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Civillis Minecolonies Compatibility
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Creates civilized areas to deter monster spawning around Colonies dynamically.
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Runs entirely on the server. Also works in singleplayer.
Must be installed on both the client and the server.
Varies by version.
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Description
Requires Civilis as a dependency.
Addon for Civilis to add compatibility to Minecolonies. Buildings in colonies will now create Civilis' civilized areas, preventing mob spawns in a nearby radius without the use of torches, helping to create a safer area around colonies and a more peaceful experience without entirely disabling hostile mobs globally.
Adds support for the following mods:
- Minecolonies
Other Addons
Civilis Magic adds support for most magic mods.
Civilis Technology adds support for most tech mods.
Mod Development
Civilis and Civilis Minecolonies are still in development. More mods will be supported in the future. Contributions are welcome via the mod's GitHub repository.
Civilis Minecolonies is an addon made in collaboration with the original Civilis developer.
Feel free to be used in any modpack.
Requires Civilis as a dependency.
Addon for Civilis to add compatibility to Minecolonies. Buildings in colonies will now create Civilis' civilized areas, preventing mob spawns in a nearby radius without the use of torches, helping to create a safer area around colonies and a more peaceful experience without entirely disabling hostile mobs globally.
Adds support for the following mods:
- Minecolonies
Other Addons
Civilis Magic adds support for most magic mods.
Civilis Technology adds support for most tech mods.
Mod Development
Civilis and Civilis Minecolonies are still in development. More mods will be supported in the future. Contributions are welcome via the mod's GitHub repository.
Civilis Minecolonies is an addon made in collaboration with the original Civilis developer.
Feel free to be used in any modpack.
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