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Cellular Automata: Game Of Life
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Now you can play Conway's Game of Life and other cellular automata right inside Minecraft!
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Must be installed on both the client and the server.
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This mod lets you create and run cellular automata directly in-game. By default, it's configured for Conway's Game of Life (B3/S23 rule). The simulation works with two new custom blocks added by the mod and even supports 3D cellular automata!
Available Commands: /gamerule lifeGame - Toggles the simulation on/off /gamerule lifeGameSpeed <ticks> - Sets update delay (minimum 2 ticks) /gamerule checkLifeCorners <true/false> - Toggles diagonal neighbor counting /gamerule deadCellsInvisibility <true/false> - Makes dead cells invisible /randomField <size> <height> - Creates random cell cube (size × size × height)
/setLifeSurvive <digits> Sets the neighbor counts required for cell survival. Input a continuous string of digits (0-8) without separators, where each digit represents a valid neighbor count. Example: /setLifeSurvive 23 means cells survive with exactly 2 or 3 neighbors. /setLifeBirth <digits> Sets the neighbor counts required for new cell creation. Input works identically to /setLifeSurvive
/gamerule lifeSurvive <bitmask> - Survival bitmask (use setLifeSurvive instead) /gamerule lifeBirth <bitmask> - Birth bitmask (use setLifeBirth instead)
Note: For most users, the /setLifeSurvive and /setLifeBirth commands are recommended over the bitmask versions for easier rule configuration.
This mod lets you create and run cellular automata directly in-game. By default, it's configured for Conway's Game of Life (B3/S23 rule). The simulation works with two new custom blocks added by the mod and even supports 3D cellular automata!
Available Commands:
/gamerule lifeGame - Toggles the simulation on/off
/gamerule lifeGameSpeed - Sets update delay (minimum 2 ticks)
/gamerule checkLifeCorners <true/false> - Toggles diagonal neighbor counting
/gamerule deadCellsInvisibility <true/false> - Makes dead cells invisible
/randomField - Creates random cell cube (size × size × height)
/setLifeSurvive
Sets the neighbor counts required for cell survival. Input a continuous string of digits (0-8) without separators, where each digit represents a valid neighbor count. Example: /setLifeSurvive 23 means cells survive with exactly 2 or 3 neighbors.
/setLifeBirth
Sets the neighbor counts required for new cell creation. Input works identically to /setLifeSurvive
/gamerule lifeSurvive - Survival bitmask (use setLifeSurvive instead)
/gamerule lifeBirth - Birth bitmask (use setLifeBirth instead)
Note: For most users, the /setLifeSurvive and /setLifeBirth commands are recommended over the bitmask versions for easier rule configuration.
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