Cobblemon: Max Repel
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Adds Repel to Cobblemon! - Drive away wild Pokémon around you - no matter where you go!
Inspired by anime series and other cultural phenomena, often featuring recognizable characters and settings.
Used for mods with little to no gameplay elements.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Adds extra features or content to an existing mod.
Inspired by or including content related to the Pokemon franchise.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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About
Description
🛡️ Introduction
This mod adds Repel from the Pokémon games — an item that drives away wild Pokémon so you won’t encounter them for a short time.
Just like in the Pokémon games, as long as your Repel is active you won’t have to worry about wild encounters — no matter where you go.
✨ Features
💨 Repel Items
Craft items that prevent wild Pokémon from spawning around you for a set time.
⛲ Repel Sprayer
Place a stationary Repel Sprayer to keep areas like your base or farmland Pokémon-free.
🎚️ Different Modes
Choose whether Repel blocks all Pokémon or only weaker ones.
📄 Customizable Config
Fully control the range and duration of Repel effects.
✨ Shiny/Legendary Hunt
Exclude certain Pokémon (like Shinies or Legendaries) from being repelled.
📦 Datapack Support
Override recipes or textures with your own datapacks.
⚙️ Installation
- Install Cobblemon and any dependencies.
- Drop
MaxRepel.jarinto your/modsfolder. - Start the game or server to generate the config file.
- Edit
/config/maxrepel.jsonto customize your settings.
🔧 Config
📂 maxrepel.json
"RepelRadius"
// Radius around the player where no Pokémon spawn while Repel is active
"MatchCobblemonSpawnRadius"
// true/false – overrides RepelRadius to match Cobblemon’s spawn distance
"RepelDuration"
// Duration of normal Repel
"SuperRepelDuration"
// Duration of Super Repel
"MaxRepelDuration"
// Duration of Max Repel
"OnlyRepelLowerLvl"
// true/false – only repel Pokémon weaker than your first non-fainted Pokémon
"ExcludeShiny"
// true/false – exclude shiny Pokémon from Repel
"ExcludedPokemon"
// List of Pokémon IDs that will never be repelled
// Example: "cobblemon:pikachu", "cobblemon:eevee"
🚧 Known Issues
- tim_core: Placing PokéSnacks within the range of Repel can cause a crash.
Introduction
This mod adds Repel from the Pokémon games - an item that drives away wild Pokémon so you won't encounter them for a short time.
Just like in the Pokémon games, you will not have to worry about wild Pokémon as long as your Repel is active - no matter where you go.
Features
-
⛫💨 Repel: Craft items you can use to prevent wild Pokémon from appearing around you for a short period!
-
⛲ Repel Sprayer: Place a stationary Repel Sprayer which will prevent Pokémon from appearing around it. Now your farmland can be safe again!
-
🎚️ Different modes: Decide yourself whether you want it to repel all or only weaker Pokémon!
-
📄 Customizable Config: Edit the range and duration of the Repel effect in the config!
-
✨ Shiny/Legendary Hunt: Prevent any Pokémon you want from being repelled!
-
📦 Datapack support: Create your own datapacks to change any of the recipes or textures!
Installation
-
Install Cobblemon and any dependencies.
-
Drop the MaxRepel.jar into your /mods-folder.
-
Start the game or server to generate the config file.
-
Edit /config/maxrepel.json to customize your settings.
Config: maxrepel
"RepelRadius"
Sets the radius around the player in which no Cobblemon spawn as long as Repel is active.
"MatchCobblemonSpawnRadius"
Overrides RepelRadius to match the spawn distance set in the Cobblemon config.
"SprayerRadius"
Sets the radius around the Repel Sprayer in which no Cobblemon spawn as long as it is active.
"RepelDuration"
Determines how long Repel should last.
"SuperRepelDuration"
Determines how long Super Repel should last.
"MaxRepelDuration"
Determines how long Max Repel should last.
"MaxSprayerDuration"
How much Repel a Repel Sprayer can hold.
"SprayerDecrementOnRandomTick"
Determines how fast the Repel Sprayer will run out of Repel.
"InfiniteSprayer"
Sets the Repel Sprayer to not loose any Repel (overrides SprayerDecrementOnRandomTick).
"OnlyRepelLowerLvl"
Whether only Pokémon with a level lower than you first non-fainted Pokémon should be repelled (does not affect the Repel Sprayer).
"ExcludeShiny""
Whether shiny Pokémon should be repelled or not.
"ExcludedPokemon"
List of Pokémon which should never be repelled.
Known issues
- tim_core: Placing PokéSnacks within the range of Repel can cause a crash.
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