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Must be installed on both the client and the server.
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Description
Cobblemon addon mod that makes certain machines require power.
This mod changes the some Cobblemon machines to require energy (provided by tech mods such as Tech Reborn).
More additions to this mod are planned and will be added in future versions.
Current list of machines that require power:
- Healing Machine (4000E per charge by default)
- Fossil Analyzer (20E per tick / 288kE for a full resurrection of a fossil by default)
- TM Machine (200E per tick / 20kE for a TM creation)
Technically, this mod is not dependent on any tech mod that adds energy generation. However, the cobblemon machines won't be working without energy, so I strongly recommend some tech mod to use alongside this mod.
Configuration
All energy values are configurable.
On first launch, the mod creates config/cobblemoncharged.json on both Fabric and NeoForge.
{
"healingMachine": {
"energyPerCharge": 4000
},
"fossilAnalyzer": {
"energyPerRestorationTick": 20
},
"tmMachine": {
"energyPerProcessingTick": 200
}
}
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