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ClownPierce's Scythe
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A ClownPierce themed scythe mod with lifesteal, kill progression, Blood Beam, custom enchantments, and a boss dungeon — inspired by Doctor4t.
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Must be installed on both the client and the server.
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Description
ClownPierce Scythe Mod
A ClownPierce themed Fabric mod inspired by, adding a powerful scythe, blood abilities, custom enchantments, kill progression, a boss dungeon, HUD features, and more.
This mod is based on my own ClownPierce-themed texture pack, and is heavily inspired by this video:
If you encounter any bugs or have suggestions, feel free to DM me on Discord: cisco1244
Features
Clown's Scythe
- Powerful melee weapon with 500 durability
- Added to the Combat and ClownPierce creative tabs
- Added to the vanilla sword item tag
- Pulls enemies toward you on hit
- Restores health through configurable lifesteal
- Tracks kills directly on the scythe
- Displays kill count and progression in the item tooltip
- Shows Blood Aura status and Blood Beam information
- Supports six custom scythe-only enchantments
📈 Kill Progression
- Kill progression is stored on the scythe
- Damage progression milestones can be configured
- Milestone messages and optional toast notifications
- Unlocks Blood Aura abilities at 50 and 100 kills
- Custom death messages at major kill milestones
🩸 Blood Aura I
Unlocked at 50 kills:
- Strength I
- Speed I
- Resistance I
- Combat regeneration
- Blood particle effects
🩸 Blood Aura II
Unlocked at 100 kills:
- Strength II
- Speed II
- Resistance I
- Faster combat regeneration
- Blood particle effects
🔴 Blood Beam
Right-click with the scythe to fire a blood beam.
- Maximum range of 20 blocks by default
- Approximately 3 blocks wide and 1 block tall
- Stops when hitting terrain
- Deals 6 damage by default
- Costs half a heart by default
- Has a configurable cooldown
- Transfers negative status effects from the player to the target
- Spawns blood particles and damage indicators on impact
- Optional beam kill credit for kill progression
- Optional cooldown ring HUD indicator
- Configurable PvP damage falloff
🩸 Transferable Status Effects
- Poison
- Wither
- Slowness
- Weakness
- Blindness
- Nausea
- Hunger
- Mining Fatigue
- Levitation
- Unluck
- Darkness

📜 Custom Enchantments
All custom enchantments are restricted to the Clown's Scythe.
- Bloodlust III — Increases healing from melee attacks.
- Pull III — Increases the strength of the scythe's pull effect.
- Executioner III — Deals bonus damage when the wielder is at 3 hearts or less.
- Crowd Reaper III — Increases attack damage and attack speed based on nearby enemies.
- Blood Mark II — Marks enemies with Glowing. Attacking marked enemies deals bonus damage and reapplies the mark.
- Harvest Rush III — Scythe kills can grant Speed II, Haste II, and Strength I for 3 seconds.
Custom enchantment books are available through the mod's creative tabs.
Clown Boss Dungeon
- Adds a Blood Compass
- Blood Compass loot can be found in desert pyramid chests
- Compass use shows location of the boss dungeon
- Dungeon generates in the Overworld around Y -28
- Built from deepslate bricks and polished deepslate
- Contains a persistent Clown boss
- Boss state is saved between world loads
Clown Boss
- 300 health
- 9 attack damage
- 10 armor
- High knockback resistance
- Melee attacks
- Area pull attack
- Wide slashing attack
- Blood projectile attack
- Target-based boss leap every few seconds when the player is 5–16 blocks away.
🎁 Boss Drops
- Clown's Scythe
- Netherite helmet
- Netherite chestplate
- Netherite leggings
- Netherite boots
- Protection IV
- Unbreaking III
- Thorns II
🏆 Advancements
View Advancements
-
Advancement Screen

-
The Clown Arrives — Obtain the Clown's Scythe

-
First Blood — Get your first qualifying scythe kill

-
Bloodshot — Hit an entity with the Blood Beam

-
Bloodthirsty — Reach 25 kills

-
The Reaper — Reach 50 kills

🖥️ Client Features
- Mod Menu configuration screen
- Blood Beam cooldown ring
- Combat regeneration indicator
- Kill milestone toast notifications
- Blood Aura particle effects
- Custom Clown boss renderer
- Particle-only Blood Beam with no projectile model
⚙️ Configuration
Configuration is stored at:
.minecraft/config/clownpierce.json
Configurable features include:
- Blood Aura
- Blood Beam
- Beam damage
- Beam health cost
- Beam range
- Beam cooldown
- Beam kill credit
- PvP damage falloff
- Beam cooldown HUD
- Combat indicator
- Toast notifications
- Executioner
- Crowd Reaper
- Blood Mark
- Harvest Rush
- Lifesteal
- Kill progression
- Aura regeneration
- Enchantment behavior
Several settings can be changed directly through Mod Menu. Advanced settings can be edited in the configuration file.
📋 Requirements
- Minecraft 1.20.1
- Fabric Loader 0.14.22 or newer
- Fabric API
- Java 17 or newer
- Mod Menu is recommended for in-game configuration
📦 Installation
- Download Fabric API
- Download the Scythe Mod
- Move both
.jarfiles into your mods folder:- Windows:
%appdata%\.minecraft\mods - Linux:
~/.minecraft/mods - macOS:
~/Library/Application Support/minecraft/mods
- Windows:
- (Optional) Add Mod Menu for easier in-game configuration
- Launch Minecraft with the Fabric profile selected
💬 Notes
I hope you enjoy the mod and have fun using it! 🩸
Tip: This mod pairs great with the texture pack it's based on.
Currently not updating on a strict schedule, as this is a passion project I work on in my spare time. Bug reports and suggestions are always welcome via Discord: cisco1244
🧾 License
This work is licensed under a
Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
Conditions that apply:
- You must give appropriate credit to the creator if you publicly showcase this work.
- You may not use this work for commercial or business purposes
(this does not include having the pack installed on your server). - You may modify this work for personal use, but cannot distribute the modified version.
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