Mod
Classic Gamerule
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Bring back the classic camel-case gamerules to MC 1.21.11+
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
A simple mod that brings back the classic gamerule names to MC 1.21.11+
Minecraft renamed all gamerules from camelCase to namespaced:snake_case in 25w44a (1.21.11 snapshot), and even reverted the values of some rules, which broke all existing usage of gamerules. This is a poorly implemented incompatible change. Let's "revert" it by restoring the old names in Minecraft.
For example, classic gamerules like doDaylightCycle were changed to advance_time (actually minecraft:advance_time), and doMobSpawning became spawn_mobs
What This Mod Does
Functionalities:
- Add all camelCase names as aliases for existing gamerules, e.g.
/gamerule doMobSpawning falsewill work again now - Correctly mapped rule values that were inverted, e.g.,
disableElytraMovementCheckhas the opposite value ofminecraft:elytra_movement_check
Limitation:
- This mod only restores the classic naming conventions and value mappings.
It does not revert the newly added value constraints for certain gamerules (e.g.
minecraft:max_entity_cramming) - Classic rule
doFireTickandallowFireTicksAwayFromPlayerare read-only now. Since their successorminecraft:fire_spread_radius_around_playercannot perfectly express the intention of these 2 old rules
Requirement
This mod is server-side only (including single-player worlds) and requires no additional dependencies. It supports all Minecraft versions since 1.21.11
A simple mod that brings back the classic gamerule names to MC 1.21.11+
Minecraft renamed all gamerules from camelCase to namespaced:snake_case in 25w44a (1.21.11 snapshot), and even reverted the values of some rules, which broke all existing usage of gamerules. This is a poorly implemented incompatible change. Let's "revert" it by restoring the old names in Minecraft.
For example, classic gamerules like doDaylightCycle were changed to advance_time (actually minecraft:advance_time), and doMobSpawning became spawn_mobs
What This Mod Does
Functionalities:
- Add all camelCase names as aliases for existing gamerules, e.g.
/gamerule doMobSpawning falsewill work again now - Correctly mapped rule values that were inverted, e.g.,
disableElytraMovementCheckhas the opposite value ofminecraft:elytra_movement_check
Limitation:
- This mod only restores the classic naming conventions and value mappings.
It does not revert the newly added value constraints for certain gamerules (e.g.
minecraft:max_entity_cramming) - Classic rule
doFireTickandallowFireTicksAwayFromPlayerare read-only now. Since their successorminecraft:fire_spread_radius_around_playercannot perfectly express the intention of these 2 old rules
Requirement
This mod is server-side only (including single-player worlds) and requires no additional dependencies. It supports all Minecraft versions since 1.21.11
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