CBC : Nuclear Cannons

Quick rating

Community listing page, reviews here may not be monitored by the author.

CBC : Nuclear Cannons

No reviews yet

This mod adds 2 powerful nuclear shells(fission&fusion) for CBC,including realistic mushroom cloud from Alex's Caves and ray-tracing crater generator.

Mod Loaders
Minecraft

About

Description

This is a nuclear weapon addon for Create: Big Cannons (Minecraft 1.20.1 / Forge). It adds two nuclear artillery shells to Create Big Cannons, complete with a full nuclear detonation package — mushroom cloud, screen flash & shake, ray-traced craters, radioactive contamination and a nuclear-materials production line.

Features

Nuclear Shells

Shell Blast Radius (max ray distance) Scorched-Earth Radius
Fission Nuclear Shell 150 blocks ~285 blocks
Fusion Thermonuclear Shell 230 blocks ~370 blocks

Detonation

  • Mushroom cloud: multi-layer smoke plume + fireball glow driven by a Citadel model, sized and prolonged per shell type;

  • Screen flash: full-screen whiteout

  • Camera shake: angular camera shake

  • Ray-traced crater: the ray-casting crater generator carves a radial blast scar, leaving vitrified slag, charred logs/planks, scorched soil and irradiated dirt;

Radiation System

  • Radioactive blocks (atomic slag, fallout, irradiated dirt, uranium blocks…) irradiate entities standing on them;

  • Holding radiation: carrying radioactive items in your inventory, hand or armor continuously irradiates you;

  • Radiation zones: each blast leaves a persistent fallout zone (fission 5 min / fusion 10 min) that damages and debuffs anything inside;

  • Radiation effects: the Irradiated effect deals true damage and applies Hunger/Weakness/Nausea/Wither scaling with level; Radiation Resistance (from the anti-rad suit) grants immunity tiers;

  • Anti-radiation suit: 4-piece set; 1 piece immunizes weak sources, 3 pieces immunize strong ones;

  • Radioactive tooltips: weak sources show [Radioactive] in yellow, strong sources show [Highly Radioactive] in red (localized);

  • Mekanism integration: when Mekanism is installed, radiation is delegated to Mekanism's radiation system instead of stacking this mod's buffs.