Mod
Clay WorldGen
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Adds configurable clay veins to the natural world generation!
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Introduces new dimensions with unique biomes, resources, and challenges.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Adds new ores or other raw resources.
Adds extra features or content to an existing mod.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
I have made a small simple configurable utility mod that adds clay to the natural underground world generation of Minecraft.
Configurations:
- Configurable min / max vein size.
- Configurable min / max spawn height.
- Configurable spawn rate with veins per chunck.

Motivation:
I often make mods about things that is bothering me about vanilla Minecraft. This time it was the clay world generation. It sometimes when I live far away from water I have big problems finding clay. Also diving to get some clay could be really annoying. So why not add some clay to the natural underground world gen too, just like gravel and ores.
This mod works great with:
Tinkers Construct (Makes the smeltery a bit easier to obtain).
The mod works on 1.7, 1.8, 1.9, 1.10, 1.11, 1.12, 1.13, 1.14, 1.15, 1.16, 1.17, 1.18
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Want to do a modspotlight?
Just send me a link to it afterwards and I put it up here at the modpage!
Modpack:
You (user of this mod) has my(EwyBoy's) permission to use this mod in any private & publicly distributed modpack.
Live development:
The mod is being developed live at my twitch channel: http://www.twitch.tv/ewyboy
GitHub:
https://github.com/EwyBoy/Clay-WorldGen
You can find me on twitter:
@EwyBoy
-EwyBoy
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