Mod

Carry the Nametag

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Carry the Nametag

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When two nametagged animals are bred, carry over the name to the baby.

No Theme
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Peaceful & Neutral Mobs
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Forge
NeoForge
Fabric
Quilt
Minecraft

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About

Project Details

Type
Mod
License
MIT License
Latest Version
carrythenametag-fabric-1.21.1-1.0.1.3.jar
Authors
CurseForge
Modrinth

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CurseForge ID
Modrinth ID

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About

Description

Carry the Nametag is a quick mod that allows you to keep large farms of animals of named with less hassle.

The shorthand explanation

When you breed to animals, if they both have the same name, then the offspring of the two animals will also have the name applied to them. Think two Dinnerbone cows being bred, the new baby cow will also be a Dinnerbone cow now automatically.

If two animals have names that are different when bred, their names will be cut into halves, and stitched back together. So a Dinnerbone and a jeb_ sheep could make a sheep named Dinneb_, or a sheep named jerbone.

If one or neither of the animals bred have a nametag, nothing special happens.

Interested? Here's some more in bullet point form

  • Two mobs with nametags being bred will produce an offspring also containing a nametag. If they both have the same name it will propagate to the offspring, otherwise a mix of the two names will.
    * This mod works on multiplayer servers without clients needing to download it
    * This said, in order to get functionality on single player worlds, the client would need to have the mod installed.

Example gif of the mod's behavior, with two named sheep making a baby named sheep

j3jHRkS.png

Server Hosting

I've partnered with BisectHosting! If you need a quality server, click the picture below and use code "cartoonish" for 25% off your first month!

Carry the Nametag allows you to keep large farms of animals of named with less hassle.

The shorthand explanation

When you breed to animals, if they both have the same name, then the offspring of the two animals will also have the name applied to them. Think two Dinnerbone cows being bred, the new baby cow will also be a Dinnerbone cow now automatically.

If two animals have names that are different when bred, their names will be cut into halves, and stitched back together. So a Dinnerbone and a jeb_ sheep could make a sheep named Dinneb_, or a sheep named jerbone.

If one or neither of the animals bred have a nametag, nothing special happens.

Interested? Here's some more in bullet point form

  • Two mobs with nametags being bred will produce an offspring also containing a nametag. If they both have the same name it will propagate to the offspring, otherwise a mix of the two names will.
  • This mod works on multiplayer servers without clients needing to download it
  • This said, in order to get functionality on single player worlds, the client would need to have the mod installed.

Example gif of the mod's behavior, with two named sheep making a baby named sheep

j3jHRkS.png

Server Hosting

I've partnered with BisectHosting! If you need a quality server, click the picture below and use code "cartoonish" for 25% off your first month!

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~830,000
Total Downloads
CurseForge
~830,000
Modrinth
~3,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
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