Fractal Skylands Tweaks

Quick rating

Community listing page, reviews here may not be monitored by the author.

Fractal Skylands Tweaks

No reviews yet

Tweak mod for the (WIP) Fractal Skylands modpack!

No Theme
No Genre
Custom Dimensions
World Gen Improvements
QoL & Tweaks
Mod Addon
Gated Progression & Stages
Mod Loaders
Forge
Minecraft

Community voices

Reviews

List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Show per page
10
25
50
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
Beta 0.5.2

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

About

Description

Fractal Skylands Tweaks is a mod that adds some features and tweaks to the game for the (work in progress) Fractal Skylands modpack!

Game Stages

These are implemented as its own simplified game staging system. You can modify them per-player with commands, and can be used in code.


Islands

There is an island generation command, which can be used to generate custom islands. You can configure the island with a config (default config will be used if not supplied.)

/skyblock getstructureconfig island
/skyblock generate island <config>

There's also a preset "starting_island", which generates with the default configuration and also a fancy oak tree.

/skyblock generate starting_island

Island world type

This world type generates an empty world with a starting island at spawn... that's really it.

Tetra tool level loot condition

In order to make some drops dependent on Tetra's tool level, a new loot condition is needed.

 
This mod requires the following mods:

  • Create
  • Farmer's Delight
  • Tetra

Read the wiki for more detailed information: https://github.com/SwanX1/fractal-skylands-tweaks/wiki

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works