Cobblemon Occupied Pokeballs
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Eject any party Pokémon as its physical Poké Ball item, hand it to a friend, stash it in a chest, place it on a shelf, or send it straight out into the world.
Inspired by anime series and other cultural phenomena, often featuring recognizable characters and settings.
Used for mods with little to no gameplay elements.
Includes aesthetic items like decoration, clothing, and visual effects.
Adds extra features or content to an existing mod.
Inspired by or including content related to the Pokemon franchise.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
Cobblemon Occupied Pokéballs
A Cobblemon mod for Minecraft 1.21.1 (Fabric).
Eject any party Pokémon as its physical Poké Ball item, hand it to a friend, stash it in a chest, place it on a shelf, or send it straight out into the world.
Features
- Eject — press T to eject your currently selected party Pokémon as its caught ball
- Reclaim — hold the ball and press T to add it back to your party (or PC if full)
- Send out from hand — hold the ball and press Shift+T to add it to your party and immediately send it out with the full throw animation (only works if your party has space)
- Pokéball Display — right-click the top face of any solid block while holding an occupied ball to place it as a 3D display; reclaim by breaking it
- Floating name label — placed displays show the Pokémon's name (and ✦ if shiny) as a floating label; toggleable in config
- Jade tooltip — when looking at a placed ball, Jade shows the Pokémon's name, level, type(s), nature, and shiny status
- Ball throwing blocked — occupied balls cannot be thrown; they work only as carriers
- Item tooltip — the ball shows the Pokémon's name, level, gender, type(s), nature, and a ✦ Shiny marker when applicable
- Original ball preserved — a Pokémon caught in a Master Ball drops as a Master Ball, etc.
- Full data preserved — IVs, EVs, moves, ability, nature, held item, nickname, marks — everything round-trips perfectly
- Drop on death (optional, off by default) — configure via ModMenu to drop party balls as items on death; respects the
keepInventorygamerule
All keybinds are rebindable under Options → Controls → Cobblemon Occupied Pokéballs.
Requirements
| Dependency | Version |
|---|---|
| Minecraft | 1.21.1 |
| Fabric Loader | ≥ 0.16.5 |
| Fabric API | ≥ 0.102.0+1.21.1 |
| Fabric Language Kotlin | ≥ 1.13.10+kotlin.2.3.20 |
| Cobblemon (Fabric) | ≥ 1.7.3+1.21.1 |
Optional:
- ModMenu + Cloth Config — in-game config GUI
- Jade — tooltip when looking at a placed Pokéball Display
Without ModMenu/Cloth Config the mod works fully — edit config/cobblemon_occupied_pokeballs.json by hand instead.
Installation
- Install Fabric Loader for 1.21.1
- Drop these into your
mods/folder:cobblemon-occupied-pokeballs-<version>.jar- Fabric API
- Fabric Language Kotlin
- Cobblemon
- Launch with the Fabric profile
For servers: the mod must be installed on both the server and every client.
Configuration
The config file is created automatically at config/cobblemon_occupied_pokeballs.json on first launch:
{
"showFloatingName": true,
"dropPartyOnDeath": false
}
| Option | Default | Description |
|---|---|---|
showFloatingName |
true |
Show the Pokémon's name (and ✦ if shiny) as a floating label above placed Pokéball Displays. |
dropPartyOnDeath |
false |
Drop all party Pokémon as ball items on death. Skipped if keepInventory is on. |
If ModMenu and Cloth Config are installed, a Config button appears on the mod's entry in the Mods screen.
Cobblemon Occupied Pokéballs
A Cobblemon mod for Minecraft 1.21.1 (Fabric).
Eject any party Pokémon as its physical Poké Ball item, hand it to a friend, stash it in a chest, place it on a shelf, or send it straight out into the world.
Features
- Eject — press T to eject your currently selected party Pokémon as its caught ball
- Reclaim — hold the ball and press T to add it back to your party (or PC if full)
- Send out from hand — hold the ball and press Shift+T to add it to your party and immediately send it out with the full throw animation (only works if your party has space)
- Pokéball Display — right-click the top face of any solid block while holding an occupied ball to place it as a 3D display; reclaim by breaking it
- Floating name label — placed displays show the Pokémon's name (and ✦ if shiny) as a floating label; toggleable in config
- Jade tooltip — when looking at a placed ball, Jade shows the Pokémon's name, level, type(s), nature, and shiny status
- Ball throwing blocked — occupied balls cannot be thrown; they work only as carriers
- Item tooltip — the ball shows the Pokémon's name, level, gender, type(s), nature, and a ✦ Shiny marker when applicable
- Original ball preserved — a Pokémon caught in a Master Ball drops as a Master Ball, etc.
- Full data preserved — IVs, EVs, moves, ability, nature, held item, nickname, marks — everything round-trips perfectly
- Drop on death (optional, off by default) — configure via ModMenu to drop party balls as items on death; respects the
keepInventorygamerule
All keybinds are rebindable under Options → Controls → Cobblemon Occupied Pokéballs.
Requirements
| Dependency | Version |
|---|---|
| Minecraft | 1.21.1 |
| Fabric Loader | ≥ 0.16.5 |
| Fabric API | ≥ 0.102.0+1.21.1 |
| Fabric Language Kotlin | ≥ 1.13.10+kotlin.2.3.20 |
| Cobblemon (Fabric) | ≥ 1.7.3+1.21.1 |
Optional:
- ModMenu + Cloth Config — in-game config GUI
- Jade — tooltip when looking at a placed Pokéball Display
Without ModMenu/Cloth Config the mod works fully — edit config/cobblemon_occupied_pokeballs.json by hand instead.
Installation
- Install Fabric Loader for 1.21.1
- Drop these into your
mods/folder:cobblemon-occupied-pokeballs-<version>.jar- Fabric API
- Fabric Language Kotlin
- Cobblemon
- Launch with the Fabric profile
For servers: the mod must be installed on both the server and every client.
Configuration
The config file is created automatically at config/cobblemon_occupied_pokeballs.json on first launch:
{
"showFloatingName": true,
"dropPartyOnDeath": false
}
| Option | Default | Description |
|---|---|---|
showFloatingName |
true |
Show the Pokémon's name (and ✦ if shiny) as a floating label above placed Pokéball Displays. |
dropPartyOnDeath |
false |
Drop all party Pokémon as ball items on death. Skipped if keepInventory is on. |
If ModMenu and Cloth Config are installed, a Config button appears on the mod's entry in the Mods screen.
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