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Century Tales (100 Days Journal)

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Century Tales (100 Days Journal)

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Track challenge days, plan goals, customize your HUD, and showcase your Minecraft setup.

Mod Loaders
Minecraft
26.3

About

Description

SHADYCRAFT HUB

SHADYCRAFT DISCORD

100 Days Journal

Century Tales — 100 Days Journal

Plan the challenge. Track your goals. Show viewers your setup.

Century Tales is a standalone client-side Fabric mod for Minecraft creators and players running a 100-day story—or a challenge of any length. Keep the current day, planned phase, selected tasks, and an optional mod/resource-pack Showcase visible while you play.

This project is maintained in xMrShadyx/Minecraft → century-tales/. It builds independently from the other mods in the collection.

Features

  • Plan your challenge: choose a name and duration, then schedule phases such as Getting Started, Building the Base, or Exploring the World.
  • Keep the story visible: display Day 24 · Building the Base, with separate day/phase text sizes, horizontal or stacked layout, and independent HUD positions.
  • Manage goals: add, edit, reorder, delete, and complete tasks for a single day, a day range, or the entire challenge. Choose which tasks appear on the HUD and optionally hide completed ones.
  • Showcase your setup: automatically discover the Minecraft version, loaded client mods, and resource packs, then choose exactly what viewers see in a dedicated screen or HUD panel.
  • Export your plan: save the challenge details, goals, and phases as a local Markdown document.

The mod leaves gameplay and balance unchanged. SP Core and a server-side Century Tales installation are not required. Built-in interface text is English; player-entered names and task text may use any language.

Screenshots

Fresh in-game captures of version 0.3.0 from an isolated development world. The example challenge, goals, and resource-pack names are demonstration data.

Day counter, tasks, and Showcase HUD

Day and phase counter, completed and incomplete tasks, and selected Showcase entries

Challenge overview Task management
Story page showing challenge day, phase, session time, and goal progress Tasks with completion, HUD visibility, ordering, and deletion controls
Text appearance Resource-pack selection
Font, scale, color, shadow, outline, and live preview Showcase choices with active and inactive resource packs

Dedicated Showcase screen

Selected Minecraft version, mod, and resource pack in the Showcase presentation

Requirements and installation

Component Required version
Minecraft Java Edition 26.3
Fabric Loader 0.20.1 or newer
Fabric API 0.165.0+26.3, or a compatible newer build for 26.3
Java 25 or newer
  1. Install Fabric Loader and Fabric API for Minecraft 26.3.
  2. Download century-tales-0.3.0.jar and place it in the client mods folder.
  3. Start the game and enter a world or server.
  4. Press J to open the journal and configure your challenge.

Install the main JAR rather than the sources JAR, and replace an older Century Tales JAR instead of loading both versions. This is a test preview; keep a backup of your journal data when upgrading. SHA-256 checksum.

Controls

Default Action
J Open the journal
H Hide/show all Century Tales HUD panels, including Showcase
Unbound Edit HUD positions
Unbound Interact with task HUD checkmarks
Unbound Open the Showcase presentation
Unbound Move to the next Showcase HUD page

Remap actions in Options → Controls → Key Binds → Century Tales. Journal buttons also open HUD editing and task interaction. In HUD edit mode, drag a panel, or click it and then click its new position. The counter, tasks, and Showcase move independently. Minecraft's F1 visibility is respected.

Challenge days, phases, and tasks

The first visit starts a 100-day challenge. Set its name and length in Story → Challenge settings; 50, 200, and 1000 days are supported too.

Day 1 is the Overworld calendar day when the journal starts. Sleeping and time commands follow the world's clock. The counter continues beyond the planned duration so an extended story remains readable.

In Phases, enter an inclusive day range and phase name. If ranges overlap, the last matching phase wins. A manual phase in Challenge settings overrides the schedule; clear it to return to the planned phase.

In Tasks, use a day range or set the first day to 0 for a challenge-wide goal. Toggle completion in the journal or HUD interaction mode. Completed HUD tasks have green checkmarks; unfinished tasks use the configured muted color. Add example plan supplies editable English examples when tasks and phases are empty.

HUD appearance

Day, phase, task, and Showcase text have independent font, scale, RGB color, shadow, and outline settings with a live preview. Counter formats are Day 24, DAY 24, and 24. Adjust the phase spacing and use a side-by-side or stacked layout.

Fonts come from actual Minecraft and active resource-pack font definitions. No extra fonts are bundled. Missing fonts or glyphs fall back to Minecraft's default font where available; characters absent from that default still depend on installed resource packs.

Showcase

Open J → Story → Showcase and select what you want to display. New items start unselected, and the Showcase HUD starts off for a new journal.

  • Search names or IDs and show/hide versions.
  • Use Libraries: shown or Built-ins: shown to include technical entries in the chooser.
  • Inactive resource packs are labeled and cannot be presented as currently used.
  • Present selected opens a separate paged Showcase screen.
  • HUD: on displays selected active items during play.
  • HUD settings controls text appearance, rows per page, manual paging, optional automatic paging every ten seconds, and position.

Only explicitly selected, currently loaded entries are shown. Removing a mod or disabling a pack hides it while retaining its selection for a later return. Showcase reads already-loaded public metadata; it does not enable or disable mods/packs.

The list describes the client setup. Hidden server-only mods/plugins cannot be discovered. Resource packs without reliable product-version metadata display their name only.

Session time and plan export

The Story page shows elapsed time since the current connection, including pauses and menus, in HH:MM:SS. It is an orientation aid for recorded footage and does not synchronize with a recorder.

Export plan (.md) creates plan.md in a new folder under the game's century-tales/exports directory, containing challenge details, goals, day ranges, phases, and any manual phase override. The export stays local.

Version 0.3.0 removed Album, remembered moments, the M action, screenshot attachment/preview, and automatic event journaling. Legacy moment/observation fields remain in old save files for compatibility, but are not displayed, appended to, or included in new exports. Existing screenshots and older exports are untouched.