break instead of extinguish |
Soul Campfire
| Option | Default | Description |
|---|---|---|
soulCampfireCreatedUnlit |
false |
Soul campfire starts lit when placed |
soulCampfireDefaultLifeTime |
4000 ticks |
Starting fuel when placed |
soulCampfireInfiniteLifeTime |
true |
Burns forever by default |
soulCampfireDestroyedOnBurnout |
false |
Break instead of extinguish |
Miscellaneous
| Option | Default | Description |
|---|---|---|
campfireFuelMultiplier |
1 |
Multiplier for all fuel burn times |
doubleFlintIgnition |
true |
Enable/disable two-flint ignition |
flintIgniteChance |
0.33 |
Success chance (0.0 – 1.0) |
worldgenCampfiresInfinite |
true |
Village campfires burn forever |
makingEternalCampfires |
true |
Enable/disable infinite campfire mechanic |
infinteCampfireItem |
minecraft:dragon_breath |
Item used to make campfires infinite |
🔧 Compatibility
| Mod | Status |
|---|---|
| Healing Campfire | ✅ Compatible |
| No Hostiles Around Campfire | ✅ Compatible |
| Colored Campfire Smoke | ✅ Compatible |
| Campful | ✅ Replaces recipes and non-silk touch drops |
| Endergetic Expansion | ✅ Replaces recipe of ender campfire |
| Infernal Expansion | ✅ Compatible |
| Any mod modifying campfires | ✅ Should be compatible |
Found an incompatibility? Please report it on the GitHub repository!
📋 Requirements
- Minecraft: 1.20.x (for now 1.20.1 already test and work, another version still in test)
- Mod Loader: Forge 47.x
- Java: 17 or higher
- Dependencies: None
📜 Credits
Original mod Campfire Overhaul created by ZanderMeister, licensed under MIT License.
This port to 1.20.x and 1.21.x preserves all original mechanics. All credits for the original concept and design go to ZanderMeister.
🐛 Bug Reports
If you find any bugs, please open an issue on the GitHub repository.
Include your Forge version, list of other mods, and the latest.log from .minecraft/logs/.
🔥 CampfireOverhaul+
"For comfy nightstands out in the wilderness."
A community port of the original Campfire Overhaul by ZanderMeister to Minecraft 1.20.x and 1.21.x.
Transforms the vanilla campfire from an expensive, slow, and pretty much useless 4-slot smoker into an actual utility with new mechanics, recipes, and overall increased immersion.
✨ Features
🪵 New Crafting Recipe
Both normal and soul campfires can now be crafted in a 2x2 grid - no crafting table needed!
- Normal campfire: 2 logs + 2 sticks
- Soul campfire: 1 log + 1 soul soil/sand + 2 sticks
Perfect for survival situations when you don't have a crafting bench nearby.
🍳 New Campfire Recipes
Cook up to 4 items at once directly on the campfire (slower than a furnace, but no fuel needed):
- 🪵 Burn logs → Charcoal
- 🔥 Craft torches from sticks
- 🧽 Dry wet sponges back to dry
- 🧱 Bake clay into bricks
🌑 Campfire Placed Unlit (configurable)
Both campfire types are now created unlit by default.
Light them up vanilla-style: flint & steel, flaming arrows, fire charges - or use the new methods below.
🪨 Two-Flint Ignition (configurable)
A new way to light campfires without flint & steel:
- Hold Flint in your main hand
- Hold Flint in your offhand (press F to swap)
- Right-click the unlit campfire
- Has a 1/3 (33%) chance of success by default
You can configure the success chance or disable this mechanic entirely. Note: only works on campfires, not regular blocks.
⏳ Campfire Lifetime System (configurable)
Campfires now have a fuel lifetime - when they run out of fuel, they die out.
Refueling:
- Throw (Q) any burnable item onto the campfire to add fuel
- All vanilla fuels are supported, most modded fuels too
- Throwing a Lava Bucket works too - the empty bucket is returned
- Fuel items give the same amount of time as they do in a furnace
- Set a fuel multiplier to make fuel last longer or shorter
Special mechanics:
- Right-click with Dragon's Breath (item configurable) to make the campfire burn forever
- Right-click with empty hands to check remaining fuel in seconds
- Soul campfires have infinite lifetime by default (configurable) to make them feel more unique
- World-generated campfires (e.g. villages) are infinite by default
Burnout behavior (configurable):
- Campfire simply extinguishes (default)
- Or campfire completely breaks and drops its items
⚙️ Configuration (temporary)
Config file location:
saves/[world_name]/serverconfig/campfire_overhaul-server.toml
Normal Campfire
| Option | Default | Description |
|---|---|---|
campfireCreatedUnlit |
true |
Placed campfire starts unlit |
campfireDefaultLifeTime |
2000 ticks |
Starting fuel when placed (20 ticks = 1 second) |
campfireMaxLifeTime |
MAX |
Maximum fuel limit |
campfireInfiniteLifeTime |
false |
Override — never burns out |
campfireDestroyedOnBurnout |
false |
Break instead of extinguish |
Soul Campfire
| Option | Default | Description |
|---|---|---|
soulCampfireCreatedUnlit |
false |
Soul campfire starts lit when placed |
soulCampfireDefaultLifeTime |
4000 ticks |
Starting fuel when placed |
soulCampfireInfiniteLifeTime |
true |
Burns forever by default |
soulCampfireDestroyedOnBurnout |
false |
Break instead of extinguish |
Miscellaneous
| Option | Default | Description |
|---|---|---|
campfireFuelMultiplier |
1 |
Multiplier for all fuel burn times |
doubleFlintIgnition |
true |
Enable/disable two-flint ignition |
flintIgniteChance |
0.33 |
Success chance (0.0 – 1.0) |
worldgenCampfiresInfinite |
true |
Village campfires burn forever |
makingEternalCampfires |
true |
Enable/disable infinite campfire mechanic |
infinteCampfireItem |
minecraft:dragon_breath |
Item used to make campfires infinite |
🔧 Compatibility
| Mod | Status |
|---|---|
| Healing Campfire | ✅ Compatible |
| No Hostiles Around Campfire | ✅ Compatible |
| Colored Campfire Smoke | ✅ Compatible |
| Campful | ✅ Replaces recipes and non-silk touch drops |
| Endergetic Expansion | ✅ Replaces recipe of ender campfire |
| Infernal Expansion | ✅ Compatible |
| Any mod modifying campfires | ✅ Should be compatible |
Found an incompatibility? Please report it on the GitHub repository!
📋 Requirements
- Minecraft: 1.20.x (for now 1.20.1 already test and work, another version still in test)
- Mod Loader: Forge 47.x
- Java: 17 or higher
- Dependencies: None
📜 Credits
Original mod Campfire Overhaul created by ZanderMeister, licensed under MIT License.
This port to 1.20.x and 1.21.x preserves all original mechanics. All credits for the original concept and design go to ZanderMeister.
🐛 Bug Reports
If you find any bugs, please open an issue on the GitHub repository.
Include your Forge version, list of other mods, and the latest.log from .minecraft/logs/.
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