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Client Automatic Doors
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Automatically open and close door, trapdoor, fence gate.
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Runs entirely on the client. Works on vanilla servers.
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Description
Automatically open and close door, trapdoor, fence gate.
Purely client side mod. Based on movement data in client, it predicts doors that will barricates player moving, and then opens it. It immediatly closes doors when player enters, making doors not barricate player moving and won't let other living in. It also works while in air or riding. It won't open door that is lower than player.
Config
- Run command
/trilevel_config current|global client_auto_door.json set on 0to disable the mod in current|all saves. - Run command
/trilevel_config current|global client_auto_door.json set onto enable the mod in current|all saves.
Compability
- Support all blocks that have vanilla tags.
- Support Dramatic Doors.
- Provide API
phoupraw.mcmod.client_auto_door.events.ToggledBlockState.EVENTfor other mods to register custom blocks.
Automatically open and close door, trapdoor, fence gate.
Purely client side mod. Based on movement data in client, it predicts doors that will barricates player moving, and then opens it. It immediatly closes doors when player enters, making doors not barricate player moving and won't let other living in. It also works while in air or riding. It won't open door that is lower than player.
Config
- Run command
/trilevel_config current|global client_auto_door.json set on 0to disable the mod in current|all saves. - Run command
/trilevel_config current|global client_auto_door.json set onto enable the mod in current|all saves.
Compability
- Support all blocks that have vanilla tags.
- Support Dramatic Doors.
- Provide API
phoupraw.mcmod.client_auto_door.events.ToggledBlockState.EVENTfor other mods to register custom blocks.
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