Community listing page, reviews here may not be monitored by the author.
Climate Based Growth
No reviews yet
Plants grow based on biome temperature.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Community voices
Reviews
Filters
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
Runs entirely on the server. Also works in singleplayer.
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
Climate Based Growth
This mod makes plant growth dependent on biome temperature. Instead of plants growing at the same speed everywhere, they now have a preferred climate.
How it works:
- Optimal Temperature: If a plant is in its favorite climate (e.g., Cactus in a Desert or Spruce in a Snowy Taiga), it grows slightly faster than vanilla.
- Poor Climate: If a plant is in a climate it doesn't like, growth is significantly slowed down.
- Gaussian Scaling: The growth speed scales smoothly. The further the temperature is from the plant's "sweet spot," the slower it grows.
Supported Plants:
- Crops: Wheat, Carrots, Potatoes, Beetroots, Torchflowers, Pitcher Plants.
- Trees: All vanilla saplings, including Mangrove and Cherry.
- Others: Sugar Cane, Cactus, Bamboo, Cocoa, Sweet Berries, Kelp, and Sea Pickles.
- Nether/End: Nether Wart, Fungi, and Chorus Flowers.
Technical:
- Server-Side Only: This mod only needs to be on the server. Clients do not need to install it to join and see the effects.
- Vanilla-Friendly: Does not add any new items or blocks. It only changes the growth logic of existing ones.
Climate Based Growth
This mod makes plant growth dependent on biome temperature. Instead of plants growing at the same speed everywhere, they now have a preferred climate.
How it works:
- Optimal Temperature: If a plant is in its favorite climate (e.g., Cactus in a Desert or Spruce in a Snowy Taiga), it grows slightly faster than vanilla.
- Poor Climate: If a plant is in a climate it doesn't like, growth is significantly slowed down.
- Gaussian Scaling: The growth speed scales smoothly. The further the temperature is from the plant's "sweet spot," the slower it grows.
Supported Plants:
- Crops: Wheat, Carrots, Potatoes, Beetroots, Torchflowers, Pitcher Plants.
- Trees: All vanilla saplings, including Mangrove and Cherry.
- Others: Sugar Cane, Cactus, Bamboo, Cocoa, Sweet Berries, Kelp, and Sea Pickles.
- Nether/End: Nether Wart, Fungi, and Chorus Flowers.
Technical:
- Server-Side Only: This mod only needs to be on the server. Clients do not need to install it to join and see the effects.
- Vanilla-Friendly: Does not add any new items or blocks. It only changes the growth logic of existing ones.
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources