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CatchCombo [Cobblemon Addon]
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Increases catch rate and Shiny spawn chances when catching the same Pokémon species consecutively.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Adds extra features or content to an existing mod.
Inspired by or including content related to the Pokemon franchise.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Must be installed on both the client and the server.
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Version 2.0.0 is the latest release featuring both increased shiny chances and catch rates, while version 1.0.0 includes only the catch rate bonuses.
CatchCombo implements a streak mechanic to Cobblemon. Catching the same species of Pokémon repeatedly increases your catch rate multiplier and Shiny spawn chance for that specific species.
How it works:
Chaining: Your combo counter goes up every time you capture the same pokémon in a row.
Reset: Catching a different pokémon resets the combo to zero.
Spawn Boost: When a Pokémon spawns nearby, if you have a high combo for that species, the mod attempts to force it to be Shiny.


Catch Rate Thresholds: The mod applies the following multipliers to your capture chance based on your current combo:
- 5+ catches: 1.5x Catch Rate
- 11+ catches: 2.0x Catch Rate
- 21+ catches: 2.5x Catch Rate
- 31+ catches: 3.0x Catch Rate (Max)
Shiny Chance Thresholds: High combos dramatically increase the chance of finding a Shiny by granting extra spawn attempts. The percentages represent the approximate chance for a Shiny spawn:
- 0-10 catches: ~0.024% (Standard)
- 11+ catches: ~0.12%
- 21+ catches: ~0.22%
- 31+ catches: ~0.32% (Max Bonus)
CatchCombo implements a streak mechanic to Cobblemon. Catching the same species of Pokémon repeatedly increases your catch rate multiplier and Shiny spawn chance for that specific species.
How it works:
-
Chaining: Your combo counter goes up every time you capture the same pokémon in a row.
-
Reset: Catching a different pokémon resets the combo to zero.


Spawn Boost: When a Pokémon spawns nearby, if you have a high combo for that species, the mod attempts to force it to be Shiny. Catch Rate Thresholds: The mod applies the following multipliers to your capture chance based on your current combo:
- 5+ catches: 1.5x Catch Rate
- 11+ catches: 2.0x Catch Rate
- 21+ catches: 2.5x Catch Rate
- 31+ catches: 3.0x Catch Rate (Max)
Shiny Chance Thresholds: High combos dramatically increase the chance of finding a Shiny by granting extra spawn attempts. The percentages represent the approximate chance for a Shiny spawn:
- 0-10 catches: ~0.024% (Standard)
- 11+ catches: ~0.12%
- 21+ catches: ~0.22%
- 31+ catches: ~0.32% (Max Bonus)
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